Scaled to Epic skeleton: No
Rigged: Yes
Rigged to Epic skeleton: No
Animated: Yes
Lods: No
Number of characters: 1 character blueprint, 5 “skeletal meshes” including bodies, body parts, hair, clothes…
Vertex counts of characters: 22,482 vertexes all (11,733 without fur parts)
Number of Textures: 10 diffuse, specular, opacity (in color alpha) and normals.
Texture Resolutions: 4096×4096
Number of Materials and Material Instances: 3 Materials and 9 Instances
Number of Animations: 73
Animation types: 50 “on place” animations, and 23 animations with root motion data.
Intended Platform: PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Yes
Important\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic “made by hand”)
缩放到史诗骨架:不
操纵:是的
装备史诗骨架:不
动画:是的
Lod:不
角色数量:1个角色蓝图,5个”骨骼网格”,包括身体,身体部位,头发,衣服。..
字符顶点数:22,482个顶点(11,733个没有毛皮零件)
纹理数量:10漫反射,镜面,不透明度(颜色alpha)和法线。
纹理分辨率:4096×4096
材质和材质实例数:3个材质和9个实例
动画数量:73
动画类型:50个”就地”动画,以及23个具有根运动数据的动画。
预期平台:PC/MAC/XBox1/PS4
测试平台:PC
文件包括:是的
重要\附加说明:PBR材料设置,物理资源设置包括(不是自动”手工制作”)





Preview: https://www.youtube.com/watch?v=3S8rOHszuzQCharacter includes 73 animations. (50 classical on place animations and 23 animations with root motion data) I used Character Studio 3D MAX to make animations. Animations which start with “RM” – contain root motion data. Model with all fur parts has: 16,844 polygons, 33,612 triangles and 22,482 vertexes. Without fur has: 11,564 polygons, 23,052 triangles and 11,733 vertexes. Rig has 69 bones.
预览: https://www.youtube.com/watch?v=3S8rOHszuzQ角色包括73个动画。 (50个经典的地方动画和23个动画与根运动数据)我使用角色工作室3D最大制作动画。 以”RM”开头的动画-包含根运动数据。 所有毛皮零件的模型有:16,844个多边形,33,612个三角形和22,482个顶点。 没有毛皮有:11,564多边形,23,052三角形和11,733vertexes。 钻机有69块骨头。

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