Features:
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Fast railway creation. Track is created along spline. Everything else just snaps to nearest Track.
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Everything is optimized for minimum performance impact. You can disable some features to optimize even more.
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Works perfectly with both static and dynamic lighting.
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Sequencer keyframed train movement support
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Network replicated.
Number of Blueprints: 8
Number of Meshes: 56
Number of Materials and MI: 61
Number of Textures: 85 (mostly 2048 or 1024, some are smaller)
Landscape assets (grass, rocks) are not included in product.
特征:
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快速铁路创建。 轨迹是沿着样条线创建的。 其他一切都只是卡在最近的轨道上。
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一切都是为了最小的性能影响而优化的. 您可以禁用某些功能以优化更多。
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与静态和动态照明完美地工作.
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序列器关键帧列车运动支持
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网络复制。
蓝图数目:8
目数:56
材料和MI数量:61
纹理数量:85(主要是2048或1024,有些更小)
景观资源(草地、岩石)不包括在产品中。





▶️ Presentation and Railway building video
📝 Railway System Documentation
🚝 Intercity Train on Sketchfab
Intercity Train is a part of this product
This pack contains everything you need to quickly set up working realistic railroad in your level.
Fully functioning railway can be created in 5 minutes.
System’s usage varies widely:
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It can be simple railway line with trains for background of your game. No interior, optimized collision. Minimum performance impact.
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It can be complex railway with lots of Trains which stop at Platforms where player can enter Train and ride it.
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It can be player controlled drivable train.
Works perfectly with both static and dynamic lighting.
All meshes geometry, collisions, LODs, blueprints are optimized for minimum performance impact.
All blueprints are commented.
Blueprints included:
BP_Train
Customizable Intercity Train. Can be static or move along track with specified speed. Can stop at Platforms, end of Tracks.
Character can ride Train. Detailed interior with baked interior lighting. Opening doors. Optimized Passengers and Driver meshes.
Customizable livery, 5 colors, sounds.
BP_Train_Controller connects to one of BP_Trains in level and allows you to drive Train. Set Train speed, select exterior or interior camera, use horn.
BP_Track
Allows fast creation of customizable Railroad Track based on user configurable Spline.
Sleepers can be wooden or concrete. Track can be dirty or clean. Gravel tint can be changed. Single or Double Track.
Deform Landscape button conforms Landscape to track spline.
BP_Platform
Platform can be created along Track only. Trains can stop here.
Customizable additional meshes, colors, length.
BP_Tunnel
Tunnel with any Length will be constructed along Track. Has emissive lighting. Entrances can be blocked from Player.
BP_Crossing
Automatically snaps to Track and detects Train movement. Customizable open/close timing. Can work in manual mode (open/close by commands from other blueprints).
Sound, flashing lights, moving Gate.
BP_Bridge
Create various bridges with unlimited length. BP_Bridge can be used standalone in any project without Railway.
Customizable dimensions, materials, supports. Can be used anywhere.
BP_Switch
BP_Switch changes track of any Train touching BP_Switch. Track is changed immediately. Train teleports to nearest point of selected Track.
BP_Whistle_Post
Each time Train overlaps blueprint, Train will use horn
Update 10/2021: ability to change Tracks in-game; BP_Switch; added Event Dispatchers
Update 11/2021: BP_Track can now Deform Landscape to track spline
Update 04/2022: crossing gate fix for UE5
Update 04/2023: better looking Gravel material (now compatible with UE5)
Update 06/2023: drivable train added
Update 09/2023: DemoMap lighting fix in UE5.2; bugfixes
Update 11/2023: better multiplayer support and replication for Drivable Train; bugfixes
Update 03/2024: Sequencer support
Update 06/2024: minor performance improvement, added Train Horn and BP_Whistle_Post, seamless Train reversing, camera adjustment for BP_Train_Controller
Please report me all bugs, issues, ways to improve this pack.
Fill out Product Feedback Form or Discord: lyoshko
▶️ 演示和铁路建设视频
🎮 铁路系统演示游戏
📝 铁路系统文件
城际列车 是本产品的一部分
此包包含您在关卡中快速设置工作现实铁路所需的一切。
功能齐全的铁路可以在5分钟内创建。
系统的使用情况差别很大:
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它可以是简单的铁路线与火车为您的游戏背景。 没有内部,优化碰撞。 最小的性能影响。
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它可以是复杂的铁路,有很多火车停在平台,玩家可以进入火车和乘坐它。
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它可以是玩家控制的可驱动列车。
与静态和动态照明完美地工作.
所有网格体几何体、碰撞、Lod和蓝图都经过优化,以最大限度地降低性能影响。
所有蓝图都已注释。
包括蓝图:
Bp_火车
可定制的城际列车。 可以是静态的,也可以以指定的速度沿轨道移动. 可以停在平台,轨道的尽头。
角色可以乘坐火车。 详细的内部与烤室内照明. 开门。 优化乘客和驾驶员网格。
可定制的制服,5种颜色,声音。
BP_Train_Controller 连接到其中一个 Bp_训练 在水平,并允许你驾驶火车。 设置火车速度,选择外部或内部摄像头,使用喇叭。
BP_Track
允许基于用户可配置样条快速创建可定制的铁路轨道。
枕木可以是木制或混凝土。 轨道可以是脏的或干净的. 砾石色调可以改变。 单轨或双轨.
变形横向按钮符合横向跟踪样条。
BP_Platform
平台只能沿轨道创建. 火车可以停在这里。
可定制的附加网格,颜色,长度。
Bp_隧道
任何长度的隧道将沿着轨道建造. 具有自发光照明。 入口可以阻止玩家。
Bp_交叉
自动捕捉跟踪和检测列车运动. 可定制的打开/关闭时间。 可以在手动模式下工作(通过其他蓝图的命令打开/关闭)。
声音,闪烁的灯光,移动的大门。
Bp_桥
创建无限长度的各种桥梁。 BP_Bridge可以在没有铁路的任何项目中独立使用。
可定制的尺寸,材料,支持。 可以在任何地方使用。
Bp_交换
BP_Switch改变任何列车接触BP_Switch的轨道。 轨道立即改变。 火车传送到选定轨道的最近点.
BP_Whistle_Post
每次火车重叠蓝图时,火车将使用喇叭
更新10/2021:能够在游戏中更改曲目;BP_Switch;添加事件调度器
更新11/2021:BP_Track现在可以变形景观跟踪样条
更新04/2022:ue5的过境门修复
更新04/2023:更好看的砾石材料(现在与UE5兼容)
更新06/2023:增加可驾驶列车
更新09/2023:Ue5.2中的DemoMap照明修复;错误修正
更新11/2023:更好的多人游戏支持和可驱动列车的复制;错误修正
更新03/2024:音序器支持
更新06/2024:轻微的性能改进,增加了火车喇叭和BP_Whistle_Post,无缝火车倒车,bp_train_controller的相机调整
请报告我所有的错误,问题,方法来改善这个包。
填写表格 产品反馈表 或不和谐:lyoshko

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