Features:
- Add Metalight Softboxes into the scene and freely move them around your 3D models; adjust panels’ position to achieve different lighting effects.
- Manage several Camera Settings and Color Grading effects.
- Manage Camera’s position and rotation with Measurement Guides.
- Take a picture with one click and set render’s resolution.
- Set custom background color or import your own image / 360 images / HDRI images to set it as background.
- Activate Camera Grid.
- Switch between different 3D model while in Runtime.
- Activate Alpha Channel visualization mode for pictures and videos.
- Import animated models.
- Set render resolution.
- In-game text Tutorials for best practices.
Number of Blueprints:
- 1 MetaLight Camera
- 6 MetaLight Softboxes (Note: you can actually add how many Softboxes you want into the scene around each and every object you place in it.)
- 1 MetaLight Round Table
Input: Keyboard, Mouse.
Supported Development Platforms:
Windows: Yes
Mac: Yes
Linux: Yes
Documentation: In-game Tutorial
Video Tutorials: https://www.youtube.com/watch?v=IV2D9hV4dMg&list=PLIjdX0r1pz4Tzn0EjEUFgdAy3w3IfiMCr&index=3
Important/Additional Notes: You can import rigged 3D models and use SK_Mannequin editor to pose them. MetaHumans already have their rig and can be animated in Sequencer. MetaLight Studio works with “SequencerScripting” and “Groom” enabled.
特征:
- 在场景中添加Metalight Softbox,并在3D模型周围自由移动它们;调整面板的位置以实现不同的照明效果。
- 管理多个相机设置和调色效果。
- 使用测量指南管理相机的位置和旋转.
- 只需单击一下即可拍摄照片并设置渲染的分辨率。
- 设置自定义背景颜色或导入您自己的图像/360图像/HDRI图像将其设置为背景。
- 激活相机网格。
- 在运行时在不同的3D模型之间切换。
- 激活图片和视频的Alpha通道可视化模式。
- 导入动画模型。
- 设置渲染分辨率。
- 最佳实践的游戏内文本教程。
蓝图数目:
- 1台MetaLight相机
- 6MetaLight Softboxes(注意:实际上,您可以在放置在其中的每个对象周围的场景中添加所需的Softboxes数量。)
- 1MetaLight圆桌
输入:键盘,鼠标。
支持的开发平台:
Windows:是的
Mac:是的
Linux:是的
文档:游戏内教程
短片教程: https://www.youtube.com/watch?v=IV2D9hV4dMg&list=PLIjdX0r1pz4Tzn0EjEUFgdAy3w3IfiMCr&index=3
重要/附加说明:您可以导入绑定的3d模型,并使用SK_Mannequin编辑器对其进行姿势设置。 MetaHumans已经有了他们的装备,可以在Sequencer中进行动画制作。 MetaLight工作室工作与”SequencerScripting”和”新郎”启用。
MetaLight Studio is a lighting studio designed to be an expansion of MetaHuman Creator. A place where to import your own MetaHumans (not included), 3D models and background images.
You can insert how many Metalight Softboxes (Blueprint Objects) you need into the scene and freely set their position around 3D models; you can then set Softboxes properties: intensity, temperature, hue, saturation, panels position and much more.
You can set a custom background color or import your own image / 360 image / HDRI image as a background.
You can set Camera and Color Grading properties.
You can import your 3D models and freely work on the scene while in Editor Mode; then you go into Runtime mode, manage Camera settings and render the scene by simply clicking one button, as if you’re holding a real camera.
MLS is useful to create commercial and marketing images for your videogame.
It is also useful to create animations and movies; a Level Sequencer allows you to easily manage MetaLight Blueprint objects or create a Round Table Sequencer of you 3D model.
MetaLight Studio是一个照明工作室,旨在成为MetaHuman Creator的扩展。 一个导入您自己的元人(不包括),3D模型和背景图像的地方。
您可以在场景中插入所需的Metalight Softboxes(蓝图对象)数量,并在3D模型周围自由设置它们的位置;然后可以设置Softboxes属性:强度、温度、色调、饱和度、面板位置等等。
您可以设置自定义背景颜色或导入您自己的图像/360图像/HDRI图像作为背景。
您可以设置相机和颜色分级属性。
您可以导入3D模型并在编辑器模式下自由处理场景;然后进入运行时模式,只需单击一个按钮即可管理相机设置并渲染场景,就好像您拿着一个真正的
MLS对于为您的视频游戏创建商业和营销图像非常有用。
创建动画和电影也很有用;关卡序列器允许您轻松管理MetaLight蓝图对象或创建3D模型的圆桌序列器。
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