Rigged: Yes
Rigged to Epic skeleton: Yes
Number of characters: 5
Vertex counts of characters:
Full set: 30 026
Minimum set: 5 843
Number of Materials: 10
Material Instances: 7
Number of Textures: 35
Texture Resolutions: 2048-4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
操纵:是的
装备史诗骨架:是的
字符数:5
字符的顶点计数:
全套:30026
最低设置:5843
材料数量:10
材料实例:7
纹理数量:35
纹理分辨率:2048-4096
支持的开发平台:
Windows:是的
Mac:是的





3d character model “The Cursed King”
Well suited for games and fantasy-themed videos.
Can be used as a boss or as a simple monster.
There are 25 separate modules for this, from which you can collect your character options + custom materials.
(I’ve put together a few starter options)
There is a body without primary sexual characteristics.
Communication with the author, Discord.
UPDATE 1.1
Added support for Unreal Engine version 4.21 and higher.
Added dependent voice materials with custom glow.
Added the option to flap in the wind to the fur material.
A small video demonstration of version 4.21
Character previews were made on Unreal Engine 5
Two 4K texture sets for body and main clothing
One set of 2k for cloak and cape underfur
One set of 2k, for weapons
Additional bones have been added to the epic Skeleton without breaking the hierarchy:
Face bones, eyes, eyebrows, jaw.
Belt bag bone.
The character has exactly the same bone names, bone orientation, bone hierarchy, epic skeleton pose, BUT THE PROPORTIONS OF HIS BODY are Slightly different! (broad shoulders) There may be slight difficulties because of this, for example in ALS.
Comes with a small render scene.
3d角色模型”被诅咒的国王”
非常适合游戏和幻想为主题的视频。
可以作为一个老板或作为一个简单的怪物。
有25个单独的模块,从中你可以收集你的角色选项+自定义材料。
(我已经整理了一些入门选项)
有一个没有主要性特征的身体。
更新1.1
增加了对虚幻引擎4.21及更高版本的支持。
添加了具有自定义发光的从属语音材料。
添加了在风中拍打毛皮材料的选项。
角色预览是在虚幻引擎5上进行的
两个4k纹理集的身体和主要服装
一套2k用于斗篷和斗篷
一套2k,用于武器
史诗骨架中添加了额外的骨骼,而不会破坏层次结构:
脸骨,眼睛,眉毛,下巴。
带袋骨。
角色具有完全相同的骨骼名称,骨骼方向,骨骼层次结构,史诗般的骨骼姿势,但他的身体比例略有不同! (宽肩)可能会有轻微的困难,因为这一点,例如在ALS。
附带一个小型渲染场景。

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