Features:
- LODs and High Resolution model for cinematics scenes
- Root bone
- Animations with RootMotion and InPlace
- PBR
- UV-layout mirrored
Rigged: Yes
Rigged to Epic skeleton: No
Animated: Yes
Number of Animations: 91 animations (Root Motion and InPlace) 9 poses
Idle, IdleBreak, IdleEat, Walk, WalkBack, WalkLeft,
WalkRight, StrafeLeft, StrafeRight, TurnLeft,TurnRight,
Run, RunLeft, RunRight, Attack, AttackLeft, AttackRight,
HitLeft, HitRight, Stun, LieDown, Sleep, WakeUp, FallingLeft, FallingRight,
AgressiveIdle, AgressiveIdleBreak, AgressiveAttack,
AgressiveWalk, AgressiveWalkBack, AgressiveStrafeLeft,
AgressiveStrafeRight, AgressiveTurnLeft, AgressiveTurnRight,
AgressiveRun, AgressiveRunLeft, AgressiveRunRight,
SwimmingIdle, Swimming, SwimmingLeft, SwimmingRight,
SwimmingTurnLeft, SwimmingTurnRight, SwimmingStun
AdditiveAttack, AdditiveAttackRight, AdditiveAttackLeft
Pose_Head_Down, Head_Left, Head_Left_Down,
Head_Left_Up, Right, Right_Down, Right_Up, Straight, Up
Animation types: Root Motion and In-place
Number of characters: 3
Vertex counts of characters:
LOD0 9224 tris 5486 verts
LOD1 3950 tris 2585 verts
LOD2 1876 tris 1351 verts
LOD3 496 tris 523 verts
High Resolution model 38096 tris 20756 verts
(Separate LOD’s models included)
Number of Materials and Material Instances: 1 material 3 instances
Number of Textures:
Texture Resolutions: 4096×4096 Albedo (3 colors), Normal, MRAO (R-Metallic, G-Roughness, B-Ambient Occlusion)
For Any Development Platforms
特征:
- 电影场景的lod和高分辨率模型
- 根骨
- 带有RootMotion和InPlace的动画
- PBR
- Uv-镜像布局
被操纵的: 是的
装备史诗骨架: 非也。
动画: 是的
动画数量: 91动画(根运动和InPlace)9姿势
闲着,闲着,闲着,走着,走着,走着,
WalkRight脳梅脮脽拢潞Strafeleft,
虏茅驴麓卤戮碌禄路戮鲁拢潞陆毛隆隆Attackleft,
HitLeft,HitRight,Stun,LieDown,Sleep,WakeUp,FallingLeft,FallingRight,
AgressiveIdle脳梅脮脽拢潞露矛脢脟脌脧脦氓脦脼戮隆脱卯脰忙脰庐脰脨脱脨掳脣碌脌潞猫脙脡,
AgressiveWalk,AgressiveWalkBack,AgressiveStrafeLeft,
AgressiveStrafeRight脳梅脮脽拢潞露矛脢脟脌脧脦氓脦脼戮隆脱卯脰忙脰庐脰脨脱脨掳脣碌脌潞猫脙脡碌脌脭貌,
AgressiveRun,AgressiveRunLeft,AgressiveRunRight,
SwimmingIdle脳梅脮脽拢潞脦脪鲁脭脦梅潞矛脢脕SwimmingRight,
SwimmingTurnLeft,SwimmingTurnRight,SwimmingStun
Additiveattackright碌录莽拢潞赂漏卯芦禄忙猫
Pose_Head_Down,Head_Left,Head_Left_Down,
Head_Left_Up,Right,Right_Down,Right_Up,Straight,Up
动画类型:根运动和就地
字符数:3
字符的顶点计数:
LOD0 9224tris5486verts
洛德13950三2585维
洛德21876三1351维
LOD3496三523verts
高分辨率型号38096tris20756verts
(包括单独的LOD模型)
材质和材质实例数:1个材质3个实例
纹理数量:
纹理分辨率:4096×4096反照率(3种颜色),正常,MRAO(R-金属,G-粗糙度,B-环境光遮蔽)
适用于任何开发平台
3d model https://skfb.ly/6AVEB
Animations https://www.youtube.com/watch?v=_vdghqH08Fc&feature=youtu.be
Animated 3D model for games, applications and educational presentations, etc.
v1.2.4-Fixed swim animations (dinosaur body moved up and now walk animation blends smoothly with swim animation)
-Added transition animations Aggressive_Run_Start, Aggressive_Walk_Back_Start, Aggressive_Walk_Start
Run_Start, Walk_Back_Start, Walk_Start Root and InPlace
-Added High Resolution model 38096 tris 20756 verts
v1.2.3-Fixed Walk_Right animation
v1.2.3-Fixed triceratops “scale bug” the scale of the root bone was 2.54
-Added Roar and Additive Roar animations
v1.2.2 -Fixed UV and skinning
-Fixed root bone orientation
-Animations optimized (Run Left, Run Right… etc.) for blend
-Added Poses (Head Left, Right, Up… etc.)
Features:
-
LODs and High Resolution model for cinematics scenes
-
Root bone
-
Animations with RootMotion and InPlace
-
PBR
-
UV-layout mirrored
Rigged: Yes
Rigged to Epic skeleton: No
Animated: Yes
Number of Animations: 91 animations (Root Motion and InPlace) 9 poses
Idle, IdleBreak, IdleEat, Walk, WalkBack, WalkLeft,
WalkRight, StrafeLeft, StrafeRight, TurnLeft,TurnRight,
Run, RunLeft, RunRight, Attack, AttackLeft, AttackRight,
HitLeft, HitRight, Stun, LieDown, Sleep, WakeUp, FallingLeft, FallingRight,
AgressiveIdle, AgressiveIdleBreak, AgressiveAttack,
AgressiveWalk, AgressiveWalkBack, AgressiveStrafeLeft,
AgressiveStrafeRight, AgressiveTurnLeft, AgressiveTurnRight,
AgressiveRun, AgressiveRunLeft, AgressiveRunRight,
SwimmingIdle, Swimming, SwimmingLeft, SwimmingRight,
SwimmingTurnLeft, SwimmingTurnRight, SwimmingStun
AdditiveAttack, AdditiveAttackRight, AdditiveAttackLeft
Pose_Head_Down, Head_Left, Head_Left_Down,
Head_Left_Up, Right, Right_Down, Right_Up, Straight, Up
Animation types: Root Motion and In-place
Number of characters: 3
Vertex counts of characters:
LOD0 9224 tris 5486 verts
LOD1 3950 tris 2585 verts
LOD2 1876 tris 1351 verts
LOD3 496 tris 523 verts
High Resolution model 38096 tris 20756 verts
(Separate LOD’s models included)
Number of Materials and Material Instances: 1 material 3 instances
Number of Textures:
Texture Resolutions: 4096×4096 Albedo (3 colors), Normal, MRAO (R-Metallic, G-Roughness, B-Ambient Occlusion)
For Any Development Platforms
动画 https://www.youtube.com/watch?v=_vdghqH08Fc&feature=youtu.be
用于游戏、应用程序和教育演示等的动画3D模型。
V1.2.4-固定游泳动画(恐龙身体向上移动,现在行走动画与游泳动画平滑融合)
-添加过渡动画Aggressive_Run_Start,Aggressive_Walk_Back_Start,Aggressive_Walk_Start
Run_Start,Walk_Back_Start,Walk_Start根和InPlace
-增加高分辨率模型38096tris20756verts
v1.2.3-固定Walk_Right动画
v1.2.3-修正三角龙”鳞虫”根骨的尺度为2.54
-增加了咆哮和添加剂咆哮动画
v1.2.2-固定UV和剥皮
-固定根骨定向
-动画优化(向左运行,向右运行。.. 等。)用于混合
-增加姿势(头左,右,上。.. 等。)
特征:
-
电影场景的lod和高分辨率模型
-
根骨
-
带有RootMotion和InPlace的动画
-
PBR
-
Uv-镜像布局
被操纵的: 是的
装备史诗骨架: 非也。
动画: 是的
动画数量: 91动画(根运动和InPlace)9姿势
闲着,闲着,闲着,走着,走着,走着,
WalkRight碌录莽拢潞赂漏卯芦禄忙猫,
虏茅驴麓卤戮碌禄路戮鲁拢潞陆毛隆隆Attackleft,
HitLeft,HitRight,Stun,LieDown,Sleep,WakeUp,FallingLeft,FallingRight,
AgressiveIdle脳梅脮脽拢潞露矛脢脟脌脧脦氓脦脼戮隆脱卯脰忙脰庐脰脨脱脨掳脣碌脌潞猫脙脡,
AgressiveWalk,AgressiveWalkBack,AgressiveStrafeLeft,
AgressiveStrafeRight脳梅脮脽拢潞露矛脢脟脌脧脦氓脦脼戮隆脱卯脰忙脰庐脰脨脱脨掳脣碌脌潞猫脙脡碌脌脭貌,
AgressiveRun,AgressiveRunLeft,AgressiveRunRight,
SwimmingIdle脳梅脮脽拢潞脦脪鲁脭脦梅潞矛脢脕SwimmingRight,
SwimmingTurnLeft,SwimmingTurnRight,SwimmingStun
Additiveattackright碌卤脧脗脱脩脟茅脕麓陆脱陆禄禄禄碌胫脳垄脪芒碌茫
Pose_Head_Down,Head_Left,Head_Left_Down,
Head_Left_Up,Right,Right_Down,Right_Up,Straight,Up
动画类型:根运动和就地
字符数:3
字符的顶点计数:
LOD0 9224tris5486verts
洛德13950三2585维
洛德21876三1351维
LOD3496三523verts
高分辨率型号38096tris20756verts
(包括单独的LOD模型)
材质和材质实例数:1个材质3个实例
纹理数量:
纹理分辨率:4096×4096反照率(3种颜色),正常,MRAO(R-金属,G-粗糙度,B-环境光遮蔽)
适用于任何开发平台
评论(0)