Features:

  • Light detection
  • Smart
  • Fast
  • Easy

Code Modules:

  •  LXR, LXREditor

Number of Blueprints: 1 : Debug widget for Illuminance.

Number of C++ Classes: LXR : 55, LXREditor : 2

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Support : Discord

Documentation: Documentation

Example Project: Here (Unreal 5.2)

Pre-build projects: Showcase / Example

特征:

  • 光探测
  • 聪明人
  • 容易

代码模块:

  •  Lxr,LXREditor

蓝图数量:1:照明调试小部件.

C++类数:LXR:55,LXREditor:2

支持的开发平台:Windows

支持的目标构建平台:Windows

支援服务 : 不和谐

文件: 文件

示例项目: 这里 (虚幻5.2)

预建项目: 展览厅 / 例子:










| Discord | Documentation |

The Ultimate Lighting Detection and Perception Plugin for Unreal Engine

LXR is a powerful and highly optimized plugin designed to revolutionize lighting detection and perception within Unreal Engine 4 environments. With a comprehensive suite of features, LXR empowers developers to create immersive and dynamic gameplay experiences centered around lighting interaction and awareness.

With LXR, developers can unlock a new realm of possibilities for lighting interaction and perception in their Unreal Engine projects, pushing the boundaries of immersion and gameplay innovation.

Smart, Fast, and Easy to Use:

  • Smart Optimization: LXR dynamically optimizes performance based on real-time conditions, ensuring efficient resource allocation and maximizing CPU time where it’s needed most.

  • Blazingly Fast: With optimized multithreading, smart mode functionality, and Octree support, LXR delivers lightning-fast checks and responses, even in the most demanding scenarios.

  • User-friendly Design: LXR is designed with ease of use in mind, featuring intuitive components for detecting actors and light sources, streamlining the development process and empowering developers to focus on creating engaging gameplay experiences.

Key ComponentsDetection Component

  • Provides precise and efficient detection of actors’ visibility to light sources.

  • Accurately determines the degree of illumination and specific color received by each actor.

Silhouette Component

  • Offers advanced capabilities for detecting and responding to character silhouettes against light backgrounds.

  • Enhances stealth-based gameplay mechanics and AI behavior.

Sense Component

  • Enables actors to perceive and react to light sources within their environment.

  • Adds depth and immersion to gameplay interactions.

Memory Component

  • Enhances AI intelligence by enabling retention and recall of environmental element states, particularly lights.

  • AI entities can remember light statuses in specific locations, even after leaving and returning to the area.

Key FeaturesMulti-threaded Optimization

  • Leverages multi-threading techniques for lightning-fast performance.

  • Dynamically optimizes check intervals based on distance, maximizing efficiency without sacrificing accuracy.

Environmental Query System (EQS) Integration

  • Seamlessly integrates with Unreal Engine’s Environmental Query System (EQS).

  • Allows querying of environmental data such as illuminated intensity and color at any location within the game world.

Octree Support

  • Enables extremely fast queries for nearby light sources and other LXR actors.

  • Enhances performance and efficiency in large-scale environments.

Lumen Support

  • Seamlessly integrates with Lumen, Unreal Engine 5’s real-time global illumination system.

  • Enables detection of indirect light intensity and color.

Comprehensive Documentation

LXR comes with comprehensive documentation that explains plugin functionality, usage, and troubleshooting tips.

For more information head to LXR Documentation

| 不和谐 | 文件 |

虚幻引擎的终极光照检测和感知插件

LXR是一个功能强大且高度优化的插件,旨在彻底改变虚幻引擎4环境中的光照检测和感知。 凭借全面的功能套件,LXR使开发人员能够围绕照明交互和意识创建身临其境的动态游戏体验。

借助LXR,开发人员可以在其虚幻引擎项目中开启照明交互和感知的新领域,突破沉浸感和游戏玩法创新的界限。

智能、快速、易于使用:

  • 智能优化:LXR根据实时条件动态优化性能,确保高效的资源分配并在最需要的地方最大化CPU时间。

  • 极快:通过优化的多线程、智能模式功能和八叉树支持,LXR提供闪电般快速的检查和响应,即使在最苛刻的场景中也是如此。

  • 用户友好的设计:LXR的设计考虑到了易用性,具有用于检测actor和光源的直观组件,简化了开发过程,并使开发人员能够专注于创建引人入胜的游戏体验。

主要组件检测组件

  • 提供对演员对光源的可见性的精确和有效的检测。

  • 准确地确定每个演员接收的照明程度和特定颜色。

剪影组件

  • 提供在浅色背景下检测和响应角色轮廓的高级功能。

  • 增强基于隐身的游戏机制和AI行为。

Sense组件

  • 使演员能够感知和反应环境中的光源。

  • 为游戏交互增加深度和沉浸感。

内存组件

  • 通过保留和召回环境元素状态(特别是灯光)来增强AI智能。

  • AI实体可以记住特定位置的灯光状态,即使在离开和返回该区域后也是如此。

关键特性多线程优化

  • 利用多线程技术实现闪电般的快速性能。

  • 根据距离动态优化检查间隔,在不牺牲精度的情况下最大限度地提高效率。

环境查询系统(EQS)集成

  • 与虚幻引擎的环境查询系统(EQS)无缝集成。

  • 允许查询环境数据,如照明强度和颜色在游戏世界的任何位置。

八叉树支持

  • 可以非常快速地查询附近的光源和其他LXR actor。

  • 提高大规模环境中的性能和效率。

管腔支撑

  • 与虚幻引擎5的实时全局照明系统Lumen无缝集成。

  • 可检测间接光强度和颜色。

综合文件

LXR提供了全面的文档,解释插件的功能,使用和故障排除技巧。

如需更多资料,请浏览 LXR文档

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