Features:

  •  Groom asset(Windows only)
  •  Root motion animations needed to run around
  •  Foot IK

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of Animations:45(+34 In-place variations)

Animation types (Root Motion/In-place):both for walk and run.

Number of characters:1

Vertex counts of characters:

Mesh_GoatLowPoly: 3038

Mesh_GoatMiddlePoly: 11298

Number of Materials and Material Instances: 2 Matterials, 3 Material Instance

Number of Textures:

Texture Resolutions:

Tex_Goat1024R: 1024×1024

Tex_Goat4096B: 4096×4096

Tex_Goat4096N: 4096×4096

Tex_GoatHorn1024B: 1024×1024

Tex_GoatHorn1024N: 1024×1024

Supported Development Platforms:

Windows: Yes

Mac: Yes(except Groom assets)

特征:

  •  新郎资产(仅限Windows)
  •  运行所需的根运动动画
  •  脚IK

操纵:是的

装备史诗骨架:不

动画:是的

动画数量:45(+34个原地变化)

动画类型(根运动/就地):步行和跑步。

字符数:1

字符的顶点计数:

Mesh_GoatLowPoly:3038

Mesh_GoatMiddlePoly:11298

材质和材质实例数:2个材质,3个材质实例

纹理数量:

纹理分辨率:

Tex_Goat1024R:1024×1024

Tex_Goat4096B:4096×4096

Tex_Goat4096N:4096×4096

Tex_GoatHorn1024B:1024×1024

Tex_GoatHorn1024N:1024×1024

支持的开发平台:

Windows:是的

Mac:是的(新郎资产除外)








This is a 3D model and animations of goat.

Preview: https://www.youtube.com/watch?v=n-iTWM0o4SY

Please enable the Groom plugin when using Groom.

Check Rendering -> Optimisation -> Enable Support Compute Skin Cache in the project settings.

(I have confirmed the operation of Groom only on Windows.)

The main contents are models, textures and animations.

Animation BP and minimalisrtic third person character using these are included as example usage.

This asset is included in Mammals pack and Complete Animals pack.

Technical Details

Features:

  •  Groom asset(Windows only)

  •  Root motion animations needed to run around

  •  Foot IK

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of Animations:45(+34 In-place variations)

Animation types (Root Motion/In-place):both for walk and run.

Number of characters:1

Vertex counts of characters:

Mesh_GoatLowPoly: 3038

Mesh_GoatMiddlePoly: 11298

Number of Materials and Material Instances: 2 Matterials, 3 Material Instance

Number of Textures:

Texture Resolutions:

Tex_Goat1024R: 1024×1024

Tex_Goat4096B: 4096×4096

Tex_Goat4096N: 4096×4096

Tex_GoatHorn1024B: 1024×1024

Tex_GoatHorn1024N: 1024×1024

Supported Development Platforms:

Windows: Yes

Mac: Yes(except Groom assets)

这是一个山羊的3d模型和动画。

预览: https://www.youtube.com/watch?v=n-iTWM0o4SY

使用Groom时请启用Groom插件。

在项目设置中检查渲染->优化->启用支持计算皮肤缓存。

(我已经确认新郎只在Windows上的操作。)

主要内容是模型,纹理和动画。

使用这些的动画BP和minimalisrtic第三人称角色被包括作为示例用法。

此资产包含在 哺乳动物包完整的动物包.

技术细节

特征:

  •  新郎资产(仅限Windows)

  •  运行所需的根运动动画

  •  脚IK

操纵:是的

装备史诗骨架:不

动画:是的

动画数量:45(+34个原地变化)

动画类型(根运动/就地):步行和跑步。

字符数:1

字符的顶点计数:

Mesh_GoatLowPoly:3038

Mesh_GoatMiddlePoly:11298

材质和材质实例数:2个材质,3个材质实例

纹理数量:

纹理分辨率:

Tex_Goat1024R:1024×1024

Tex_Goat4096B:4096×4096

Tex_Goat4096N:4096×4096

Tex_GoatHorn1024B:1024×1024

Tex_GoatHorn1024N:1024×1024

支持的开发平台:

Windows:是的

Mac:是的(新郎资产除外)

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