Completely made in blueprints.
Only for engine version 4.27 you need to enable the “Editor Scripting Utilities” plugin before adding an asset to the project.
(This plugin is already in the engine, but not enabled)
Restrictions:
- The maximum number of floors is 99.
- Mesh Paint Mode isn’t supported, vertex color channels are used for hiding materials.
- This asset is designed for creation of buildings out of separate parts. If the model of your building consists of a single mesh, you will first need to separate it into individual parts in any 3D editor of your choice.
Contains:
- 10 Levels with examples
- 30 Blueprints and Widgets
- 4 Material Functions
- 20 Materials
- 12 Textures
- 160 Meshes
完全是用蓝图做的。
仅适用于引擎版本 4.27 您需要启用”编辑器脚本实用程序“将资产添加到项目之前的插件。
(此插件已在引擎中,但未启用)
限制条件:
- 最大楼层数为99层。
- 不支持网格体绘制模式,顶点颜色通道用于隐藏材质。
- 该资产设计用于创建单独部分的建筑物。 如果您的建筑模型由单个网格体组成,则首先需要在您选择的任何3D编辑器中将其分离为各个部分。
包含:
- 10个级别的例子
- 30蓝图和小部件
- 4材质功能
- 20材料
- 12纹理
- 160目
This asset is a collection of blueprints and materials designed to help you create multi-story buildings with the ability to switch floors for top-down projects.
Building Hider allows you to create your buildings from separate meshes directly in the Unreal editor, and then combine them into a singular mesh with the ability to switch between floors.
The hiding effect is shader-based and runs on the GPU. Combining the building into a single mesh significantly reduces the number of draw calls, which allows you to maintain high game performance even when this asset is used in the creation of entire cities.
You can check out the effects of hiding buildings in the Playable Demo
Video |
Tutorial VIdeo |
Playable Demo |
Documentation
Support: andrewesenin27@gmail.com
Features:
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Ability to manually switch between floors of the building
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Auto-hide mode that switches floors depending on the position of the player’s character
-
Ability to auto-hide characters and other objects that can move during the game
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Hidden buildings can cast shadows
-
Works with building rotation
-
Works with decals
-
Designed with optimization in mind, allows you to create entire cities with hideable floors
-
Asset includes 10 example levels that show how to create buildings with this asset
此资源是蓝图和材料的集合,旨在帮助您创建多层建筑,并能够为自上而下的项目切换楼层。
构建Hider允许您直接在虚幻编辑器中从单独的网格体创建建筑物,然后将它们组合成一个单一的网格体,并能够在楼层之间切换。
隐藏效果是基于着色器的,并在GPU上运行。 将建筑物组合成单个网格体可显着减少绘制调用的次数,这使您即使在创建整个城市时使用此资源也能保持较高的游戏性能。
你可以在 可玩演示
短片 |
教程视频 |
可玩演示 |
文件
支援服务: andrewesenin27@gmail.com
特征:
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能够在建筑物的楼层之间手动切换
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自动隐藏模式,根据玩家角色的位置切换楼层
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能够自动隐藏角色和其他可以在游戏中移动的对象
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隐藏的建筑物可以投下阴影
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与建筑物轮换一起工作
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使用贴花
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设计与优化考虑,允许您创建整个城市与隐藏的地板
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资产包括10个示例级别,显示如何使用此资产创建建筑物
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