Two Zombies with Body Parts
两个僵尸与身体部位
Features:
- Two Zombie Models with Two Materials
- Rigged to Epic Skeleton
- 2k Textures
- Body parts versions of the models for dismemberment
- PBR Materials
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: Yes
Animated: Yes, Epic Third Person Animations
Number of Characters: 2
Vertex Counts of Characters: 2200 and 2500
Texture Resolutions: 2048×2048
Number of Animations: 6 (Third person animations by Epic)
Animation Types: In-place
Supported Development Platforms: Windows PC/MAC
Supported Target Build Platforms: Windows PC/MAC/XBOX/PS4/Android/iOS
特征:
- 两个僵尸模型有两种材料
- 装备史诗骨架
- 2k纹理
- 肢解模型的身体部位版本
- PBR材料
缩放到史诗骨架:是的
被操纵的:是的
装备史诗骨架:是的
动画:是的,史诗第三人称动画
字符数: 2
字符的顶点计数:2200和2500
纹理分辨率:2048×2048
动画数量:6(史诗第三人称动画)
动画类型:就地
支持的开发平台:Windows PC/MAC
支持的目标构建平台:Windows PC/MAC/XBOX/PS4/Android/iOS
Two Low Poly Zombie Models with Two sets of Body Materials
Skinned and Rigged to the Epic Skeleton
~ 2500 tris
~ 5000 verts
PBR Materials with 2k Textures. They are 4 materials – two Body Materials that are interchangeable between the models and two Head Materials.
Two versions of each model – One full Body and the other is separated body parts, which can be used with dismemberment systems.
Two Morph targets for scarier expressions and biting – Zombie Open Mouth and Zombie Grin
Example Blueprints based on Third Person BP by Epic. Example variables to control the Morph targets and the Body Material.
The Body Parts BPs have simple dismemberment on Left Click.
Motions and Materials test(YouTube)
NO ZOMBIE ANIMATIONS INCLUDED!
The video uses Zombie Basic – MoCap Pack . They have more Zombie Packs, check them out!
两个低聚僵尸模型与两套身体材料
皮肤和装备的史诗骨架
~2500三
~5000伏
具有2K纹理的PBR材料。 它们是4种材料-两种身体材料,可在模型和两种头部材料之间互换。
每个模型的两个版本-一个全身,另一个是分离的身体部位,可与肢解系统一起使用。
两个更可怕的表情和咬人的变形目标-僵尸张开嘴和僵尸咧嘴
基于Epic的第三人称BP的示例蓝图。 用于控制变形目标和主体材料的示例变量。
身体部位BPs有简单的肢解左击.
不包括僵尸动画!
视频使用 僵尸基本-MoCap包 . 他们有更多的僵尸包,检查出来!
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