Features:
- Character Rig
- Materials
- DIFF/RGH/NM Textures (4096)
- 24 X animations
- Morph targets for breathing/eyes/nostrils/mouth membrane
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: No
Animated: Yes
Number of Characters: 1
Vertex Counts of Characters: 11,180
Texture Resolutions: 4096
Number of Animations: 24
Animation Types: In-place
Supported Development Platforms: Any
Supported Target Build Platforms: Any
特征:
- 角色装备
- 资料
- 差异/RGH/NM纹理(4096)
- 24x动画
- 用于呼吸/眼睛/鼻孔/口膜的变形目标
缩放到史诗骨架:是的
被操纵的:是的
装备史诗骨架:没有
动画:是的
字符数: 1
字符的顶点计数: 11,180
纹理分辨率: 4096
动画数量: 24
动画类型:就地
支持的开发平台:任何
支持的目标构建平台:任何
Tyrannosaurus Rex character with 24 X Animations:
TRex_Sleep
TRex_Sleep_To_Idle
TRex_Idle_01
Trex_Idle_LookAround
TRex_Sniffing
TRex_Roar
TRex_Attack_01
TRex_Attack_02
TRex_Attack_Left
TRex_Attack_Right
TRex_Hit_01
TRex_Hit_02
TRex_Eating
TRex_Death
TRex_Walk_01
TRex_Walk_02
TRex_Walk_LookAround
TRex_Walk_Roar
TRex_Walk_Backwards
TRex_Turn_Left
TRex_Turn_Right
TRex_Run_01
TRex_Run_Attack
TRex_Run_Roar
An in-engine preview of the character and animations can be viewed here.
Was made specifically for use in VR projects.
I’ll be updating this character in the future with more animations, so I’m opened to requests.
霸王龙角色与24x动画:
[医]睡眠
TRex_Sleep_To_Idle
TRex_Idle_01
Trex_Idle_LookAround
特雷克斯*斯尼芬
特雷克斯*罗尔
TRex_Attack_01
TRex_Attack_02
TRex_Attack_Left
特雷克斯*塔克*莱特
TRex_Hit_01
TRex_Hit_02
[医]特雷克斯
[医]特雷克斯
TRex_Walk_01
TRex_Walk_02
TRex_Walk_LookAround
特雷克斯*沃尔克*罗尔
TRex_Walk_Backwards
TRex_Turn_Left
TRex_Turn_Right
TRex_Run_01
Trex_run_攻击
TRex_Run_Roar
可以查看角色和动画的引擎内预览 这里.
是专门用于VR项目的。
我将在未来更新这个角色与更多的动画,所以我开放的请求。
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