Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
Model has a UE4 skeleton
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of Animations:-
Animation types (Root Motion/In-place):-
Number of characters: 1
Vertex counts of characters: 67132
Number of Materials and Material Instances: 36
Number of Textures: 113
Texture Resolutions: (512×512,1024×1024,2048×2048,4096×4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: –
Important/Additional Notes:
Epic Skeleton:
- The Head bone contains a "Hair" socket for attaching Hair.
- The Hand_L bone contains a "Shield" socket for attaching a Shield.
- The Hand_R bone contains the "Weapon" socket for attaching Axe.
Viking_V2
Extra Bones:
- R_Braids
- R_Braids1
- R_Braids2
- R_Braids3
- C_Braids
- C_Braids1
- C_Braids2
- C_Braids3
- L_Braids
- L_Braids1
- L_Braids2
- L_Braids3
- The Head bone contains a "Hair" socket for attaching Hair.
- The Hand_L bone contains a "Shield" socket for attaching a Shield.
- The Hand_R bone contains the "Weapon" socket for attaching Axe.
操纵:(是)
装备史诗骨架:(是的)
模型有一个UE4骨架
如果装备到史诗骨架上,IK骨骼包括在内:(是的)
动画:(没有)
动画数量:-
动画类型(根运动/就地):-
字符数:1
字符顶点数:67132
材质和材质实例数:36
纹理数量:113
纹理分辨率:(512×512,1024×1024,2048×2048,4096×4096)
支持的开发平台:
视窗:(是)
Mac:(是)
文件: –
重要/附加注意事项:
史诗骨架:
- 该 头 骨骼包含一个”头发“用于连接的插座 头发.
- 该 Hand_L 骨骼包含一个”护盾“用于附加一个插座 护盾.
- 该 手_r 骨骼包含”武器“用于连接的插座 斧头,斧头.
维京_v2
额外的骨头:
- R_Braids
- R_Braids1
- R_Braids2
- R_Braids3
- C_Braids
- C_Braids1
- C_Braids2
- C_Braids3
- L_Braids
- L_Braids1
- L_Braids2
- L_Braids3
- 该 头 骨骼包含一个”头发“用于连接的插座 头发.
- 该 Hand_L 骨骼包含一个”护盾“用于附加一个插座 护盾.
- 该 手_r 骨骼包含”武器“用于连接的插座 斧头,斧头.
Preview
UE video preview
Test epic skeleton
Update 14.12.22
Improved hair and eye shaders
Changed fur meshes and Improved shaders
Small fixes
Screenshots of the update can be seen at the end of the gallery
Disclaimer
The scene and animation in the preview are not included in the project
Note that the model has two skeleton variations:
Epic skeleton and Epic skeleton with extra bones (Viking_V2) for physical beard simulation
Feature:
-
Separate mesh parts
-
53 Face blend shapes/morph target (supporting LiveLink Face from Apple)
-
Rigged with Epic Skeleton.
-
Cloth physics simulation
Character:
-
Polygons: 45289
-
Vertices: 67132
-
Triangles: 88677
Hair:
-
Polygons: 10954
-
Vertices: 14292
-
Triangles: 21996
Shield:
-
Polygons: 4861
-
Vertices: 5309
-
Triangles: 8621
Axe:
-
Polygons: 2471
-
Vertices: 3047
-
Triangles: 4920
预览
UE视频预览
测试史诗骨架
更新14.12.22
改进的头发和眼睛着色器
更改了毛皮网格和改进的着色器
小修复
更新的截图可以在画廊的末尾看到
免责声明
预览中的场景和动画不包含在项目中
请注意,模型有两个骨架变化:
史诗骨架 和 史诗骨架与额外的骨头(Viking_V2) 用于物理胡须模拟
特征:
-
分离网状部件
-
53面部混合形状/变形目标 (支持 活灵活现的脸 来自Apple)
-
与…… 史诗骨架.
-
布物理模拟
性格:
-
多边形:45289
-
顶点:67132
-
三角形:88677
头发:
-
多边形:10954
-
顶点:14292
-
三角形:21996
护盾:
-
多边形:4861
-
顶点:5309
-
三角形:8621
斧头,斧头:
-
多边形:2471
-
顶点:3047
-
三角形:4920
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