Features

  • 1 Cuttlefish Spline Animation Blueprint, with dynamic camouflage
  • 1 Cuttlefish Vertex-Animated Spline Blueprint, with dynamic camouflage
  • 1 Skeletal mesh
  • A Physics Asset for ragdoll effects
  • 2 Parent Materials and 4 Material Instances
  • 1 Rock Static Mesh
  • A Ocean Demonstration scene

Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of characters: 1

Number of Animations: 1 Standard & 1 Vertex-Animation

Vertex counts of characters:

  • LOD0=2916
  • LOD1=1800
  • LOD2=261

Texture Resolutions:

  • 5x 2048×2048
  • 4x 1024×1024
  • 2x 1024×1024
  • 2x 2916×222
  • 2x 1800×222
  • 3x 512×512
  • 1x 256×256
  • 2x 261×222

Animation types: In-place

Documentation Included: Yes, In Blueprints

特征

  • 1个墨鱼样条动画蓝图,具有动态伪装
  • 1墨鱼顶点-动画样条蓝图,具有动态伪装
  • 1骨架网格
  • 布娃娃效果的物理资源
  • 2个父材质和4个材质实例
  • 1岩石静态网格
  • 海洋示范场景

缩放到史诗骨架: 是的

被操纵的: 是的

装备史诗骨架: 非也。

动画: 是的

字符数: 1

动画数量: 1个标准和1个顶点动画

字符的顶点计数:

  • LOD0=2916
  • LOD1=1800
  • LOD2=261

纹理分辨率:

  • 5x2048x2048
  • 4x1024x1024
  • 2x1024x1024
  • 2x2916x222
  • 2x1800x222
  • 3x512x512
  • 1x256x256
  • 2x261x222

动画类型: 就地安置

包括文件: 是的,在蓝图中










OLD VIDEO | NEW DEMO | DISCORD SUPPORT | ETHERION DESIGNS

Introducing the Cuttlefish Camouflage Pack, equipped with an advanced procedural spline animation system that dynamically alters the cuttlefish’s camouflage as it gracefully glides over diverse surfaces!

Customization Options

Our system offers unparalleled customization options. Transforming the cuttlefish’s skin is as straightforward as aligning the physics materials beneath the cuttlefish with the designated variables in the cuttlefish blueprint. Beyond this fundamental setup, you have the power to:

  • Define the starting distance for transformations.

  • Modify the physical materials linked to the camouflage system.

  • Adjust the speed at which camouflage evolves.

  • Set the detection distance for seamless camouflage transitions.

  • Fine-tune the swimming animation speed to achieve your desired visual effect.

Environment Included

Additionally, an Ocean environment has been included with Sand & Rock Materials, A Rock Static Mesh, Underwater PostProcess Settings, Caustic Lighting, Fog, & Depth of Field, along with a few Cuttlefish with their paths set up, demonstrating both standard and vertex-animated systems; demonstrating how to use this package.

Performance Options

Regarding performance, you’ll receive two options

1.) You can utilise a standard skeletal mesh with a swimming animation. This comes with a Physics Asset, which is great for ragdoll effects.

2.) You’ll also receive a vertex-animated mesh & Blueprint; allowing you to choose between better performance or better graphical quality and collisions. The Vertex Animated mesh is built to be compatible with the Fish School System, purchasable on the Epic Games Marketplace.

The cuttlefish meshes are made up of 3 LODS, and come with detailed Material Instances for adjusting three camouflage types to suit your environment. From dynamic transformations to versatile animation options, this package empowers you to craft immersive experiences with ease!

旧视频 | 新示范 | 不和谐支持 | ETHERION设计

介绍墨鱼伪装包,配备了先进的程序样条动画系统,动态改变墨鱼的伪装,因为它优雅地滑过不同的表面!

自定义选项

我们的系统提供无与伦比的定制选项。 改变墨鱼的皮肤就像将墨鱼下面的物理材料与墨鱼蓝图中的指定变量对齐一样简单。 除了这个基本的设置,你有权力:

  • 定义变换的起始距离。

  • 修改与伪装系统相关联的物理材料。

  • 调整伪装进化的速度。

  • 设置无缝伪装过渡的检测距离。

  • 微调游泳动画速度,以达到您想要的视觉效果。

包括环境

此外,海洋环境还包括了沙石材料、岩石静态网格、水下后处理设置、苛性照明、雾和景深,以及一些墨鱼的路径设置,展示了标准和顶点动画系统;演示了如何使用这个软件包。

性能选项

关于性能,您将收到两个选项

1.)您可以使用带有游泳动画的标准骨架网格体。 这带有一个物理资源,这是伟大的布娃娃效果。

2.)您还将收到一个顶点动画网格和蓝图;允许您在更好的性能或更好的图形质量和碰撞之间进行选择。 顶点动画网格的构建是为了与 鱼类学校系统,可在史诗游戏市场购买。

墨鱼网格由3个LOD组成,并配有详细的材质实例,用于调整三种伪装类型以适应您的环境。 从动态转换到多功能动画选项,这个包授权您制作身临其境的经验轻松!

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