Features:

  •  ARKit Blendshapes / Morph Targets / Facial Expressions
  • Wind simulation for hair
  • Modular
  • Epic Skeleton with additional bones
  • 3rd person character animations are included
  • Material Instances
  • Color change of any part
  • Many customization options

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: retarget

Number of characters: 5

Vertex counts of characters:

Beach Boy 01

🈯️ Faces 38135 ❎ Tris 73131 ✳️ Verts 51393

Beach Boy 02

🈯️ Faces 45406 ❎ Tris 87249 ✳️ Verts 52077

Beach Boy 03

🈯️ Faces 23289 ❎ Tris 43452 ✳️ Verts 23861

Beach Boy 04

🈯️ Faces 45376 ❎ Tris 87624 ✳️ Verts 52919

Beach Boy 05

🈯️ Faces 45301 ❎ Tris 87039 ✳️ Verts 55523

Number of Materials and Material Instances: 116

Number of Textures: 165

Texture Resolutions: 4096×4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: no

Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Additional bones that are added to Epic Skeleton: https://docs.google.com/document/d/1j9GGVNOhUdGCaw3AuenoITbJU1kKuLVdXVEjNrYy1No/edit?usp=sharing

功能:

  • ARKit Blendshapes/变形目标/面部表情
  • 头发风模拟
  • 模块化
  • 史诗骨架带有额外骨骼
  • 包含第三人称角色动画
  • 材质实例
  • 任意颜色变化部分
  • 许多自定义选项

绑定:(是)

绑定到史诗骨架:(是)

如果绑定到史诗骨架,则包括 IK 骨骼:(是)

动画:(是)

动画数量:重新定位

角色数量:5

顶点数角色数量:

海滩男孩 01

🈯️ 面孔 38135 ❎ Tris 73131 ✳️ 顶点 51393

海滩男孩 02

🈯️ 面孔 45406 ❎ Tris 87249 ✳️ 顶点 52077

海滩男孩 03

🈯️ 面孔 23289 ❎ Tris 43452 ✳️ 顶点 23861

海滩男孩04

🈯️ 面孔 45376 ❎ Tris 87624 ✳️ 顶点 52919

海滩男孩 05

🈯️ 面孔 45301 ❎ Tris 87039 ✳️ 顶点55523

材质和材质实例数量:116

纹理数量:165

纹理分辨率:4096×4096

支持的开发平台:

Windows:(是)

Mac:(是)

文档:否

重要/附加说明:请注意,没有蓝图!添加到 Epic Skeleton 的其他骨骼:https://docs.google.com/document/d/1j9GGVNOhUdGCaw3AuenoITbJU1kKuLVdXVEjNrYy1No/edit?usp=sharing

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Note: After purchase, with your Order ID, additional source files (Unity, Unreal, FBX, OBJ, etc.) can be requested via e-mail idafaber3d@gmail.com

👑 Key Features

🌟 Low-poly

🌟 Fully Rigged

🌟 Many outfits and hairstyles

🌟 Apple Blendshapes

🌟 Easy Color Change

🌟 3 Unique Necklace Pieces + Glasses

🌟 3 Unique Swim Trunks Meshes + 15 Unique Textures

🌟 1 Unique Shirt Mesh + 15 Unique Textures

🌟 2 Unique Shoes Meshes + 2 Unique Textures

🌟 2 Unique Head Meshes + 3 Unique Makeup Textures + 2 Skin Tones

🌟 4 Unique Hair Meshes + 7 Color Textures (White is included so you can make any color)

🌠 This asset is part of the Beach Bundle: Boys and Girls

📋 Polycount | The Character does not have LOD system

Beach Boy 01

🈯️ Faces 38135 ❎ Tris 73131 ✳️ Verts 51393

Beach Boy 02

🈯️ Faces 45406 ❎ Tris 87249 ✳️ Verts 52077

Beach Boy 03

🈯️ Faces 23289 ❎ Tris 43452 ✳️ Verts 23861

Beach Boy 04

🈯️ Faces 45376 ❎ Tris 87624 ✳️ Verts 52919

Beach Boy 05

🈯️ Faces 45301 ❎ Tris 87039 ✳️ Verts 55523

⚙️ [UE5] Rig

This Character rig is based on the UE5 Manny Mannequin skeleton. The main bones hierarchy has remained untouched for easy retargeting. With additional bones, you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. The base pose is identical to the Epic Skeleton one, the only difference is the hand position. That means that you might want to adjust the bone position when retargeting for a better result. Additional bones that are added to Epic Skeleton can be found here: https://docs.google.com/document/d/1j9GGVNOhUdGCaw3AuenoITbJU1kKuLVdXVEjNrYy1No/edit?usp=sharing

Even though the model has the UE5 Manny Mannequin, the character works perfectly with animations rigged to the UE4 skeleton.

Character’s Rig has been tested with various animations, such as:

🌟 ALSv4

🌟 3rd person standard animations (both UE4 and UE5)

🌟 Female Interactions Animations

🌟 Mocap Library

🌟 ARLS + Horse Animset

🌟 Succubus AnimSet

🌟 Valley of the Ancient

🌟 Close Combat: Swordsman

🌟 Lyra Starter Game

😡 Blendshapes

Perfectly calibrated 51 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.

Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

Additional body morphs allow you to regulate body size (thin/thick).

🔥 Different Outfits and Modularity

The model is completely modular, you can remove or add any part you want. 

🔰 Please note that:

Clothes can be taken off completely, and full-body is included. 

Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture. 

To avoid body intersection through clothes the body is sliced into pieces.

Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!

Props are not included (surfboard and ice cream)

⚡️ And more!

⚔️ Material ID Maps for

🌟 Skin

🌟 Eyes

🌟 Hair

A Material ID map is used for changing the colors of a BaseMap separately. 

Use the included Material Instances to change the colors easily.

⚔️ 4K Textures

🌟 BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive

🌟 12 Texture sets – Body, Head, Trunks x3, Shirt, Shoes, Accessories, Teeth, Hair, Eyes, Lashes

🌟 Textures are packed for better optimization

⚔️ Unreal Engine Project

🌟 Supported version: 4.19+

🌟 Epic Skeleton rig with additional bones

🌟 For facial animations use Morph Targets

🌟 Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results

🌟 Material Instances with MatID map for color change are included

🌟 3rd person standard animations are included

🌟 Separated Meshes for Master / Leader Pose Component are included

🌟 Wind Simulation for Hair!

🌟 Blueprints are not included

• • • 🎓FAQ

Q: Need help with the model, how to contact you?

A: The best way to contact me is through e-mail 📧 idafaber3d@gmail.com. Expect an answer in 1-3 working days.

Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?

A: Yes, you can. File formats such as .fbx can be imported anywhere. However, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.

My customers have reported to me that my models work in Blender.

Q: Are clothes from other models compatible?

A: Not yet, but there will be more male releases coming with this body shape

Q: If I switch to another engine, do I have to re-purchase the asset?

A: No, you don’t have to. You can request additional files (.fbx / .obj / textures / etc ) through e-mail 📧 idafaber3d@gmail.com. For verification purposes, I will ask you for the Invoice ID. Expect an answer in 1-3 working days. As a quick alternative, you may also leave a question (or review!) on the product page, containing your e-mail address.

Q: Can I request customization? Are you available for commissions? 

A: Unfortunately, I’m unavailable for any kind of commission.

Thank you ~

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注意:购买后,使用您的订单 ID,附加源文件(Unity、Unreal、FBX、 OBJ等)可以通过电子邮件索取idafaber3d@gmail.com

👑主要功能

🌟低多边形

🌟完全装备

🌟许多服装和发型

🌟Apple Blendshapes

🌟 轻松变色

🌟 3 种独特的项链 + 眼镜

🌟 3 种独特的泳裤网格 + 15 种独特的纹理

🌟 1 种独特的衬衫网格 + 15 种独特的纹理

🌟 2 种独特的鞋子网格 + 2 种独特的纹理纹理

🌟 2 个独特的头部网格 + 3 个独特的化妆纹理 + 2 种肤色

🌟 4 个独特的头发网格 + 7 个颜色纹理(包含白色,因此您可以制作任何颜色)

🌠 此资源是 海滩套装:男孩和女孩

📋 Polycount |该角色没有 LOD 系统

海滩男孩 01

🈯️ 面孔 38135 ❎ Tris 73131 ✳️ 顶点 51393

海滩男孩 02

🈯️ 面孔 45406 ❎ Tris 87249 ✳️ 顶点 52077

海滩男孩 03

🈯️ 面孔 23289 ❎ Tris 43452 ✳️ 顶点 23861

海滩男孩04

🈯️ 面孔 45376 ❎ Tris 87624 ✳️ 顶点 52919

海滩男孩 05

🈯️ 面孔 45301 ❎ Tris 87039 ✳️ 顶点55523

⚙️ [UE5] 装备

此角色装备基于 UE5 Manny 人体模型骨架。主要骨骼层次结构保持不变,以便于重新定位。通过额外的骨骼,您可以将物理应用到不同的部分。该装备是在 Maya 中制作的,没有插件,也没有控件。基本姿势与史诗骷髅相同,唯一的区别是手的位置。这意味着您可能需要在重新定位时调整骨骼位置以获得更好的结果。添加到 Epic Skeleton 的其他骨骼可以在此处找到:https://docs.google.com/document/d/1j9GGVNOhUdGCaw3AuenoITbJU1kKuLVdXVEjNrYy1No/edit?usp=sharing

即使模型具有 UE5 Manny 人体模型,该角色也可以与 UE4 上的动画完美配合

角色装备已经过各种动画测试,例如:

🌟 ALSv4

🌟 第三人称标准动画(UE4 和 UE5)

🌟 女性交互动画

🌟 Mocap 库

🌟 ARLS + 马动画集

🌟 魅魔动画集

🌟 远古之谷

🌟 近战:剑客

🌟 天琴座新手游戏

😡 Blendshapes

完美校准的 51 个 Apple Blendshapes。在虚幻引擎 5 中使用 Live Link Face 进行测试。

可用于实时流面部动画、LiveLinkFace、FaceWare、Facial Mocap、VTuber Avatar、VRchat、MMD 等。

额外的身体变形允许您调节身体尺寸(薄/厚)。

🔥 不同的服装和模块化

模型完全模块化,您可以删除或添加任何您想要的部分。 

🔰请注意:

衣服可以全脱,包含全身。 

成人部件没有建模,也没有变形或装备。这只是一个简单的纹理。 

为了避免身体穿过衣服相交,身体被切成碎片。

隐藏在衣服下面的碎片必须关闭。它还减少了多边形数量!

不包括道具(冲浪板和冰淇淋)

⚡️还有更多!

⚔️ 材质 ID 贴图

🌟 皮肤

🌟眼睛

🌟头发

Material ID贴图用于单独更改BaseMap的颜色。 

使用附带的材质实例轻松更改颜色。

⚔️ 4K 纹理

🌟 BaseColor、Normal、Roughness、Metallic、Ambient Occlusion、MatID、不透明度、自发光

🌟 12 个纹理集 – 身体、头部、躯干 x3、衬衫、鞋子、配件、牙齿、头发、眼睛、睫毛

🌟 纹理经过打包,可实现更好的优化

⚔️ 虚幻引擎项目

🌟 支持版本:4.19+

🌟 具有额外骨骼的 Epic Skeleton 装备

🌟 用于面部动画使用变形目标

🌟 物理不包括在内。建议使用 KawaiiPhysics 插件以获得最佳效果

🌟 包含具有用于颜色变化的 MatID 贴图的材质实例

🌟 包含第三人称标准动画

🌟 包含主/领导姿势组件的分离网格

🌟 头发的风模拟!

🌟 不包含蓝图包括

•••🎓常见问题解答

问:需要模型帮助,如何联系您?

答:联系我的最佳方式是通过电子邮件📧 idafaber3d@gmail.com。预计 1-3 个工作日内得到答复。

问:我可以在 Blender / Cinema4D / 3dsMax / 等中使用此模型吗?

答:可以。 .fbx 等文件格式可以导入到任何地方。但是,装备和混合形状最初是在 Maya 中制作的,某些软件可能无法正确识别它们。不幸的是,我无法为您提供该软件的支持,因为我没有任何使用它们的经验。我唯一支持的软件是 Maya、Unreal Engine 和 Unity。

我的客户向我报告我的模型可以在 Blender 中运行。

问:其他模型的衣服是否兼容?

答:还没有,但将会有更多针对此体型的男性版本推出

问:如果我切换到其他引擎,我是否必须重新购买资产?

答:不,您不必这样做。您可以通过电子邮件📧idafaber3d@gmail.com请求其他文件(.fbx / .obj /纹理/等)。出于验证目的,我将要求您提供发票 ID。预计 1-3 个工作日内得到答复。作为一种快速替代方案,您还可以在产品页面上留下问题(或评论!),其中包含您的电子邮件地址。

问:我可以请求定制吗?您可以获得佣金吗? 

答:很遗憾,我无法获得任何形式的佣金。

谢谢〜

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