Features: Stadium / Event Fan Spawner
- 20 Fan models
- 12 fan animations (10 on 4k characters) with a mixer mode to add some variety.
- Editor utility blueprint to make switching between line and square editors easy, along with the settings to make the process easier.
- Paint chair mode – paint patterns images or letters onto your stadium chairs with brush size and other functions.
- Remove chair mode – allows you to remove certain chairs if there is a stadium tunnel in the way.
- With square editor use spline points to draw the chair area out.
- With line, the editor uses it to curve your chairs around corner stands.
- Contains two different chair models one for the stands and one for the ground chair.
- You can render over 1 million fans if you desire but recommended 250k which you can get 130 fps on a good PC.
- Reshuffle LOD distances for lower-end computers.
- Set phone torches constant of flashing (like taking pictures) when spawning fans to achieve the effect of phone lights at a concert.
- Clothes Color Randomizer (8K fans only)
- 8K tri-Fan Models Option
- Walk to seat feature (8K fans only)
- No chair feature with place holder (for Festivals )
- Renamer (Rename BP when you spawn)
Number of Blueprints: 1 Main Blueprint 2 Auto Used Blueprints
Network Replicated: No (No longer plans 2 but would be easy to network yourself)
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: No written documentation as there is a tutorial listed in the description that covers everything and has me talking about it. Please find the links above.
Support email: ewanbradwell.gaming@outlook.com
特征: 体育场/赛事粉丝产卵器
- 20款风扇型号
- 12个风扇动画(10个在4k字符)与混合模式添加一些多样性。
- 编辑器实用程序蓝图,使线和方形编辑器之间的切换容易,以及设置,使过程更容易。
- 油漆椅子模式-油漆图案图像或字母到您的体育场椅子与画笔大小和其他功能。
- 移除椅子模式-允许您移除某些椅子,如果有一个体育场隧道的方式。
- 使用方形编辑器使用样条点绘制椅子区域。
- 随着线,编辑器使用它来弯曲你的椅子周围的角落看台。
- 包含两种不同的椅子模型,一种用于看台,另一种用于地面椅子。
- 如果您愿意,您可以渲染超过100万粉丝,但推荐250k,您可以在一台好的PC上获得130fps。
- 重新调整低端计算机的LOD距离。
- 在产卵粉丝时设置手机电筒不断闪烁(如拍照),以达到音乐会时手机灯的效果。
- 衣服颜色随机化器(仅限8k粉丝)
- 8k三风扇型号选项
- 步行至座位功能(只限8k风扇)
- 没有座位持有人的椅子功能(节日用)
- Renamer(产卵时重命名BP)
蓝图数量:1主蓝图2自动使用蓝图
网络复制:没有(不再计划2,但很容易自己网络)
支持的开发平台:
Windows:是的
Mac:是的
文档:没有书面文档,因为描述中列出了一个教程,涵盖了所有内容,并让我谈论它。 请找到上面的链接。
支援电邮:ewanbradwell.gaming@outlook.com
Version 3 COMING SOON!!! Hi, Version 3 (The final version) will be made soon with better animation, tutorial to make your own people, custom sports fans kits flags and more. I’m making a new football game (Which when I need my fans I will make the update for you.) Coming Q1 2025. Purchase V2 now to secure a free upgrade to V3 as the price for V3 will likely double with all the new features. WORK HAS STARTED ON V3!!! Subscribe to the YouTube channel to see future updates.
Check out the new realistic characters now!! Coming to V3
Own characters and animations feature: Hi guys, my fan spawner has been doing really well and I would like to thank you for all the support. Everyone has been asking how to make your own vertex animations and use your own characters. I made mine externally and can’t do that anymore. I have been working for months on a new plugin to allow this but epic seems to have already done this. I have included a link below on how you might do it in UE5, I haven’t tried this way so I can’t offer much support. Unreal Engine 5 AnimToTexture Plugin,
Thanks
Trailer: Stadium Fan Spawner Showcase
- Overview of product.
Tutorials: 1: Fan Spawner Tutorial 1
Version 2: Features/tutorial Video 3 ( Version 2 is only available for version 4.27) IMPORTANT: Version 2 Video only covers the new features. See Tutorials 1 and Tutorial 2 for other features.
Demo: Download NOW Performance Demo Demo V 4.27 (The demo is for checking against performance for your system and only has 2 characters with 3 animations) IMPORTANT: The DEMO doesn’t include any features like paint chairs remove chairs and spawning as this would compromise giving the product away for free.
IMPORTANT: For the editor utility blueprint to work, you need to enable the pre-installed plugin by unreal called “editor blueprint utilities” to allow the helper blueprint I’ve made to work. Note: the editor blueprint makes the process a lot easier.
Confusion on “too big to select” mode: Too big to select is only designed for when your bp has so many chairs like 50k it’s too laggy to select, or it takes like 3-minutes to select it. This mode allows you to select fan’s bp and change its parameters without directly selecting it in terms of preventing the 3-minute lag spike.
Details:
Currently, there are 20 characters in V2 (with 15 still in V1) and 12 animations for the fans with a mixer mode to add some variation. This fan spawner is ideal for games that include stadiums and events. This tool has a lot to offer (as listed in the features tab). This tool has two editors a line editor and a square editor, the line editor you can use to do stands that are curved, and in the square editor, you can manipulate spline points to fill your chairs all around weird and different shaped stands to best suit your needs. Instead of using the side panel I’ve made an editor widget which is big and easy enough to understand and makes the process a lot simpler. (This is preinstalled plug-in by Unreal Engine so all you have to do is enable it.) When selecting a fan spawner BP asset the editor blueprint will show all the appropriate things relating to that blueprint, like the chair height and custom ground offset. There are also settings such as chair model and color along with the editor type (Line editor or chair editor). When you change to the line editor 2 extra options become available which set how many chairs going back (as there’s no back spline for the line BP) and curve smoothness to smooth out the chair’s spline. The “add chairs in” button spawns the chairs into the BP under a new blueprint called “Fans BP”.
In the editor blueprint for fans BP (which auto changes based on what BP you’ve clicked on) you can toggle different modes like paint chairs and remove chair mode. With paint chairs mode selected you can paint letters, numbers, or images with the tool. Football teams might have their team’s name painted in the stands. You can choose from a variety of colors and change your brush size, however, the colors are currently pre-set but a color wheel is coming in V2. once you are done quit the game and click the button that says update chair colors. The process for removing chairs is the same. (Note: Either mode can NOT be entered if fans have been spawned to prevent lag / bugging out.)
With reference to the fans BP in the level BP you can set the fans spawn percentage along with a torch and constant light percentage. Animations can be changed by a material parameter which also includes a mixer mode which for example, if the material parameter is on 3 it will select a random sitting animation to play so there not all playing the same one. If mixer mode is off each person starts their animation at a random start time so on a single animation it still looks random.
This tool is really powerful I’ve refined the LODs really well for optimal performance but still producing great results. I managed to get 250k fans on an RTX 2060 with 130 FPS. Check out my tutorial videos listed below where I cover in more detail the processes on how to use this tool.
Version 2.0 Only available on 4.27
NEW Features:
1. 8K tri-Fan Models (Fans look a lot cleaner up close)
2. Clothes Color Randomizer (Can barely see duplicated fans)
3. 2 New fan Animations (Get to seat animations L and R)
4. Walk to seat feature (Trigger individual fans to walk to seat after halftime)
5. No chair feature with place holder (for Festivals )
6. Renamer (Rename BP when you spawn)
7. 5 new fan models (makes it harder to notice doubles of fans)
Tutorials:
Version 2: Features/tutorial Video (Only available for version 4.27) see below for details and features!!!
Tutorial 1: Fan Spawner Tutorial 1
- How to draw where you want your fans, change chair models, etc.
- Overview of how to use BP fan spawner.
- How to use line and square editor and use editor blueprint.
Tutorial 2: Fan Spawner tutorial 2
- Goes over the spawner Fans BP
- Covers feature’s like paint chairs mode and remove chair mode
- At the end, we cover how to spawn the fans in and set how many fans you want.
- Also how to change animation and shows the process on how to use the mix animations function.
Tutorial 4: Fan Spawner tutorial 4
- 250K test with LODs shown with freeze rendering.
- Phone torches at night and flashing explained.
- 2 torch method for constant phone torches.
版本3即将推出!!! 嗨,版本3(最终版本)将很快与更好的动画,教程,使自己的人,自定义体育迷工具包标志和更多。 我正在制作一个新的足球比赛(当我需要我的球迷时,我会为你更新。) 即将到来的Q1 2025. 现在购买V2以确保 免费升级到V3 由于V3的价格可能会随着所有新功能增加一倍。 V3已经开始工作了!!! 订阅YouTube频道以查看未来的更新。
看看新的现实人物现在!! 来到V3
自己的角色和动画功能: 大家好,我的粉丝产卵器一直做得很好,我要感谢你们的支持。 每个人都在问如何制作自己的顶点动画并使用自己的角色。 我在外部做了我的,不能再这样做了。 我已经在一个新的插件上工作了几个月,以允许这一点,但epic似乎已经做到了这一点。 我在下面包含了一个关于如何在UE5中执行此操作的链接,我还没有尝试过这种方式,所以我无法提供太多支持。 虚幻引擎5AnimToTexture插件,
谢谢
拖车/拖车: 体育场球迷产卵展
- 产品概述。
指南: 1: Fan Spawner教程1
版本2: 功能/教程视频3 (版本2仅适用于版本4.27) 重要事项: 版本2视频仅涵盖新功能。 见 教程1 和 教程2 供其他功能。
示范: 立即下载性能演示 演示V4.27(演示是为了检查系统的性能,只有2个字符和3个动画) 重要事项: 该演示不包括任何功能,如油漆椅子删除椅子和产卵,因为这将妥协给产品免费。
重要事项: 要使编辑器实用程序蓝图工作,您需要启用虚幻预安装的名为”编辑器蓝图实用程序”的插件,以允许我制作的辅助蓝图工作。 注意:编辑器蓝图使该过程变得更加容易。
“太大而无法选择”模式的混淆: 太大而无法选择只有当你的bp有这么多像50k这样的椅子时,它太蓬松而无法选择,或者需要3分钟才能选择它。 此模式允许您选择风扇的bp并更改其参数,而无需在防止3分钟滞后尖峰方面直接选择它。
详情:
目前,在V2中有20个字符(15个仍然在V1中)和12个动画的球迷与混合模式添加一些变化。 这款风扇产卵器非常适合包括体育场和活动的游戏。 这个工具有很多提供(如功能选项卡中所列)。 这个工具有两个编辑器线编辑器和方形编辑器,线编辑器,你可以用它来做的立场是弯曲的,并在方形编辑器,你可以操纵样条点,以填补你的椅子周围的怪异和不同形状的立场,以最适合您的需要。 而不是使用侧面板,我做了一个编辑器小部件,它很大,很容易理解,使过程简单得多。 (这是虚幻引擎预先安装的插件,因此您只需启用它即可。)选择风扇生成器BP资源时,编辑器蓝图将显示与该蓝图相关的所有适当内容,例如椅子高度和自定义地面偏移。 还有一些设置,如椅子模型和颜色以及编辑器类型(行编辑器或椅子编辑器)。 当您更改为线条编辑器时,2个额外的选项可用,它设置了多少椅子返回(因为线条BP没有后退样条)和曲线平滑以平滑椅子的样条。 “添加椅子”按钮在一个名为”Fans BP”的新蓝图下将椅子生成到BP中。
在fans BP的编辑器蓝图(根据您点击的BP自动更改)中,您可以切换不同的模式,如油漆椅子和移除椅子模式。 选择paint chairs模式后,您可以使用该工具绘制字母,数字或图像。 足球队可能会在看台上画上球队的名字。 您可以从各种颜色中进行选择并更改画笔大小,但是,颜色目前已预先设置,但v2中会出现色轮。 一旦你完成退出游戏,点击按钮,说更新椅子的颜色。 移除椅子的过程是相同的。 (注意:如果已经产生风扇以防止滞后/窃听,则无法进入任一模式。)
参考级别BP中的风扇BP,您可以设置风扇产卵百分比以及火炬和恒定光百分比。 动画可以通过一个材质参数来改变,该参数还包括一个混合器模式,例如,如果材质参数在3上,它将选择一个随机坐着的动画来播放,所以不是所有的动画都在播放相同的动画。 如果混合器模式关闭,每个人都在一个随机的开始时间开始他们的动画,所以在一个单一的动画看起来仍然是随机的。
这个工具真的很强大,我已经完善了Lod非常好的最佳性能,但仍然产生了很好的结果。 我设法在130FPS的RTX2060上获得了250K粉丝。 看看下面列出的我的教程视频,我更详细地介绍了如何使用这个工具的过程。
版本2.0 仅适用于4.27
新功能:
1. 8k三风扇模型(风扇看起来很干净近距离)
2. 衣服颜色随机器(几乎看不到重复的粉丝)
3. 2个新的风扇动画(获得座位动画L和R)
4. 步行至座位功能(半场结束后触发个别球迷步行至座位)
5. 没有座位持有人的椅子功能(节日用)
6. Renamer(产卵时重命名BP)
7. 5个新的风扇模型(使它更难注意到双打的风扇)
指南:
版本2: 功能/教程视频 (仅适用于版本4.27)请参阅下面的详细信息和功能!!!
教程1: Fan Spawner教程1
- 如何绘制你想要你的粉丝,改变椅子模型等。
- 概述如何使用BP fan spawner。
- 如何使用线条和方形编辑器以及使用编辑器蓝图。
教程2: Fan Spawner教程2
- 翻过产卵器风扇BP
- 封面功能就像油漆椅子模式和删除椅子模式
- 最后,我们将介绍如何生成粉丝并设置您想要的粉丝数量。
- 此外,如何更改动画,并显示如何使用混合动画功能的过程。
教程4: Fan Spawner教程4
- 用冻结渲染显示的Lod进行250k测试。
- 电话火炬在夜间和闪烁解释。
- 2用于恒定电话火炬的火炬方法。
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