Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: No
Animated: Yes
Number of Characters: 2
Vertex Counts of Characters: 5587, 14958 (bone mesh)
Texture Resolutions: 4k
Number of Animations: 79 (not counting In-place)
Animation Types: Root Motion and In-place
Supported Development Platforms: All
Supported Target Build Platforms: All
Documentation: http://gim.studio/animalia-user-manual/
Locomotion speed:
- WalkBack 80.6899 cm/s ; 2.90483 km/h
- Sneak 50.4312 cm/s ; 1.81552 km/h
- WalkSlow 109.268 cm/s ; 3.93363 km/h
- Walk 189.117 cm/s ; 6.80821 km/h
- Trot 986.697 cm/s ; 35.5211 km/h
- Run 1833.86 cm/s ; 66.019 km/h
- Sprint 2793.11 cm/s ; 100.552 km/h
缩放到史诗骨架:是的
被操纵的:是的
装备史诗骨架:没有
动画:是的
字符数: 2
字符的顶点计数:5587,14958(骨网)
纹理分辨率:4k
动画数量:79(不包括就地)
动画类型:根部运动和就地
支持的开发平台:全部
支持的目标构建平台:全部
文件:http://gim…studio/animalia-用户手册/
运动速度:
- 步回80.6899厘米/秒;2.90483公里/小时
- 潜行50.4312厘米/秒;1.81552公里/小时
- WalkSlow109.268厘米/秒;3.93363公里/小时
- 步行189.117厘米/秒;6.80821公里/小时
- 小跑986.697厘米/秒;35.5211公里/小时
- 运行1833.86厘米/秒;66.019公里/小时
- 冲刺2793.11厘米/秒;100.552公里/小时
Realistic male Red Deer with animations authored at 60fps, 4K Textures, bone mesh and gFur support.
Get gFur for Unreal Engine 5 for free.
Animation preview (to keep the video reasonably short, the most important animations are shown)
Current set of Animations: https://gim.studio/red-deer/
Changelog:
2.4.1
- 2 new animations (Transition from Stand to Sitting and back)
2.4.0
- 12 new animations (Loco Turn)
- various tweaks and fixes
2.1.1
- fixed missing eye/ear anim in sitting anims
- fixed sitting 00 which was overwritten by 01
- new start/stop walk anims
2.1.0
- new animations
- new bone mesh
- added 3dsmax CAT rig with basic poses
Features:
- male Red Deer model
- bone/skeleton mesh
- Animations authored at 60 fps
- All animations available with and without the root motion
- 4K Textures
- gFur support
- Maya, 3ds Max, 3ds Max CAT animation rigs
- LODs
- Ragdoll setup
现实的雄性马鹿与动画创作在60fps,4k纹理,骨网格和gFur支持。
动画预览 (为了使视频保持合理的简短,显示了最重要的动画)
当前动画集:https://gim…演播室/红鹿/
更新日志:
2.4.1
- 2个新动画(从站立到坐姿和背部的过渡)
2.4.0
- 12个新动画(Loco Turn)
- 各种调整和修复
2.1.1
- 修复坐姿中缺失的眼睛/耳朵损伤
- 固定坐00这是由01复盖
- 新的开始/停止步行动画
2.1.0
- 新动画
- 新骨网格
- 增加了3dsmax猫钻机与基本姿势
特征:
- 雄性马鹿模型
- 骨骼/骨架网格
- 以60fps创作的动画
- 所有可用的动画有和没有根运动
- 4k纹理
- gFur支援
- Maya,3ds Max,3DS Max CAT动画钻机
- Lod
- 布娃娃设置
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