Features:

  •  Blendshapes / Morph Targets / Facial Expressions
  • Wind simulation for hair
  • Modular
  • Epic Skeleton with additional bones
  • 3rd person character animations are included
  • Material Instances
  • Color change of any part
  • Different outfits

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: retarget

Number of characters: 4

Vertex counts of characters:

SK_MINA_NUDE_LOD 0: ~ faces 39728, tris 76408, verts 43168

SK_MINA_PERFORMANCE_LOD 0: ~ faces 58730, tris 114233, verts 63032

SK_MINA_CASUAL_LOD 0: ~ faces 53699, tris 103334, verts 57355

SK_MINA_LINGERIE_LOD 0: ~ faces 40862, tris 78656, verts 44445

Number of Materials and Material Instances: 43

Number of Textures: 79

Texture Resolutions: 4096×4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: no

Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Additional bones that are added to Epic Skeleton: eye_l/r, breast_l/r, hair_back_01_l/r, hair_front_01-03_l, hair_back_01-03_mid, earring_r/l, perf_belt_01, perf_skirt_01-05_01-04, casual_skirt_back/side/front_01-03_l/r, casual_skirt_fix_bone_front/back_01-02

功能:

  •  混合形状/变形目标/面部表情
  • 头发风模拟
  • 模块化
  • 史诗骨架带有额外骨骼
  • 包含第三人称角色动画
  • 材质实例
  • 任何部分的颜色变化
  • 不同服装

绑定:(是)

绑定到史诗骨架:(是)

如果绑定到史诗骨架,则包括 IK 骨骼:(是)

动画:(是)

动画数量:重新定位

角色数量:4

顶点数字符:

SK_MINA_NUDE_LOD 0:~ 面 39728、tris 76408、顶点 43168

SK_MINA_PERFORMANCE_LOD 0:~ 面 58730、tris 114233、顶点 63032

SK_MINA_CASUAL_LOD 0:~ 面53699,tris 103334,顶点 57355

SK_MINA_LINGERIE_LOD 0:~ 面 40862,tris 78656,顶点 44445

材质和材质实例数量:43

纹理数量:79

纹理分辨率: 4096×4096

支持的开发平台:

Windows:(是)

Mac:(是)

文档:否

重要/附加说明:请注意,没有蓝图!添加到 Epic Skeleton 的其他骨骼:eye_l/r、breast_l/r、hair_back_01_l/r、hair_front_01-03_l、hair_back_01-03_mid、earring_r/l、perf_belt_01、perf_skirt_01-05_01-04、casual_skirt_back/side/front_01-03_l/r、 Casual_skirt_fix_bone_front/back_01-02

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Note: After purchase, with your Order ID, additional source files (Unity, Unreal, FBX, OBJ, etc.) can be requested via e-mail idafaber3d@gmail.com

Compatibility list: 🔗 https://docs.google.com/document/d/1ahvp8ge2h_uxNQTSSupD9ooBWXB8PQBhYUfczxiTjCY/VIDEO PREVIEW: 🔗 https://youtu.be/xoI2xFD_wws

🌠This model is a part of the K-POP Series 

🔗 K-POP RYU

🔗 K-POP MINA

🔗 K-POP SUN

🔗 K-POP LOLA

✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧

✦ Key Features

Low-poly

Fully Rigged

Apple Blendshapes

Different Outfits

Easy Color Change

Underwear included

⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system

Mina Casual

🈯️ Faces 53699 ❎ Tris 103334 ✳️ Verts 57355

Mina Lingerie 

🈯️ Faces 40862 ❎ Tris 78656 ✳️ Verts 44445

Mina Performance

🈯️ Faces 58730 ❎ Tris 114233✳️ Verts 63032

Mina Nude

✅ Faces 39728 ❎ Tris 76408 ✳️ Verts 43168

⁺₊✧ ⋆ Rig is based on the Epic Skeleton (UE4) with additional bones

The main bones hierarchy has remained untouched

It was made in Maya without plugins and does not have controls

You can apply physics to different parts

The full list of Additional bones: eye_l/r, breast_l/r, hair_back_01_l/r, hair_front_01-03_l/r, hair_back_01-03_mid, earring_r/l, perf_belt_01, perf_skirt_01-05_01-04, casual_skirt_back/side/front_01-03_l/r, casual_skirt_fix_bone_front/back_01-02

The model is compatible with my other releases as soon it shares the same (UE4) skeleton.

I will update my previous releases to the UE5 skeleton over time.

⁺₊✧ ⋆ Tested with various animations

    Lyra Starter Game

    Game Animation Sample Project

    Advanced Locomotion System v4

    Standard 3rd person animations

    Female Interactions Animations

    Mocap Library

    ARLS + Horse Animset

    Succubus AnimSet

    Valley of the Ancient

    Close Combat: Swordsman

⁺₊✧ ⋆ Blendshapes

Perfectly calibrated 52 ARKit Blendshapes.

Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.

Can be used for Live Stream facial animations

LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

Special body morphs allow you to regulate breast and butt size, switch between human and elf ears, and make hair and nails longer. Works with all outfits.

⁺₊✧ ⋆ Different Outfits and Modularity

The model is completely modular!

Remove or add any part. Or if you want, take clothes off completely

Body texture is censored. The uncensored texture can be requested

Adult parts are not modeled and do not have morphs or a rig. It’s a texture

To avoid body intersection through clothes, the body is sliced into pieces

Pieces that are beneath the clothes must be turned off or hidden

By doing that, you reduce the polycount!

⚡️ And more!

⚔️ Material ID Maps for

🌟 Skin

🌟 Eyes

🌟 Hair

🌟 Outfit Parts

A Material ID map is used for changing the colors of a BaseMap separately. 

Use the included Material Instances to change the colors easily.

⚔️ 4K Textures

🌟 BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive

🌟 8 Texture sets: Body, Head, Clothes, Shoes, Teeth, Hair, Eyes, Lashes

🌟 Textures are packed for better optimization

⚔️ Unreal Engine Project

🌟 Supported version: 4.19+

🌟 Epic Skeleton rig with additional bones

🌟 For facial animations use Morph Targets

🌟 Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.

🌟 Material Instances with MatID map for color change are included

🌟 3rd person standard animations are included

🌟 Separated Meshes for Master Pose / Leader Component are included

🌟 Wind Simulation for Hair!

🌟 Blueprints are not included

⁺₊✧ ⋆ FAQ

Q: Are you available for commissions? 

A: Yes, send a letter to my e-mail 📧 idafaber3d@gmail.com

Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?

A: Yes, you can. File formats such as .fbx can be imported anywhere.

Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly.

Q: Are clothes from other models compatible?

A: Female 🔗 here > | Male 🔗 here >

Q: If I switch to another engine, do I have to re-purchase the asset?

A: No, you don’t have to. You can simply request all related source files (.fbx / .obj / textures / etc )

Q: How to obtain related source files?

A: Please reach out. For verification purposes, please attach the Order ID. Normally, I answer within 1-3 working days.

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注意:购买后,使用您的订单 ID,附加源文件(Unity、Unreal、FBX、 OBJ 等)可以通过电子邮件索取idafaber3d@gmail.com

兼容性列表:🔗 https://docs.google.com/document/d/1ahvp8ge2h_uxNQTSSupD9ooBWXB8PQBhYUfczxiTjCY/视频预览:🔗 https://youtu.be/xoI2xFD_wws

🌠此模型是K-POP 系列

🔗 K-POP RYU

🔗 K-POP MINA

🔗 K-POP SUN

🔗 K-POP LOLA

✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧

✦ 键特点

低多边形

完全装备

Apple Blendshapes

不同的服装

轻松换色

包括内衣

⁺₊✧ ⋆ Polycount ┆角色没有LOD系统

Mina休闲

🈯️面孔53699❎Tris 103334✳️顶点57355

Mina内衣 

🈯️面孔 40862 ❎ Tris 78656 ✳️ 顶点 44445

Mina 表演

🈯️ 面孔 58730 ❎ Tris 114233✳️ 顶点 63032

Mina裸体

✅ 面孔 39728 ❎ Tris 76408 ✳️ 顶点 43168

⁺₊✧ ⋆ 装备 基于 Epic Skeleton (UE4),并附加了额外功能骨骼

主要骨骼层次结构保持不变

它是在 Maya 中制作的,没有插件,没有控件

您可以将物理应用到不同的部分

附加骨骼的完整列表:eye_l/r、breast_l/r、hair_back_01_l/r、hair_front_01-03_l/r、hair_back_01-03_mid、 Earring_r/l、perf_belt_01、perf_skirt_01-05_01-04、casual_skirt_back/side/front_01-03_l/r、casual_skirt_fix_bone_front/back_01-02

该模型一旦共享相同的(UE4)骨架,就与我的其他版本兼容。

我将更新我之前的版本随着时间的推移释放到 UE5 骨架。

⁺₊✧ ⋆ 使用各种动画进行测试

    Lyra 入门游戏

    游戏动画示例项目

    高级运动系统 v4

    标准第三人称动画

    女性互动动画

    动作捕捉库

    ARLS + 马动画集

    魅魔动画集

    远古之谷

    近距离战斗: Swordsman

⁺₊✧ ⋆ Blendshapes

完美校准 52 个 ARKit Blendshapes。

在 Unreal Engine 5 中使用 Live Link Face 和 Unity 中的 Face Capture 进行测试。

可用于直播面部表情动画

LiveLinkFace、FaceWare、面部动捕、VTuber Avatar、VRchat、MMD 等。

特殊的身体变形让您可以调节乳房和臀部的大小,在人类和精灵耳朵之间切换,并使头发和指甲更长。适用于所有服装。

⁺₊✧ ⋆ 不同的服装和模块化

模型完全模块化!

删除或添加任何部件。或者,如果你愿意,可以完全脱掉衣服

身体纹理经过审查。可以请求未经审查的纹理

成人部件没有建模,也没有变形或装备。这是一个纹理

为了避免身体穿过衣服相交,身体被切成碎片

衣服下面的碎片必须关闭或隐藏

通过这样做,你可以减少多边形数量!

⚡️更多!

⚔️ 材质 ID 贴图

🌟 皮肤

🌟 眼睛

🌟 头发

🌟 服装部件

材质 ID 贴图用于单独更改底图的颜色。 

使用附带的材质实例轻松更改颜色。

⚔️ 4K 纹理

🌟 BaseColour、Normal、Roughness、Metallic、Ambient Occlusion、MatID、不透明度、自发光

🌟 8 个纹理集:身体、头部、衣服、鞋子、牙齿、头发、眼睛、睫毛

🌟 纹理经过打包,可实现更好的优化

⚔️ 虚幻引擎项目

🌟 支持版本:4.19+

🌟 具有额外骨骼的 Epic Skeleton 装备

🌟 对于面部动画,请使用 Morph目标

🌟 物理不包括在内。建议使用 KawaiiPhysics 插件以获得最佳效果。

🌟 包含具有用于颜色变化的 MatID 贴图的材质实例

🌟 包含第三人称标准动画

🌟 包含用于主姿势/领导组件的分离网格

🌟 头发的风模拟!

🌟 蓝图不包括

⁺₊✧ ⋆常见问题

问:你们可以获得佣金吗? 

答:可以,发信到我的邮箱📧 idafaber3d@gmail.com

问:我可以在Blender / Cinema4D / 3dsMax /等中使用这个模型吗?

答:可以,你可以。 .fbx 等文件格式可以导入到任何地方。

请注意,装备和混合形状最初是在 Maya 中制作的,某些软件可能无法正确识别它们。

问:其他型号的衣服是否兼容?

答:女 🔗 此处 > | 男🔗此处>

问:如果我切换到其他引擎,是否必须重新购买资产?

A:不,您不必这样做。您只需索取所有相关源文件(.fbx / .obj / 纹理等)

问:如何获取相关源文件?

答:请联系我们。出于验证目的,请附上订单 ID。通常情况下,我会在 1-3 个工作日内回复。

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