Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

The model has a UE4 Skeleton

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: No

Number of Animations:-

Animation types (Root Motion/In-place): –

Number of characters: 1

Vertex counts of characters: 29147 – 34396

Number of Materials and Material Instances: 20

Number of Textures: 76

Texture Resolutions: (32×32,160×160,256×256,512×512,1024×1024,2048×2048,4096×4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: –

Important/Additional Notes:

For blueprint to work correctly you need (if you plan to use third person movement) to import the Third Person Template UE4, this will load the required movement bindings into your project, after which the Third Person Template can be deleted.

In case you do not plan to use third person movement, please delete the parameters responsible for movement in Blueprint.

操纵:(是)

装备史诗骨架:(是的)

该模型有一个 UE4骨架

如果装备到史诗骨架,IK骨骼包括在内:(是的)

动画:没有

动画数量:-

动画类型(根运动/就地): –

字符数:1

字符顶点数:29147-34396

材质和材质实例数:20

纹理数量:76

纹理分辨率:(32×32,160×160,256×256,512×512,1024×1024,2048×2048,4096×4096)

支持的开发平台:

视窗:(是)

Mac:(是)

文件: –

重要/附加注意事项:

要使蓝图正常工作,您需要(如果您计划使用第三人称移动)导入第三人称模板UE4,这会将所需的移动绑定加载到您的项目中,之后可以删除第三人称模

如果您不打算使用第三人称移动,请删除蓝图中负责移动的参数。










UE video preview

images are rendered in UE5

There’s also a version of this model that transforms into a vampire “Vampire priest

Feature:

  • Separate mesh parts

  • 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)

  • 4 ready-made facial emotions

  • Cloth physics simulation

  • Face/body dirt mask

  • Blood mask:

  • Face 10

  • Hands 1

  • Changing color Skin/Eyes/Cloth

  • The model has a UE4 Skeleton

Character:

  • Polygons: 23726

  • Vertices: 29147

  • Triangles: 39721

Hair:

  • Polygons: 3178

  • Vertices: 5249

  • Triangles: 6356

UE视频预览

图像在UE5中呈现

还有这个模型的一个版本可以变成吸血鬼”吸血鬼牧师

特征:

  • 分离网状部件

  • 52个脸部混合形状/变形目标(支持来自苹果的LiveLink脸)

  • 4现成的面部情绪

  • 布物理模拟

  • 面部/身体污垢面膜

  • 血面具:

  • 脸10

  • 手1

  • 改变颜色皮肤/眼睛/布料

  • 该模型有一个 UE4骨架

性格:

  • 多边形:23726

  • 顶点:29147

  • 三角形:39721

头发:

  • 多边形:3178

  • 顶点:5249

  • 三角形:6356

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