Features:

  • 130 Facial Morph Targets (ARKit/TongueTwists/Phonemes)
  • Free weapon included
  • Body and Facial ARKit abled Control Rig on Beatrice
  • Highly Customizable shaders
  • Rigged Modularity
  • Dynamic Procedural Animations
  • Complex Playable Blueprint (Windwalker Echo adapted)
  • Optimized geometry
  • IK-Foot Placement built-in on the Echo blueprint

and more.

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: Yes

Number of Animations: 31

Animation types (Root Motion/In-place): Walk, Jog, Run, In-Place, Turn Around (Windwalker Echo and UE5 Manny retargeted), Facial Animation example, and Pose Drivers

Vertex counts of characters:

  • Beatrice Full Body: 164.312
  • Spear: 13.195

Number of Materials and Material Instances:

  • Beatrice Full Body: 18
  • Spear: 3

Number of Textures:

  • Beatrice Full Body: 147
  • Spear: 14

Texture Resolutions: 256×256 to 4096×4096

DISCLAIMER:

This product supports Lumen for Unreal Engine 5.0+

This product supports Nanite for Unreal Engine 5.0+

Documentation:

https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/

https://docs.unrealengine.com/5.0/en-US/nanite-virtualized-geometry-in-unreal-engine/

特征:

  • 130个面部变形目标(ARKit/TongueTwists/音素)
  • 包括免费武器
  • 身体和面部ARKit abled控制钻机上比阿特丽斯
  • 高度可定制的着色器
  • 操纵模块化
  • 动态过程动画
  • 复杂的可玩蓝图(Windwalker Echo改编)
  • 优化几何
  • 回声蓝图上内置的IK英尺放置

还有更多。

装备史诗骨架:是的

如果被装配到史诗骨架上,IK骨骼包括在内:是的

动画:是的

动画数量:31

动画类型(根动作/原地):步行、慢跑、跑步、原地、转身(Windwalker Echo和ue5Manny重定向)、面部动画示例和姿势驱动程序

字符的顶点计数:

  • 比阿特丽斯全身:164.312
  • 矛:13.195

材质和材质实例数:

  • 比阿特丽斯全身:18
  • 矛:3

纹理数量:

  • 比阿特丽斯全身:147
  • 矛:14

纹理分辨率:256×256至4096×4096

免责声明:

本产品支持适用于虚幻引擎5.0+的Lumen

本产品支持Nanite for Unreal Engine5.0+

文件:

https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/

https://docs.unrealengine.com/5.0/en-US/nanite-virtualized-geometry-in-unreal-engine/










VIDEO TRAILER | ARTSTATION POST | MAKING OF

Meet Beatrice, your game-changer! Unleash endless possibilities with her top-notch customization, facial animations, dynamic physics, and must-have features for game developers. Elevate your project with Beatrice's captivating style and seamless animations.

With this character, you'll have:

  • Over 130 Facial Morph Targets (ARKit/Audio2Face/Tongue Twists/Phonemes)
  • Modular body parts that can be removed seamlessly.
  • An uncut model with top-notch geometry.
  • Adapted body and custom facial Control Rig that works with ARKit Morph Targets
  • IK Foot Placement built-in at the Playable Blueprint
  • Procedural animations built-in at the Post Process Animation Blueprint (Hair, Clothes, and more)
  • Several textures for changes in her looks
  • Deep, hand-made customizable shaders on the whole model
  • Rigged to Unreal Engine standard, with IK and extra bones on everything that can be simulated
  • Adapted to work properly in the same way as Epic's Windwalker Echo (She also has a secondary UE third-person BP with no IK applied to it)
  • 2 levels included: A Beauty scene for Character Rendering and an Overview Level with all the features
  • 1 free weapon ready to be used that shares the same master material as the clothing
  • Clean folder structure with proper naming and following UE standards

and more.

Please don't forget to leave a review on this product after testing it out. It helps me more than you can imagine.

All feedback is deeply appreciated. Feel free to ask any questions.

Contact Information: Artstation | Facebook | Twitter

Want to support me? Pay me a Ko-fi!

DISCLAIMER:

This product use UDIM's. Don't forget to turn on virtual support texture to see the model correctly.

This product supports Lumen for Unreal Engine 5.0+

This product supports Nanite for Unreal Engine 5.0+

Documentation:

https://dev.epicgames.com/community/learning/tutorials/58vb/unreal-engine-guide-to-virtual-textures-for-noobs

https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/

https://docs.unrealengine.com/5.0/en-US/nanite-virtualized-geometry-in-unreal-engine/

Plugins needed to function properly:

  • LiveLinkControlRig
  • LiveLink
  • LiveLinkCamera
  • AppleARKit
  • AppleARKitFaceSupport
  • HairStrands

Additional Bones Included of all my characters can be found HERE

视频预告片 | 艺术站邮政局 | 制作

认识 比阿特丽斯,你的游戏改变者! 释放,释放 无限的可能性 凭借她一流的定制,面部动画,动态物理和游戏开发者必备的功能。 提升您的项目与比阿特丽斯迷人的风格和无缝动画.

有了这个角色,你就会有:

  • 超过130个面部变形目标(ARKit/Audio2Face/舌头扭曲/音素)
  • 可无缝拆卸的模块化车身部件。
  • 具有顶尖几何形状的未切割模型。
  • 适应的身体和 自定义面部控制钻机 这适用于ARKit Morph目标
  • Ik脚放置内置在可玩蓝图
  • 在后期处理动画蓝图中内置的过程动画(头发、衣服等)
  • 几种纹理改变她的外表
  • 深,手工制作的可定制着色器 在整个模型上
  • 装配到虚幻引擎标准,在所有可以模拟的东西上有IK和额外的骨骼
  • 适应以与Epic的Windwalker Echo相同的方式正常工作(她还有一个次要的UE第三人称BP,没有应用IK)
  • 包括两个级别:一个角色渲染的美丽场景和一个包含所有功能的概述级别
  • 1件准备使用的免费武器,与服装共用相同的主材料
  • 使用正确的命名并遵循UE标准,清洁文件夹结构

还有更多。

请不要忘记在测试后留下对此产品的评论。 这对我的帮助超出了你的想象。

我们非常感谢所有的反馈。 随时问任何问题。

联络资料: 艺术站 | Facebook | 推特

想支持我吗? 给我一个 高菲!

免责声明:

本产品使用UDIM的,别忘了打开虚拟支撑纹理,才能正确看到模型。

本产品支持适用于虚幻引擎5.0+的Lumen

本产品支持Nanite for Unreal Engine5.0+

文件:

https://dev.epicgames.com/community/learning/tutorials/58vb/unreal-engine-guide-to-virtual-textures-for-noobs

https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/

https://docs.unrealengine.com/5.0/en-US/nanite-virtualized-geometry-in-unreal-engine/

正常运行所需的插件:

  • LiveLinkControlRig的
  • 利维林克
  • 利弗林克卡梅拉
  • 阿普尔基特
  • Applearkitfaces支持
  • 发带,发带

包括我所有角色的额外骨骼可以找到 这里

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