Video Preview See the product pages
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations:
UZ1-42
UZ2-35
UZ3-22
UZ4-22
UZ5-21
UZ6-19
UZ7-20
UZ8-21
Animation types (Root Motion/In-place All ):
Number of characters: 8
Vertex counts of characters:
UZ1-21341
UZ2-34921
UZ3-15031
UZ4-25526
UZ5-21925
UZ6-24000
UZ7-19847
UZ8-27519
Number of Materials and Material Instances:
UZ1-16
UZ2-15
UZ3-8
UZ4-8
UZ5-10
UZ6-9
UZ7-8
UZ8-8
Number of Textures:
UZ1-53
UZ2-53
UZ3-27
UZ4-20
UZ5-37
UZ6-35
UZ7-25
UZ8-26
Texture Resolutions: (1024 , 2048 ,4096)
Supported Development Platforms:
Windows: (Yes
Mac: (Yes)
Documentation: Link No
Important/Additional Notes: See the product pages
视频预览查看产品页面
操纵:(是)
装备史诗骨架:(是的)
如果被装配到史诗骨架上,IK骨骼包括在内:(是的)
动画:(是)
动画数量:
UZ1-42
UZ2-35
UZ3-22
UZ4-22
UZ5-21
UZ6-19
UZ7-20
UZ8-21
动画类型(根运动/就地所有):
字符数:8
字符的顶点计数:
UZ1-21341
UZ2-34921
UZ3-15031
UZ4-25526
UZ5-21925
UZ6-24000
UZ7-19847年
UZ8-27519
材质和材质实例数:
UZ1-16
UZ2-15
UZ3-8
UZ4-8
UZ5-10
UZ6-9
UZ7-8
UZ8-8
纹理数量:
UZ1-53
UZ2-53
UZ3-27
UZ4-20
UZ5-37
UZ6-35
UZ7-25
UZ8-26
纹理分辨率:(1024,2048,4096)
支持的开发平台:
Windows:(是
Mac:(是)
文件:连结编号
重要/附加说明:请参阅产品页面
To display hair and clothes, a double shader is used, as well as a two-sided display of polygons. Also, when creating hair in the engine, standard material settings were used.
Also note that the models have PBR textures and contain a number of simple and not very animations.
Attention!
Carefully read the description of each product on a separate page, this is very important
Read carefully!
And don’t be afraid to ask questions by email.
Below are links to the product pages from the package
为了显示头发和衣服,使用了双着色器,以及多边形的双面显示。 此外,在引擎中创建毛发时,使用了标准材质设置。
另请注意,模型具有PBR纹理,并包含许多简单而不是非常动画。
注意!
在单独的页面上仔细阅读每个产品的描述,这一点非常重要
仔细阅读!
不要害怕通过电子邮件提问。
以下是从包装到产品页面的链接
评论(0)