Rigged: Yes

Rigged to RK Skeleton (All Assets Work Without Retargeting)

Number of Animations:

Serpens, Gloomfang, Ashenhorn –

92 (Idle: 6, Walk: 11, Run: 10, 4 Legs: 10, Jump: 10, Attack: 15, GetHit: 15, Move: 8, Death: 3, Scream: 4)

Venomclaw, Moonshadow, Shadowclaw –

80 (Idle: 6, Walk: 11, Run: 10, Jump: 10, Attack: 15, GetHit: 15, Move: 6, Death: 3, Scream: 4)

Vertex counts of characters: (With fur, armor, weapons)

Serpens – 37 833

Ashenhorn – 39 622

Gloomfang – 37 878

Venomclaw – 28 368

Moonshadow – 28 502

Shadowclaw – 29 204

Number of Materials (Material Instances):

Body – 2 (18)

Arm – 2 (18)

Back – 18 (108) 9 backs with 2 variants(Skinny, Brutal) in 6 colors each

Fur – 1 (3)

Head – 16 (96) 6 heads with 3 variants(Skinny, Brutal, Damaged) in 6 colors each

Accessores – 1 (41)

Number of Textures ( Skinny(Brutal) ):

Body – 9 (9)

Arm – 9 (9)

Back – 81 (81)

Fur – 5

Head: 140 (9 for each)

Accessores:

Merged – 30

Separated – 180 (5 for each)

Texture Resolutions: (All 4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

操纵:是的

被操纵到 Rk骨架 (所有资产都不需要重新定位)

动画数量:

Serpens,Gloomfang,Ashenhorn –

92 (空闲:6,步行:11,跑步:10,4腿:10,跳跃:10,攻击:15,GetHit:15,移动:8,死亡:3,尖叫:4)

Venomclaw,Moonshadow,Shadowclaw –

80 (空闲:6,步行:11,奔跑:10,跳跃:10,攻击:15,GetHit:15,移动:6,死亡:3,尖叫:4)

字符的顶点计数:(与毛皮,盔甲,武器)

蛇-37833

阿申霍恩-39622

阴房-37878

毒蛇-28368

月沙道-28502

影子爪-29204

材质数量(材质实例):

身体-2(18)

手臂-2(18)

背部-18(108)9背部与2变种(瘦,残酷)在6颜色每个

毛皮-1(3)

头-16(96)6头与3变种(瘦,残酷,损坏)在6颜色每个

附件-1(41)

纹理数量(瘦(残酷)):

身体-9(9)

臂-9(9)

返回-81(81)

毛皮-5

头:140(每个9)

访问器:

合并-30

分离-180(每个5)

纹理分辨率:(全部4096)

支持的开发平台:

视窗:(是)

Mac:(是)










Beasts Mega Bundle

In addition, you can buy each of the characters separately on my store page or by clicking on the character’s name

Based on RK Skeleton.

All assets available in this and other packs and based on the RK Skeleton are compatible and interchangeable. You can rearrange body parts, add new ones – wings, tentacles, bodies, heads, tails, arms, armor, accessories, add additional animations.

  • For each ready character 3 body options: Skinny, Brutal, Damaged

  • Separate meshes for all parts of the body. Character body parts you can create new characters like in a constructor

  • 4 Body (2 for Skinny and 2 for Brutal)

  • 8 Arms (4 for Skinny and 4 for Brutal)

  • 18 Backs (9 for Skinny and 9 for Brutal)

  • 10 Tails (5 for Skinny and 5 for Brutal)

  • 18 Heads (6 for Skinny, 6 for Brutal and 6 for Damaged)

  • 6 Legs (3 for Skinny and 3 for Brutal)

  • Armor and accessories are available in two types:

  1. For ready-to-use characters, the textures are combined into one texture set.

  2. For those who want to use them (armor, weapons, accessories) in their other projects or on other characters, each mesh added its own set of textures in 4k.

  • Light skin

  • Brown skin

  • Dark skin

  • Green skin

  • Grey skin

  • Red skin

Serpens

Marketplace Link

Serpens Model and Animations Preview

Unreal Engine Scene Preview

Ashenhorn

Marketplace Link

Ashenhorn Model and Animations Preview

Unreal Engine Scene Preview

Gloomfang

Marketplace Link

Gloomfang Model and Animations Preview

Unreal Engine Scene Preview

Venomclaw

Marketplace Link

Venomclaw Model and Animations Preview

Unreal Engine Scene Preview

Moonshadow

Marketplace Link

Moonshadow Model and Animations Preview

Unreal Engine Scene Preview

Shadowclaw

Marketplace Link

Shadowclaw Model and Animations Preview

Unreal Engine Scene Preview

All characters fits perfectly with this type of armor and accessories. No fitting is required. Works with all animations:

  • Ghost tribe – Ghostfang, Ghostfire, Ghoststorm, Ghosttail, Archer, Swordman, Spearman, Barbarian, Mage, Brutal

  • Dread tribe – Dreadfand, Dreadfire, Dreadflame, Dreadsilent, Archer, Swordman, Spearman, Barbarian, Mage, Brutal

  • Obsidian tribe – Obsidianwing, Obsidianmoon, Obsidianfire, Obsidianclaw, Archer, Swordman, Spearman, Barbarian, Mage, Brutal

  • Thunder tribe – Thunderfang, Thunderhowl, Thundermoon, Thunderstorm, Archer, Swordman, Spearman, Barbarian, Mage, Brutal

  • Gloom tribe – Gloomclaw, Gloomheart, Gloomsoar, Gloomwind, Archer, Swordman, Spearman, Barbarian, Mage, Brutal

  • Night tribe – Nighthoof, Nighthowl, Nightstorm, Nightwhisper, Archer, Swordman, Spearman, Barbarian, Mage, Brutal

Overview how to apply the armor to RKSkeleton character You can see Here

RK Skeleton Overview You can see Here

real-time support:

Discord

野兽Mega Bundle

另外,你可以单独购买每个字符在我的 商店网页 或者点击角色的名字

基于RK骨架。

所有可用的资产在这个和其他包和基于RK骨架是兼容和可互换的。 您可以重新排列身体部位,添加新的-翅膀,触手,身体,头部,尾部,手臂,盔甲,配件,添加额外的动画。

  • 对于每个准备好的字符3身体选项: 瘦瘦的,残暴的

  • 单独的网格体的所有部分。 字符体部分您可以像在构造函数中一样创建新字符

  • 4身体(2为瘦和2为残酷)

  • 8只手臂(瘦肉4只,野蛮4只)

  • 18背(9为瘦和9为残酷)

  • 10条尾巴(瘦5条,残酷5条)

  • 18头(瘦6头,野蛮6头,受损6头)

  • 6条腿(3条瘦腿,3条残酷腿)

  • 装甲和配件有两种类型:

  1. 对于即用型字符,纹理组合成一个纹理集。

  2. 对于那些想在其他项目或其他角色中使用它们(盔甲,武器,配件)的人,每个网格都在4k中添加了自己的一组纹理。

  • 浅色皮肤

  • 棕色皮肤

  • 黑皮肤

  • 绿色皮肤

  • 灰色皮肤

  • 红皮肤

蛇,蛇

市场链接

Serpens模型和动画预览

虚幻引擎场景预览

阿申霍恩

市场链接

Ashenhorn模型和动画预览

虚幻引擎场景预览

阴暗面

市场链接

阴房模型和动画预览

虚幻引擎场景预览

[医]毒舌

市场链接

Venomclaw模型和动画预览

虚幻引擎场景预览

月光山色

市场链接

Moonshadow模型和动画预览

虚幻引擎场景预览

影子锁,影子锁

市场链接

Shadowclaw模型和动画预览

虚幻引擎场景预览

所有角色都非常适合这种类型的盔甲和配件。 不需要安装。 适用于所有动画:

  • 幽灵部落 -Ghostfang,Ghostfire,Ghoststorm,Ghostail,Archer,Swordman,Spearman,Barbarian,Mage,Brutal

  • 恐惧部落 -Dreadfand,Dreadfire,Dreadflame,Dreadsilent,Archer,Swordman,Spearman,Barbarian,Mage,Brutal

  • 黑曜石部落 -Obsidianwing,Obsidianmoon,Obsidianfire,Obsidianclaw,Archer,Swordman,Spearman,Barbarian,Mage,Brutal

  • 雷霆部落 -Thunderfang,Thunderhowl,Thundermoon,Thunderstorm,Archer,Swordman,Spearman,Barbarian,Mage,Brutal

  • 幽暗部落 -Gloomclaw,Gloomheart,Gloomsoar,Gloomwind,Archer,Swordman,Spearman,Barbarian,Mage,Brutal

  • 夜间部落 -Nighthoof,Nighthowl,Nightstorm,Nightwhisper,Archer,Swordman,Spearman,Barbarian,Mage,Brutal

概述如何将盔甲应用于您可以看到的RKSkeleton角色 这里

你可以看到RK骨架概述 这里

实时支持:

不和谐

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