Character: 1 Master Blueprint and exemplary NPC Blueprints. Additional items can attached via sockets on individual SK items

Character Parts

~130 SK meshes: 55 Female + 75 Male

~ 100 PBR Textures: Albedo, normal, ORM (ambient Occlusion, Roughness, and Metallic) and tint masks

~60 Materials: Including 4 Master Materials for items and hairs

Textures: Mainly 2k textures

Maps: 1 Overview

Scaled to Epic UE 5 Skeleton:

Rigged: YES

Rigged to Epic UE5 Skeleton: Yes

Animated: No animation is included

Number of Characters: dived into dress types: Citizen, villager, court dress, bishop & nun, king/prince

Vertex counts of characters: 30–70k

Morph targets—programming BP part prepared :

The system is easily expandable to bring in your own creations if you’d like to change items dynamically – for your hero character

性格:1个大师蓝图和模范NPC蓝图。 额外的项目可以通过插座附加在个别SK项目

字符零件

~130SK目:55女+75男

~100PBR纹理:反照率、法线、ORM(环境光遮蔽、粗糙度和金属色)和色调遮罩

~60种材料: 包括4件物品和头发的主要材料

纹理:主要是2k纹理

地图:1概述

缩放到史诗UE5骨架:

被操纵的:是的

装配到史诗般的UE5骨架上:是的

动画:不包含动画

字符数:潜入服装类型:公民,村民,宫廷礼服,主教和修女,国王/王子

字符的顶点计数:30-70k

变形目标-编程BP部分准备 :

如果你想动态地改变你的英雄角色的物品,这个系统很容易扩展到你自己的作品中










The product is built for the UE5 Mannequin and is compatible with our product lineup with UE5 skeleton support.

The morphology supports as well Metahuman tal nrw proportions

Overview Video

NoAI Tag in use! This product is not allowed to be used to train your AI or machine learning!

New dresses are based on popular demand for our medieval fantasy setup. The product does work with Medieval NPC V1

The designs are based on the late medieval and early Renaissance periods ( but it’s not our aim to historically be 100% correct)

Base set for jester, king, bard, city villagers, and royal court:

  • Mix and match to create more variety for your Avatar or city NPC’s

  • Tint variations add additional level of Variation

  • Metahuman Talent NW support gives you access to tons of additional content for face and hair variations

  • works mostly with our existing modular setup based on UE5 Mannequin

  • cloth sim components are prepared for most dresses. You can deactivate the cloth to ensure safe performance for full NPC City

  • ~130 SK meshes: 55 Female + 75 Male

  • The core of the product is the chest and hat designs.

Medieval NPC V2 is compatible with our fantasy character products based on the Ue5 Meta tal nrw proportions.

One head per gender is included right now.

You can easily use your metahuman tal nrw head meshes from the Metahuman Creator app.

Our base body based on the UE5 Skeleton is included, but core of the product are the dresses.

Feel free to ask us any question in the questions category.

We would like to invite valid customers to our discord. You can send us a message for validation with your invoice ID.

Multiple SK item groups: hats, hairs, heads, and chests are ready to be assembled your own medieval Citizen

 

Each piece of equipment uses a master material and a mask texture, which allow you to tweak its visual appearance in detail. Each body part can be tweaked manually.

该产品是为UE5人体模型建造的,并与我们的产品阵容与UE5骨架支持兼容。

形态支持以及Metahuman tal nrw比例

概览短片

NoAI标签在使用中! 本产品不允许用于训练您的AI或机器学习!

新衣服是基于我们中世纪幻想设置的流行需求。 该产品确实适用于 中世纪NPC V1

这些设计基于中世纪晚期和文艺复兴早期(但我们的目标不是在历史上100%正确)

小丑、国王、吟游诗人、城市村民和皇家宫廷的基地:

  • 混合和匹配,为你的化身或城市NPC创造更多的多样性

  • 色调变化增加了额外的变化水平

  • Metahuman Talent nw支持为您提供大量的面部和头发变化的额外内容

  • 主要与我们现有的基于UE5人体模型的模块化设置一起工作

  • 布sim组件为大多数礼服准备。 您可以停用布,以确保完整的NPC城市的安全性能

  • ~130SK目:55女+75男

  • 产品的核心是胸部和帽子的设计.

中世纪NPC V2与我们基于Ue5Meta tal nrw比例的幻想角色产品兼容。

每个性别一个头现在包括在内。

您可以轻松地使用Metahuman Tal nrw头部网格从Metahuman Creator应用程序。

我们的基础身体基于UE5骨架包括在内,但核心的产品是礼服。

请随时在问题类别中向我们提出任何问题。

我们想邀请有效的客户加入我们的不和. 您可以用您的发票ID向我们发送验证信息。

多个SK项目组:帽子,头发,头部和胸部准备组装自己的中世纪公民

 

每件设备都使用主材料和蒙版纹理,允许您详细调整其视觉外观。 每个身体部位都可以手动调整。

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