Overview
- A modular synth preset with Blueprints & an example map
- Easy to apply the procedural sound to your vehicle
- Fully commented blueprint to explain how to use it
- Customizable parameters exposed to Widget Blueprint to adjust the engine sound to your own vehicle
Number Of Presets:
1 – Procedural Vehicle Engine Sound
Number Of Blueprints:
1 for the procedural sound.
6 for the vehicle example.
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Network Replicated: (No)
Important Note:
This project does NOT include any Audio .wav files.
WARNING:
The Modular Synth is currently experimental.
Please check out the Audio Start guide and the Experimental Features.
They do not recommend shipping projects with Experimental features.
概览
- 带有蓝图的模块化合成预置&示例地图
- 易于应用程序声音到您的车辆
- 完整注释的蓝图来解释如何使用它
- 可自定义参数暴露于控件蓝图,以调整引擎声音到您自己的车辆
预设数量:
1-程序车辆发动机声音
蓝图数目:
1为程序声音。
6为车辆示例。
支持的开发平台:
视窗:(是)
Mac:(是)
网络复制:(否)
重要事项:
这个项目确实如此 不是 包括任何音频。wav文件。
警告:
模块化合成器目前是实验性的。
他们不建议运输具有实验性功能的项目.
Procedural Car Engine Sound is a Modular Synth Preset with an example map. Based on the speed of a vehicle, the pitch, gain, and LFO change and it generates procedural & immersive sound. By tweaking the parameters from the blueprint(or a level), you can easily adjust the sound for your vehicle in your project. To start with, just call “update engine sound” every time the speed parameter(km/h) of your vehicle changes.
程序汽车发动机声音是一个模块化的合成器预设与一个示例地图。 根据车辆的速度,音高,增益和低频振荡器的变化,它产生程序和身临其境的声音。 通过调整蓝图(或关卡)中的参数,您可以在项目中轻松调整车辆的声音。 首先,只需在每次车辆的速度参数(km/h)发生变化时调用”更新引擎声音”即可。
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