Features:
- 130 Facial Morph Targets (ARKit/TongueTwists/Phonemes)
- Free weapon included
- Body and Facial ARKit abled Control Rig on Beatrice
- Highly Customizable shaders
- Rigged Modularity
- Dynamic Procedural Animations
- Complex Playable Blueprint (Windwalker Echo adapted)
- Optimized geometry
- IK-Foot Placement built-in on the Echo blueprint
and more.
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: Yes
Number of Animations: 31
Animation types (Root Motion/In-place): Walk, Jog, Run, In-Place, Turn Around (Windwalker Echo and UE5 Manny retargeted), Facial Animation example, and Pose Drivers
Vertex counts of characters:
- Beatrice Full Body: 164.312
- Spear: 13.195
Number of Materials and Material Instances:
- Beatrice Full Body: 18
- Spear: 3
Number of Textures:
- Beatrice Full Body: 147
- Spear: 14
Texture Resolutions: 256×256 to 4096×4096
DISCLAIMER:
This product supports Lumen for Unreal Engine 5.0+
This product supports Nanite for Unreal Engine 5.0+
Documentation:
https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/
https://docs.unrealengine.com/5.0/en-US/nanite-virtualized-geometry-in-unreal-engine/
特征:
- 130个面部变形目标(ARKit/TongueTwists/音素)
- 包括免费武器
- 身体和面部ARKit abled控制钻机上比阿特丽斯
- 高度可定制的着色器
- 操纵模块化
- 动态过程动画
- 复杂的可玩蓝图(Windwalker Echo改编)
- 优化几何
- 回声蓝图上内置的IK英尺放置
还有更多。
装备史诗骨架:是的
如果被装配到史诗骨架上,IK骨骼包括在内:是的
动画:是的
动画数量:31
动画类型(根动作/原地):步行、慢跑、跑步、原地、转身(Windwalker Echo和ue5Manny重定向)、面部动画示例和姿势驱动程序
字符的顶点计数:
- 比阿特丽斯全身:164.312
- 矛:13.195
材质和材质实例数:
- 比阿特丽斯全身:18
- 矛:3
纹理数量:
- 比阿特丽斯全身:147
- 矛:14
纹理分辨率:256×256至4096×4096
免责声明:
本产品支持适用于虚幻引擎5.0+的Lumen
本产品支持Nanite for Unreal Engine5.0+
文件:
https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/
https://docs.unrealengine.com/5.0/en-US/nanite-virtualized-geometry-in-unreal-engine/
VIDEO TRAILER | ARTSTATION POST | MAKING OF
Meet Beatrice, your game-changer! Unleash endless possibilities with her top-notch customization, facial animations, dynamic physics, and must-have features for game developers. Elevate your project with Beatrice's captivating style and seamless animations.
With this character, you'll have:
- Over 130 Facial Morph Targets (ARKit/Audio2Face/Tongue Twists/Phonemes)
- Modular body parts that can be removed seamlessly.
- An uncut model with top-notch geometry.
- Adapted body and custom facial Control Rig that works with ARKit Morph Targets
- IK Foot Placement built-in at the Playable Blueprint
- Procedural animations built-in at the Post Process Animation Blueprint (Hair, Clothes, and more)
- Several textures for changes in her looks
- Deep, hand-made customizable shaders on the whole model
- Rigged to Unreal Engine standard, with IK and extra bones on everything that can be simulated
- Adapted to work properly in the same way as Epic's Windwalker Echo (She also has a secondary UE third-person BP with no IK applied to it)
- 2 levels included: A Beauty scene for Character Rendering and an Overview Level with all the features
- 1 free weapon ready to be used that shares the same master material as the clothing
- Clean folder structure with proper naming and following UE standards
and more.
Please don't forget to leave a review on this product after testing it out. It helps me more than you can imagine.
All feedback is deeply appreciated. Feel free to ask any questions.
Contact Information: Artstation | Facebook | Twitter
Want to support me? Pay me a Ko-fi!
DISCLAIMER:
This product use UDIM's. Don't forget to turn on virtual support texture to see the model correctly.
This product supports Lumen for Unreal Engine 5.0+
This product supports Nanite for Unreal Engine 5.0+
Documentation:
https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/
https://docs.unrealengine.com/5.0/en-US/nanite-virtualized-geometry-in-unreal-engine/
Plugins needed to function properly:
- LiveLinkControlRig
- LiveLink
- LiveLinkCamera
- AppleARKit
- AppleARKitFaceSupport
- HairStrands
Additional Bones Included of all my characters can be found HERE
认识 比阿特丽斯,你的游戏改变者! 释放,释放 无限的可能性 凭借她一流的定制,面部动画,动态物理和游戏开发者必备的功能。 提升您的项目与比阿特丽斯迷人的风格和无缝动画.
有了这个角色,你就会有:
- 超过130个面部变形目标(ARKit/Audio2Face/舌头扭曲/音素)
- 可无缝拆卸的模块化车身部件。
- 具有顶尖几何形状的未切割模型。
- 适应的身体和 自定义面部控制钻机 这适用于ARKit Morph目标
- Ik脚放置内置在可玩蓝图
- 在后期处理动画蓝图中内置的过程动画(头发、衣服等)
- 几种纹理改变她的外表
- 深,手工制作的可定制着色器 在整个模型上
- 装配到虚幻引擎标准,在所有可以模拟的东西上有IK和额外的骨骼
- 适应以与Epic的Windwalker Echo相同的方式正常工作(她还有一个次要的UE第三人称BP,没有应用IK)
- 包括两个级别:一个角色渲染的美丽场景和一个包含所有功能的概述级别
- 1件准备使用的免费武器,与服装共用相同的主材料
- 使用正确的命名并遵循UE标准,清洁文件夹结构
还有更多。
请不要忘记在测试后留下对此产品的评论。 这对我的帮助超出了你的想象。
我们非常感谢所有的反馈。 随时问任何问题。
想支持我吗? 给我一个 高菲!
免责声明:
本产品使用UDIM的,别忘了打开虚拟支撑纹理,才能正确看到模型。
本产品支持适用于虚幻引擎5.0+的Lumen
本产品支持Nanite for Unreal Engine5.0+
文件:
https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/
https://docs.unrealengine.com/5.0/en-US/nanite-virtualized-geometry-in-unreal-engine/
正常运行所需的插件:
- LiveLinkControlRig的
- 利维林克
- 利弗林克卡梅拉
- 阿普尔基特
- Applearkitfaces支持
- 发带,发带
包括我所有角色的额外骨骼可以找到 这里
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