Features:

  •  Blendshapes / Morph Targets / Facial Expressions
  • Wind simulation for hair
  • Modular
  • Epic Skeleton with additional bones
  • 3rd person character animations are included
  • Material Instances
  • Color change of any part

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: retarget

Number of characters: 1

Vertex counts of characters:

SK_SUCCUBUS_LUCIA_LOD 0: ~ faces 48616, tris 93555, verts 52498

Number of Materials and Material Instances: 70

Number of Textures: 96

Texture Resolutions: 4096×4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: no

Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Additional bones that are added to Epic Skeleton: https://docs.google.com/document/d/1wgDZSBnmN3q8pMlJ4J65Rmo5Fs-rPuBsOAtlR5fXCt4/edit?usp=sharing

It’s advisable to use KawaiiPhysics plugin in Unreal Engine. You can see it in the video demonstration.

To change the undersuit color/opacity, you have to adjust the BaseColor and Roughness map in Master Material of the Body in Content/Succubus_Lucia/Materials/Body/M_LUCIA_BODY

特征:

  •  Blendshapes/变形目标/面部表情
  • 头发风模拟
  • 模块化设计
  • 史诗骨架 有额外的骨头
  • 包括第三人称角色动画
  • 材质实例
  • 任何部分的颜色变化

操纵:(是)

装备史诗骨架:(是的)

如果被装配到史诗骨架上,IK骨骼包括在内:(是的)

动画:(是)

动画数量:重定位

字符数:1

字符的顶点计数:

SK_SUCCUBUS_LUCIA_LOD0:~faces48616,tris93555,verts52498

材质和材质实例数:70

纹理数量:96

纹理分辨率:4096×4096

支持的开发平台:

视窗:(是)

Mac:(是)

文件:否

重要/附加说明:请注意,没有蓝图! 添加到史诗骨架的额外骨骼: https://docs.google.com/document/d/1wgDZSBnmN3q8pMlJ4J65Rmo5Fs-rPuBsOAtlR5fXCt4/edit?usp=sharing

建议在虚幻引擎中使用KawaiiPhysics插件。 您可以在视频演示中看到它。

要更改下衣颜色/不透明度,你必须调整 底色和粗糙度 内容/Succubus_Lucia/Materials/Body/M_LUCIA_BODY中主体材料中的地图










Discord YouTubeInstagram Unity

VIDEO PREVIEW: 🔗https://youtu.be/6Xq3EbujDkw

🌠 This model is a part of the Succubus Sisters Collection

🔗 Succubus Lily

🔗 Succubus Lucia

🔗 Succubus Lauren

✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧

✦ Key Features

    Adjustable body parts

    Low-poly

    Wings (removable)

    Fully Rigged

    Apple Blendshapes

    Horns, fluffy ears and tail (removable)

    Easy Color Change

    Currently on UE4 Rig

    Project files for Unity, Unreal, and Substance Painter

⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system

    

    Succubus Lucia

    Faces 48616 ・ Tris 93555 ・ Verts 52498

    

    

⁺₊✧ ⋆ Rig is based on the Epic Skeleton (UE4) with additional bones

    The main bones hierarchy has remained untouched

    It was made in Maya without plugins and does not have controls

    You can apply physics to different parts

    The full list of Additional bones can be found 🔗 here >

   

    

⁺₊✧ ⋆ Tested with various animations

        

    Lyra Starter Game

    Game Animation Sample Project

    Advanced Locomotion System v4

    Standard 3rd person animations

    Female Interactions Animations

    Mocap Library

    ARLS + Horse Animset

    Succubus AnimSet

    Valley of the Ancient

    Close Combat: Swordsman

    

⁺₊✧ ⋆ Blendshapes

  

    Perfectly calibrated 52 Apple Blendshapes.

    Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.

    

    Can be used for Live Stream facial animations

    LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

    Body morphs allow you to regulate breast and butt size

⁺₊✧ ⋆ Different Outfits and Modularity

    

    The model is completely modular!

    Remove or add any part. Or if you want, take clothes off completely

    Body texture is censored. The uncensored texture can be requested

    Adult parts are not modeled and do not have morphs or a rig. It’s a texture

    

    To avoid body intersection through clothes, the body is sliced into pieces

    Pieces that are beneath the clothes must be turned off or hidden

    By doing that, you reduce the polycount!

    Full-Body is included

    Underwear is included

    Weapons are included

    Bonus Idle animations are included

    

    To change the undersuit color/opacity, you have to adjust the BaseColor and Roughness map

    

⁺₊✧ ⋆ Unreal Engine Project

    

    Supported version: 4.19+

    Epic Skeleton rig with additional bones

    For facial animations use Morph Targets

    Advanced materials

    Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.

    Material Instances with MatID map for color change are included

    3rd person standard animations are included

    Separated Meshes for Master Pose Component are included

    Wind Simulation for Hair!

⁺₊✧ ⋆ Unity project ┆ 2021.3.21f1+

    Render pipelines: Built-in, URP, HDRP

    Both Advanced and Default Shaders

    Humanoid rig with eye and jaw bone

    For facial animations use Blendshapes

    Physics is not (!) included

    Wind Simulation for Hair!

    Easily add Tattoos and Scars!

    AllPartsTogether.fbx file is included for customization

    Any Humanoid Animations from the store can be applied to this character

    Please note, this is a character asset. It has no controls, scripts, etc.

⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts

    A MatID map is used for changing colors of a BaseColor Map by sections

    You can use the Advanced Materials to change the colors easily

⁺₊✧ ⋆ 4K Textures

    9 Texture sets: Body, Head, Clothes, Boots, Wings, Teeth, Hair, Eyes, Lashes

    Textures are packed for better optimization

    Each set contains:

    BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap, ORM,

    and may include an Ambient Occlusion, MatID, Opacity and Emissive maps

⁺₊✧ ⋆ FAQ

Q: Are you available for commissions / customization?

A: Unfortunately, I am unavailable for any kind of commission.

Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?

A: Yes, you can. File formats such as .fbx can be imported anywhere.

Q: Are clothes from other models compatible?

A: Female 🔗 here > | Male 🔗 here >

Q: How to obtain additional source files?

A: Request them through e-mail 📧 idafaber3d@gmail.com or in my discord server. For verification purposes, please attach the Invoice ID. Normally, I answer within 1-3 working days.

More information about the specific licenses and limitations is available in the FAB EULA

Ida Faber Monster Creature Devil Female demon Fantasy RPG lowpoly wings Modular asian character satan hell succubus fantasy character demon devil unity hair asian girl daemon anime japanese lucifer woman wings unreal engine head body

不和谐 YouTube的Instagram 团结一致

视频预览: 🔗https://youtu.be/6Xq3EbujDkw

🌠 这个模型是 魅魔姐妹系列

🔗 魅魔百合

🔗 魅魔露西亚

🔗 魅魔劳伦

✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧

▪主要特点

    可调节的身体部位

    低聚

    翅膀(可拆卸)

    完全装备

    苹果Blendshapes

    角,蓬松的耳朵和尾巴(可拆卸)

    轻松换色

    目前在UE4钻机上

    Unity、Unreal和Substance Painter的项目文件

⁺ ₊ ✧ ⋆Polycount ┆角色没有LOD系统

    

    魅魔露西亚

    面对48616-Tris93555-Verts52498

    

    

个景点₊调前所未有的钻机 是基于史诗骨架(UE4)和额外的骨骼

    主要的骨骼层次结构保持不变

    它是在Maya中制作的,没有插件,也没有控件

    您可以将物理应用于不同的部分

    额外骨骼的完整列表 可以找到 🔗 这里>

   

    

▪使用各种动画进行测试

        

    莱拉首发游戏

    游戏动画示例项目

    高级运动系统v4

    标准第三人称动画

    女性互动动画

    Mocap图书馆

    ARLS+马动画集

    魅魔AnimSet

    古之谷

    近战:剑士

    

⁺ ₊ ✧ ⋆Blendshapes

  

    完美校准52苹果Blendshapes.

    在虚幻引擎5中使用Live Link Face进行测试,并在Unity中使用Face Capture进行测试。

    

    可用于实时流面部动画

    LiveLinkFace,FaceWare,Facial Mocap,VTuber Avatar,VRchat,MMD等。

    身体变形可以调节乳房和臀部的大小

不同的服装和模块化

    

    该模型是完全模块化的!

    删除或添加任何部分。 或者如果你愿意,把衣服完全脱掉

    体纹理进行审查。 未经审查的纹理可以要求

    成人零件没有建模,也没有变形或钻机。 这是一种纹理

    

    为了避免身体通过衣服交叉,身体被切成碎片

    衣服下面的碎片必须关闭或隐藏

    通过这样做,你减少了polycount!

    包括全身

    内衣包括在内

    武器包括在内

    奖金空闲动画包括在内

    

    要更改下衣颜色/不透明度,你必须调整 底色和粗糙度 地图

    

▪虚幻引擎项目

    

    支持版本:4.19+

    史诗骨架装备与额外的骨头

    对于面部动画,使用变形目标

    先进材料

    物理不包括在内。 建议使用KawaiiPhysics插件以获得最佳效果。

    包含用于颜色更改的MatID映射的材质实例

    包括第三人称标准动画

    包含主姿势组件的分离网格

    风模拟头发!

⁺ ₊ ✧ ⋆团结计划 ¥2021.3.21f1+

    渲染管道:内置、URP、HDRP

    高级着色器和默认着色器

    具有眼睛和颌骨的人形钻机

    对于面部动画使用Blendshapes

    物理学不是(!)包括在内

    风模拟头发!

    轻松添加纹身和疤痕!

    一起来。fbx文件包括用于自定义

    商店中的任何人形动画都可以应用于此角色

    请注意,这是一个字符资产。 它没有控件,脚本等。

▪Matid地图 *皮肤、眼睛及服装部位

    MatID地图用于按部分更改底色地图的颜色

    您可以使用先进的材料轻松地改变颜色

⁺ ₊ ✧ ⋆4k纹理

    9纹理集:身体,头部,衣服,靴子,翅膀,牙齿,头发,眼睛,睫毛

    纹理被包装为更好的优化

    每组包含:

    基本色、正常色、粗糙度、金属色、金属光滑度、遮罩图、ORM,

    并且可能包括环境光遮蔽、MatID、不透明度和自发光贴图

个景点₊调前所未有的常见问题

问:您是否可以获得佣金/定制?

答:不幸的是,我无法获得任何形式的佣金。

问:我可以在Blender/Cinema4D/3dsmax/等中使用此模型吗??

答:是的,你可以。 文件格式,如.fbx可以在任何地方导入。

问:其他型号的衣服是否兼容?

答:女 <在这里> /男 <在这里>

问:如何获取额外的源文件?

答:通过电子邮件请求他们?idafaber3d@gmail.com 或者在我的 不和谐服务器. 为了验证目的,请附上发票ID。 通常情况下,我在1-3个工作日内回答。

有关特定许可证和限制的更多信息,请参阅 FAB EULA

Ida Faber怪物生物恶魔女性恶魔幻想RPG lowpoly wings Modular亚洲角色撒旦地狱魅魔幻想角色恶魔恶魔unity hair亚洲女孩daemon动漫日本路西法女人翅膀虚幻引擎头体

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