Features:

  • 1 high-quality FPS Arms Mesh
  • 3 high-quality Glove Meshes with 3 different Skins per Glove.
  • 3 combined Meshes of Gloves with Arms.
  • Rigged and scaled to the default Epic Skeleton – compatible with marketplace animations
  • All textures are 4K
  • Material Instances for easy Material editing

 

Rigged: Yes

Rigged to Epic skeleton: Yes

               IK bones are included: Yes

Animated: No

Number of characters: 1 FPP Arms, 3 Gloves, 3 Arms with Gloves

Vertex counts of characters: Arms: 7408, Gloves: 2404, 3444, and 4561

Number of Materials and Material Instances: 4 Materials, 15 Material Instances

Number of Textures: 30

Texture Resolutions: 4096 × 4096 / 2048 × 2048 (opacity masks)

Supported Development Platforms:

               Windows: Yes

               Mac: Yes

               Other: Yes

Documentation: Email Support

Important/Additional Notes: No Blueprints Included

特征:

  • 1高品质FPS武器网格
  • 3个高品质的手套网格,每个手套有3种不同的皮肤。
  • 3手套与胳膊的组合网孔。
  • 操纵和缩放到默认的史诗骨架-与市场动画兼容
  • 所有纹理都是4K
  • 用于轻松编辑材质的材质实例

 

操纵:是的

装备史诗骨架:是的

               包括IK骨头:是的

动画:没有

字符数:1个FPP手臂,3个手套,3个带手套的手臂

字符的顶点数:手臂:7408,手套:2404,3444和4561

材质和材质实例数:4个材质,15个材质实例

纹理数量:30

纹理分辨率:4096×4096/2048×2048(不透明度蒙版)

支持的开发平台:

               Windows:是的

               Mac:是的

               其他:是的

文档:电子邮件支持

重要/附加说明:不包括蓝图










A first person, high-quality Bare Arms Skeletal Mesh Character rigged to the default Epic Skeleton. Adjustable parameters in the Material Instances allow for easy customization, allowing users to adjust the lightness/darkness of the skin, roughness, and custom fingernail colors.

Also includes three incredibly detailed and perfectly fitting Gloves, also rigged to the default Epic Skeleton. Material Instances have a parameter for quickly swapping the Base Color of each Glove. Each Glove has three different skins to choose from.

Glove types: Finger-less, Short, and Gauntlet style.

These AAA quality first-person character Arms with Gloves are perfect for any FPP project.

Update 3:

  1. Fixed skinning issues with all skeletal meshes (dislocation, stretching, pinching, asymmetry)

Update 2:

  1. Added a combined version for all three Gloves with the Bare Arms (x3 Skeletal Meshes)

Update 1:

  1. Added Roughness Parameter to Glove 3 Material
  2. Added 3 Opacity Mask Textures for use with Bare Arms Material (for each glove type)
  3. Added Opacity Mask Parameter to Bare Arms Material (to hide parts of the arms under the gloves so that there is no clipping during animations)

第一人称高品质裸臂骨架网格体角色绑定到默认Epic骨架。 材质实例中的可调参数允许轻松定制,允许用户调整皮肤的明暗度、粗糙度和自定义指甲颜色。

还包括三个令人难以置信的详细和完美的手套,也装备到默认的史诗骨架。 材质实例有一个参数,用于快速交换每个手套的基色。 每只手套都有三种不同的皮肤可供选择。

手套类型:无手指,短,和挑战风格.

这些AAA质量第一人称角色武器与手套是完美的任何FPP项目.

更新3:

  1. 修复了所有骨架网格体的蒙皮问题(错位、拉伸、挤压、不对称)

更新2:

  1. 增加了一个组合版本的所有三个手套与裸露的手臂(X3骨架网格)

更新1:

  1. 为手套3材料添加粗糙度参数
  2. 添加了3个不透明蒙版纹理,用于裸臂材料(适用于每种手套类型)
  3. 在裸露的手臂材料中添加了不透明度蒙版参数(隐藏手套下的手臂部分,以便在动画过程中没有剪辑)
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