




Features:
- ARKit Blendshapes / Morph Targets / Facial Expressions
- Wind simulation for hair
- Modular
- Epic Skeleton with additional bones
- 3rd person character animations are included
- Material Instances
- Color change of any part
- Many customization options
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: retarget
Number of characters: 4
Vertex counts of characters:
Gym Boy 01
🈯️ Faces 36009 ❎ Tris 68610 ✳️ Verts 42877
Gym Boy 02
🈯️ Faces 29290 ❎ Tris 55392 ✳️ Verts 30410
Gym Boy 03
🈯️ Faces 35695 ❎ Tris 68224 ✳️ Verts 46693
Gym Boy 04
🈯️ Faces 38520❎ Tris 73846 ✳️ Verts 41516
Number of Materials and Material Instances: 89
Number of Textures: 200
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Additional bones that are added to Epic Skeleton: eye_jose_r, eye_jose_l, eye_minho_l, eye_minho_r
功能:
- ARKit Blendshapes/变形目标/面部表情
- 头发风模拟
- 模块化
- 史诗骨架带有额外骨骼
- 包含第三人称角色动画
- 材质实例
- 任意颜色变化部分
- 许多自定义选项
绑定:(是)
绑定到Epic骨架:(是)
如果绑定到Epic骨架,则包括IK骨骼:(是)
动画:(是)
动画数量:重新定位
角色数量:4
顶点数角色数量:
体操男孩 01
🈯️ 面孔 36009 ❎ Tris 68610 ✳️ 顶点 42877
体操男孩 02
🈯️ 面孔 29290 ❎ Tris 55392 ✳️ 顶点 30410
体操男孩 03
🈯️ 面孔 35695 ❎ Tris 68224 ✳️ 顶点 46693
体操男孩04
🈯️面38520❎Tris 73846✳️顶点41516
材质和材质实例数量:89
纹理数量:200
纹理分辨率: 4096×4096
支持的开发平台:
Windows:(是)
Mac:(是)
文档:否
重要/附加说明:请注意,没有蓝图!添加到 Epic Skeleton 的其他骨骼:eye_jose_r、eye_jose_l、eye_minho_l、eye_minho_r
⭐ Discord ┆ YouTube ┆ Instagram ┆ Unity ┆ ArtStation ┆ LinkedIn ┆ Patreon
Note: After purchase, with your Order ID, additional source files (Unity, Unreal, FBX, OBJ, etc.) can be requested via e-mail idafaber3d@gmail.com
VIDEO PREVIEW: 🔗 https://youtu.be/P_umwQiQW2Q
👑 Key Features
🌟 Low-poly
🌟 Completely modular
🌟 Fully Rigged
🌟 Apple Blendshapes
🌟 Adjustable body parts
🌟 Easy Color Change
🌟 2 Body Normal Maps
🌟 7 Unique Hairstyles
🌟 2 Unique Head Meshes + 5 Unique Makeup Textures (Basecolor + Normal)
🌟 3 Unique Top Meshes + 4 Unique Bot Meshes + 2 Unique Shoe Meshes
🌟 Many Accessories: Watches, Headphones, Headset (on/off), Glasses
🌠 This asset is part of the Gym Bundle: Boys and Girls
📋 Polycount | The Character does not have LOD system
Gym Boy 01
🈯️ Faces 36009 ❎ Tris 68610 ✳️ Verts 42877
Gym Boy 02
🈯️ Faces 29290 ❎ Tris 55392 ✳️ Verts 30410
Gym Boy 03
🈯️ Faces 35695 ❎ Tris 68224 ✳️ Verts 46693
Gym Boy 04
🈯️ Faces 38520❎ Tris 73846 ✳️ Verts 41516
⚙️ [UE5] Rig
This Character rig is based on the UE5 Manny Mannequin skeleton. The main bones hierarchy has remained untouched for easy retargeting. With additional bones, you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. The base pose is identical to the Epic Skeleton one, the only difference is the hand position. That means that you might want to adjust the bone position when retargeting for a better result. Additional bones that are added to Epic Skeleton: eye_jose_r, eye_jose_l, eye_minho_l, eye_minho_r
Even though the model has the UE5 Manny Mannequin, the character works perfectly with animations rigged to the UE4 skeleton.
Character’s Rig has been tested with various animations, such as:
🌟 ALSv4
🌟 3rd person standard animations
🌟 Female Interactions Animations
🌟 Mocap Library
🌟 ARLS + Horse Animset
🌟 Succubus AnimSet
🌟 Valley of the Ancient
🌟 Close Combat: Swordsman
🌟 Lyra Starter Game
😡 Blendshapes
Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
Exclusive for Gym Boys: Experimental Body Shape Blendshapes. Adjust the body shape to any body type!
🔥 Different Outfits and Modularity
The model is completely modular, you can remove or add any part you want.
🔰 Please note that:
Body Texture is censored.
Clothes can be taken off completely, and full-body is included.
Adult parts are not modeled and do not have morphs or a rig.
To avoid body intersection through clothes the body is sliced into pieces.
Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!
The phone from the pictures is not included.
⚡️ And more!
⚔️ Material ID Maps for
🌟 Skin
🌟 Eyes
🌟 Hair
🌟 Outfit Parts
A Material ID map is used for changing the colors of a BaseMap separately.
Use the included Material Instances to change the colors easily.
⚔️ 4K Textures
🌟 BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive
🌟 16 Texture sets: Body, Head, Teeth, Hair, Eyes, Lashes, Accessories, Bot x3, Top x4, Shoes, Glasses
🌟 Textures are packed for better optimization
⚔️ Unreal Engine Project
🌟 Supported version: 4.19+
🌟 Epic Skeleton rig with additional bones
🌟 For facial animations use Morph Targets
🌟 Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.
🌟 Material Instances with MatID map for color change are included
🌟 3rd person standard animations are included
🌟 Separated Meshes for Master Pose / Leader Component are included
🌟 Wind Simulation for Hair!
🌟 Blueprints are not included
⁺₊✧ ⋆ FAQ
Q: Are you available for commissions?
A: Yes, send a letter to my e-mail 📧 idafaber3d@gmail.com
Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?
A: Yes, you can. File formats such as .fbx can be imported anywhere.
Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly.
Q: Are clothes from other models compatible?
A: Female 🔗 here > | Male 🔗 here >
Q: If I switch to another engine, do I have to re-purchase the asset?
A: No, you don’t have to. You can simply request all related source files (.fbx / .obj / textures / etc )
Q: How to obtain related source files?
A: Please reach out. For verification purposes, please attach the Order ID. Normally, I answer within 1-3 working days.
⭐ Discord ┆ YouTube ┆ Instagram ┆ Unity ┆ ArtStation ┆ LinkedIn ┆ Patreon
注意:购买后,使用您的订单 ID,附加源文件(Unity、Unreal、FBX、 OBJ 等)可以通过电子邮件请求idafaber3d@gmail.com
视频预览:🔗 https://youtu.be/P_umwQiQW2Q
👑主要功能
🌟低多边形
🌟完全模块化
🌟完全装备
🌟Apple混合形状
🌟可调节身体部位
🌟轻松换色
🌟 2种身体法线贴图
🌟 7种独特的发型
🌟2种独特的头部网格+5种独特的化妆纹理(底色+法线)
🌟3种独特的顶部网格+4种独特的机器人网格+ 2 种独特的鞋网
🌟 许多配件:手表、耳机、耳机(开/关)、眼镜
🌠 此资产是 健身房套装:男孩和女孩
📋 多计数|该角色没有 LOD 系统
Gym Boy 01
🈯️ 面孔 36009 ❎ Tris 68610 ✳️ 顶点 42877
Gym Boy 02
🈯️ 面孔29290 ❎ Tris 55392 ✳️ 顶点 30410
体操男孩 03
🈯️ 面孔 35695 ❎ Tris 68224 ✳️ 顶点46693
体操男孩 04
🈯️ 面 38520❎ Tris 73846 ✳️ 顶点 41516
⚙️ [UE5]装备
该角色装备基于 UE5 Manny Mannequin 骨架。主要骨骼层次结构保持不变,以便于重新定位。通过额外的骨骼,您可以将物理应用到不同的部分。该装备是在 Maya 中制作的,没有插件,也没有控件。基本姿势与史诗骷髅相同,唯一的区别是手的位置。这意味着您可能需要在重新定位时调整骨骼位置以获得更好的结果。添加到 Epic Skeleton 的其他骨骼:eye_jose_r、eye_jose_l、eye_minho_l、eye_minho_r
即使模型具有 UE5 Manny 人体模型,该角色也可以与 UE4 骨架上的动画完美配合。
角色的装备已通过各种动画进行了测试,例如如:
🌟 ALSv4
🌟 第三人称标准动画
🌟女性交互动画
🌟动作捕捉库
🌟 ARLS + 马动画集
🌟魅魔动画集
🌟山谷古代
🌟近战:剑客
🌟 Lyra 入门游戏
😡Blendshapes
完美校准的 52 个 Apple Blendshapes。在虚幻引擎 5 中使用 Live Link Face 进行测试。
可用于实时流面部动画、LiveLinkFace、FaceWare、Facial Mocap、VTuber Avatar、VRchat、MMD 等。
健身男孩专属:实验体型 Blendshapes。将体型调整为任何体型!
🔥 不同的服装和模块化
模型完全模块化,您可以删除或添加任何您想要的部分。
🔰 请注意:
身体纹理经过审查。
衣服可以完全脱掉,并且包括全身。
成人部位没有建模,也没有变形或装备。
为了避免身体与衣服相交,身体被切成碎片。
隐藏在衣服下面的碎片必须关闭。它还减少了多边形数量!
不包括图片中的手机。
⚡️还有更多!
⚔️ 材质 ID 贴图
🌟 皮肤
🌟眼睛
🌟头发
🌟服装部件
材质ID贴图用于单独更改底图的颜色。
使用附带的材质实例轻松更改颜色。
⚔️ 4K 纹理
🌟 BaseColor、Normal、Roughness、Metallic、Ambient Occlusion、MatID、不透明度、自发光
🌟 16 个纹理集:身体、头部、牙齿、头发、眼睛、睫毛、配饰、机器人 x3、上衣 x4、鞋子、眼镜
🌟 纹理经过打包,可实现更好的优化
⚔️ Unreal Engine 项目
🌟 支持版本:4.19+
🌟 带有附加功能的 Epic Skeleton 装备骨骼
🌟 对于面部动画,请使用变形目标
🌟 不包括物理。建议使用 KawaiiPhysics 插件以获得最佳效果。
🌟 包含具有用于颜色变化的 MatID 贴图的材质实例
🌟 包含第三人称标准动画
🌟 包含用于主姿势/领导组件的分离网格
🌟 头发的风模拟!
🌟 蓝图不包括
⁺₊✧ ⋆常见问题
问:你们可以获得佣金吗?
答:可以,请发信至我的电子邮件📧 idafaber3d@gmail.com
问:我可以在 Blender / Cinema4D / 3dsMax / 等中使用此模型吗?
答:可以。 .fbx 等文件格式可以导入到任何地方。
请注意,装备和混合形状最初是在 Maya 中制作的,某些软件可能无法正确识别它们。
问:其他型号的衣服是否兼容?
问:如果我切换到其他引擎,是否必须重新购买资产?
A:不,您不必这样做。您只需索取所有相关源文件(.fbx / .obj / 纹理等)
问:如何获取相关源文件?
答:请联系我们。出于验证目的,请附上订单 ID。通常,我会在 1-3 个工作日内回复。

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