




Features:
- Demo game using Blueprint scripts
- Low poly models.
- From individual blocks you can collect unique units.
- Materials and textures are two types, for Desktop and for Mobile devices.
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: No
Animated: Yes
Number of Characters: 14
Vertex Counts of Characters: Varies from 1.2k to 2.0k
Texture Resolutions: 2048 or 1024 for mobile devices.
Number of Animations: From 4 to 11 animations for every unit.
Animation Types: In-place
Supported Development Platforms: Desktop PC/MAC/Xbox1/PS4/Mobile
Supported Target Build Platforms: Desktop PC/MAC/Xbox1/PS4/Mobile
Documentation: None
Important/Additional Notes: None
特征:
- 使用蓝图脚本的演示游戏
- 低聚模型。
- 从单个块,你可以收集独特的单位。
- 材质和纹理有两种类型,适用于桌面和移动设备。
缩放到史诗骨架:是的
被操纵的:是的
装备史诗骨架:没有
动画:是的
字符数: 14
字符的顶点计数:由1.2k至2.0k不等
纹理分辨率:移动设备的2048或1024。
动画数量:每个单元4到11个动画。
动画类型:就地
支持的开发平台:台式电脑/MAC/Xbox1/PS4/移动
支持的目标构建平台:台式电脑/MAC/Xbox1/PS4/移动
文件:无
重要/附加注意事项:无
The package contains animated composite mechanical parts from which you can assemble the finished robots. There are also Blueprint scripts to generate a ready-made combat unit, after which the unit can be controlled and arrange fights between them. This is not a full-fledged strategy game, but an example of opportunities to help create your own games.
Each weapon has its own characteristics, but the distance to the enemy's attack is determined by the unit itself.
Watch a video demonstrating the work of Blueprint scripts.
Watch a video of a set of military equipment presented in the package.
You may also be interested to see the "Set Of Sci-Fi Buildings".
Main parts:
- Automatic cannon
- Laser gun
- Multiple rocket launcher
- Rocket launcher
- Gatling gun
- Gauss gun
- Lightning gun
- Cannon tank
- Tower defense
- Chassis crawler
- Walker chassis
- Wheeled chassis
- Tank chassis
***Monthly Unreal Engine Sponsored Content product for February 2020***
Check out Vladimir Tim's other products here: https://www.unrealengine.com/marketplace/en-US/profile/Vladimir+Tim
该软件包包含动画复合机械部件,您可以从中组装完成的机器人。 还有蓝图脚本来生成一个现成的战斗单位,之后可以控制该单位并安排它们之间的战斗。 这不是一个成熟的战略游戏,而是一个帮助创建自己的游戏的机会的例子。
每种武器都有自己的特点,但敌人攻击的距离由单位本身决定。
你也可能有兴趣看到 “科幻建筑集”.
主要零件:
- 自动加农炮
- 激光枪
- 多个火箭发射器
- 火箭发射器
- 加特林枪
- 高斯枪
- 闪电枪
- 大炮坦克
- 塔防
- 底盘履带/底盘履带
- 步行者底盘
- 轮式底盘
- 坦克底盘
***2020年2月虚幻引擎每月赞助内容产品***
在这里查看Vladimir Tim的其他产品: https://www.unrealengine.com/marketplace/en-US/profile/Vladimir+Tim

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