These modular giants include albedo masked paint layers, and a huge variety of outfits and accessories, allowing you to spawn hundreds of unique variations dynamically in your game!
这些模块化的巨人包括反照率掩蔽油漆层,和一个巨大的各种服装和配件,让您产生数百个独特的变化动态在您的游戏!
Rigged to Epic skeleton/IK: (Yes, third-person controller demo included.)
Animated: (Yes)
Number of Animations: 7 (Third person demo content included).
Number of characters: 3 optimized characters, (38 modular skeletal components and 5 static weapon/shield components. Optimized merged variations also included.)
Vertex counts of characters: 73,000 triangles with full outfit, hair and accessories
Number of Materials and Material Instances: 7 Master, 15 Instances, 2 Functions
Number of Textures: 66
Texture Resolutions: 4k textures, 2k masks, 2k detail, scale down to any size in engine.
This pack utilizes some content from the Digital Humans sample provided by Epic for more photorealistic results.
Check out my other apocalyptic/survival assets:
Animated Blood Decals – Realistic
装备到史诗骨架/IK: (是的,包括第三人称控制器演示。)
动画: (是)
动画数量: 7(包含第三人称演示内容)。
字符数: 3个优化角色,(38个模块化骨骼组件和5个静态武器/盾牌组件。 还包括优化的合并变体。)
字符的顶点计数: 73,000三角形与完整的装备,头发和配件
材质和材质实例数: 7个主机,15个实例,2个函数
纹理数量: 66
纹理分辨率: 4k纹理,2k蒙版,2k细节,缩小到引擎中的任何大小。
这个包利用了Epic提供的数字人类样本中的一些内容,以获得更真实的结果。
看看我的其他世界末日/生存资产:
Support
Discord – Need assistance? Send me a message!
Email – support@yarrawah.com
This asset was produced in collaboration with Polydin Studio.
These behemoths, measuring in at a height of 3.4m are rigged and ready for your game. They are fully compatible with the UE4 mannequin skeleton. The giant includes multiple beard and hair variations, three unique outfits, and a wide variety of accessories and weapon props!
Changelog
v1.0 – Released
Features
- High-Quality AAA Hero Character
- Digital Human Pipeline – High-Quality Refractive Eyes, Detail Mapped Skin with Layered Subsurface Scattering and Roughness Variations.
- 4k Textures
- High detail hair, including custom textures for directional, root, depth etc. hair properties
- Static and skeletal mesh accessories
Levels & Blueprints
BP_Character_Randomizer
Class based outfit randomizer, with seed based randomization, allowing you to reuse preferences as you please, or to dynamically spawn unique giants during runtime!
Custom Third Person Map
A custom third-person example map is included, with cinematic post-processing and lighting. This is built from the third-person example.
Overview Map
This map contains all of the unique skeletal meshes included in this pack.
支援服务
不和谐 – 需要帮助吗? 给我捎个口信!
电邮 – support@yarrawah.com
这项资产是与 Polydin工作室.
这些巨兽,测量在3.4米的高度被操纵和准备为您的游戏。 它们与UE4人体模型骨架完全兼容。 巨人包括多个胡子和头发变化,三个独特的服装,以及各种各样的配件和武器道具!
更新日志
v1.0-发布
特征
- 高品质AAA级英雄角色
- 数字人体管道-高品质屈光眼,细节映射皮肤分层次表面散射和粗糙度变化。
- 4k纹理
- 高细节的头发,包括自定义纹理的方向,根,深度等. 头发特性
- 静态和骨架网格附件
关卡和蓝图
BP_Character_Randomizer
班级 基于装备随机化器,具有基于种子的随机化,允许您随心所欲地重复使用首选项,或在运行时动态生成独特的巨人!
自定义第三人称地图
一个自定义的第三人称示例地图包括电影后处理和照明. 这是从第三人称示例构建的。
概览地图
此地图包含此包中包含的所有独特骨架网格体。
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