




Features:
- Blendshapes / Morph Targets / Facial Expressions
- Wind simulation for hair
- Modular
- Epic Skeleton with additional bones
- 3rd person character animations are included
- Material Instances
- Color change of any part
- Different outfits
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: retarget
Number of characters: 1
Vertex counts of characters:
Shinobi Girl Akane
🈯️ Faces 61152 ❎ Tris 112892 ✳️ Verts 69348
Shinobi Girl Akane Cat / Neko
🈯️ Faces 81616 ❎ Tris 153764 ✳️ Verts 105138
Shinobi Girl Akane Nude
🈯️ Faces 43143 ❎ Tris 77902 ✳️ Verts 49782
Number of Materials and Material Instances: 62
Number of Textures: 100
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Additional bones that are added to Epic Skeleton: https://docs.google.com/document/d/1duEO2g06iEn96VKX4T5NibA6vs0CL9HNtw3hoggctCA/edit?usp=sharing
It’s advisable to use KawaiiPhysics plugin in Unreal Engine. You can see it in the video demonstration.
功能:
- 混合形状/变形目标/面部表情
- 头发风模拟
- 模块化
- 史诗骨架带有额外骨骼
- 包含第三人称角色动画
- 材质实例
- 任何部分的颜色变化
- 不同服装
绑定:(是)
绑定到史诗骨架:(是)
如果绑定到史诗骨架,则包括 IK 骨骼:(是)
动画:(是)
动画数量:重新定位
角色数量:1
顶点数角色数量:
忍者女孩茜
🈯️ 面孔 61152 ❎ Tris 112892 ✳️ 顶点 69348
忍者女孩茜猫 / Neko
🈯️ 面孔 81616 ❎ Tris 153764 ✳️ 顶点 105138
忍者女孩茜裸体
🈯️ 面孔 43143 ❎ Tris 77902 ✳️顶点 49782
材质和材质实例数量:62
纹理数量:100
纹理分辨率:4096×4096
支持的开发平台:
Windows:(是)
Mac: (是)
文档:无
重要/附加说明:请注意,没有蓝图!添加到 Epic Skeleton 的其他骨骼:https://docs.google.com/document/d/1duEO2g06iEn96VKX4T5NibA6vs0CL9HNtw3hoggctCA/edit?usp=sharing
建议在虚幻引擎中使用 KawaiiPhysics 插件。您可以在视频演示中看到它。
⭐ Discord ┆ YouTube ┆ Instagram ┆ Unity ┆ ArtStation ┆ LinkedIn ┆ Patreon
Note: After purchase, with your Order ID, additional source files (Unity, Unreal, FBX, OBJ, etc.) can be requested via e-mail idafaber3d@gmail.com
Compatibility list: 🔗 https://docs.google.com/document/d/1ahvp8ge2h_uxNQTSSupD9ooBWXB8PQBhYUfczxiTjCY/
VIDEO PREVIEW: 🔗 https://youtu.be/h2gyIuMDMAg
✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
✦ Key Features
Completely modular
Fully Rigged
Apple Blendshapes
Adjustable body parts
Easy Color Change
⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system
Shinobi Girl Akane
🈯️ Faces 61152 ❎ Tris 112892 ✳️ Verts 69348
Shinobi Girl Akane Cat / Neko
🈯️ Faces 81616 ❎ Tris 153764 ✳️ Verts 105138
Shinobi Girl Akane Nude
🈯️ Faces 43143 ❎ Tris 77902 ✳️ Verts 49782
⁺₊✧ ⋆ Rig is based on the Epic Skeleton (UE4) with additional bones
The main bones hierarchy has remained untouched
It was made in Maya without plugins and does not have controls
You can apply physics to different parts
The full list of Additional bones can be found here: 🔗here >
The model is compatible with my previous releases as soon it shares the same skeleton.
I will update my previous releases to the UE5 skeleton over time.
⁺₊✧ ⋆ Tested with various animations
Lyra Starter Game
Game Animation Sample Project
Advanced Locomotion System v4
Standard 3rd person animations
Female Interactions Animations
Mocap Library
ARLS + Horse Animset
Succubus AnimSet
Valley of the Ancient
Close Combat: Swordsman
⁺₊✧ ⋆ Blendshapes
Perfectly calibrated 52 ARKit Blendshapes.
Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
Can be used for Live Stream facial animations
LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
⁺₊✧ ⋆ Different Outfits and Modularity
The model is completely modular!
Remove or add any part. Or if you want, take clothes off completely
Body texture is censored. The uncensored texture can be requested
Adult parts are not modeled and do not have morphs or a rig. It’s a texture
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
Weapon is not included
⚡️ And more!
⚔️ Material ID Maps for
🌟 Skin
🌟 Eyes
🌟 Hair
🌟 Outfit Parts
A Material ID map is used for changing the colors of a BaseMap separately.
Use the included Material Instances to change the colors easily.
⚔️ 4K Textures
🌟 BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive
🌟 8 Texture sets: Body, Head, Teeth, Hair, Eyes, Lashes, Clothes, Armor
🌟 Textures are packed for better optimization
⚔️ Unreal Engine Project
🌟 Supported version: 4.19+
🌟 Epic Skeleton rig with additional bones
🌟 For facial animations use Morph Targets
🌟 Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.
🌟 Material Instances with MatID map for color change are included
🌟 3rd person standard animations are included
🌟 Separated Meshes for Master Pose / Leader Component are included
🌟 Wind Simulation for Hair!
🌟 Blueprints are not included
⁺₊✧ ⋆ FAQ
Q: Are you available for commissions?
A: Yes, send a letter to my e-mail 📧 idafaber3d@gmail.com
Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?
A: Yes, you can. File formats such as .fbx can be imported anywhere.
Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly.
Q: Are clothes from other models compatible?
A: Female 🔗 here > | Male 🔗 here >
Q: If I switch to another engine, do I have to re-purchase the asset?
A: No, you don’t have to. You can simply request all related source files (.fbx / .obj / textures / etc )
Q: How to obtain related source files?
A: Please reach out. For verification purposes, please attach the Order ID. Normally, I answer within 1-3 working days.
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⭐ Discord ┆ YouTube ┆ Instagram ┆ Unity ┆ ArtStation ┆ LinkedIn ┆ Patreon
注意:购买后,使用您的订单 ID,附加源文件(Unity、Unreal、FBX、 OBJ 等)可以通过电子邮件索取idafaber3d@gmail.com
兼容性列表:🔗 https://docs.google.com/document/d/1ahvp8ge2h_uxNQTSSupD9ooBWXB8PQBhYUfczxiTjCY/
视频预览:🔗 https://youtu.be/h2gyIuMDMAg
✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
✦ 主要功能
完全模块化
完全模块化已装备
Apple Blendshapes
可调节的身体部位
轻松变色
⁺₊✧⋆Polycount ┆角色没有LOD系统
Shinobi女孩茜
🈯️ 面孔 61152 ❎ Tris 112892 ✳️ 顶点 69348
忍者女孩茜猫 / Neko
🈯️ 面孔 81616 ❎ Tris 153764 ✳️顶点 105138
忍者女孩茜裸体
🈯️ 面孔 43143 ❎ Tris 77902 ✳️ 顶点49782
⁺₊✧ ⋆ Rig 基于带有附加骨骼的 Epic Skeleton (UE4)
主要骨骼层次结构保持不变
它是在 Maya 中制作的,没有插件,没有控件
您可以将物理应用到不同的部分
可以在此处找到附加骨骼的完整列表:🔗此处>
该模型一旦共享相同的骨架,就与我以前的版本兼容。
随着时间的推移,我将把以前的版本更新为 UE5 骨架。
⁺₊✧ ⋆ 使用各种动画进行测试
Lyra Starter游戏
游戏动画示例项目
高级运动系统v4
标准第三人称动画
女性交互动画
动作捕捉库
ARLS + 马动画集
Succubus动画集
远古之谷
近战:剑客
⁺₊✧⋆Blendshapes
完美校准了52个ARKit Blendshapes。
使用Live Link Face进行测试在Unreal Engine 5和Unity中的Face Capture中。
可用于直播面部动画
LiveLinkFace、FaceWare、Facial Mocap、VTuber Avatar、VRchat、MMD等
⁺₊✧ ⋆不同的服装和模块化
模型完全模块化!
删除或添加任何部分。或者,如果你愿意,可以完全脱掉衣服
身体纹理经过审查。可以请求未经审查的纹理
成人部件没有建模,也没有变形或装备。这是一个纹理
为了避免身体穿过衣服相交,身体被切成碎片
衣服下面的碎片必须关闭或隐藏
通过这样做,你可以减少多重计数!
不包括武器
⚡️更多!
⚔️ 材质 ID 贴图
🌟 皮肤
🌟 眼睛
🌟 头发
🌟 服装部件
材质 ID 贴图用于单独更改底图的颜色。
使用附带的材质实例轻松更改颜色。
⚔️ 4K 纹理
🌟 BaseColor、Normal、Roughness、Metallic、Ambient Occlusion、MatID、不透明度、自发光
🌟 8 个纹理集:身体、头部、牙齿、头发、眼睛、睫毛、衣服、盔甲
🌟打包纹理以实现更好的优化
⚔️ 虚幻引擎项目
🌟支持版本:4.19+
🌟带有额外骨骼的Epic Skeleton装备
🌟对于面部动画使用Morph目标
🌟 物理不包括在内。建议使用 KawaiiPhysics 插件以获得最佳效果。
🌟 包含具有用于颜色变化的 MatID 贴图的材质实例
🌟 包含第三人称标准动画
🌟 包含用于主姿势/领导组件的分离网格
🌟 头发的风模拟!
🌟 蓝图不包括
⁺₊✧⋆常见问题
问:你们可以获得佣金吗?
答:可以,发信到我的邮箱📧 idafaber3d@gmail.com
问:我可以在Blender / Cinema4D / 3dsMax /等中使用这个模型吗?
答:可以,你可以。 .fbx 等文件格式可以导入到任何地方。
请注意,装备和混合形状最初是在 Maya 中制作的,某些软件可能无法正确识别它们。
问:其他型号的衣服是否兼容?
问:如果我切换到其他引擎,是否必须重新购买资产?
A:不,您不必这样做。您只需索取所有相关源文件(.fbx / .obj / 纹理等)
问:如何获取相关源文件?
答:请联系我们。出于验证目的,请附上订单 ID。通常情况下,我会在 1-3 个工作日内回复。
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