Usage:
- Install plugin.
- Open ANY of your UE projects.
- Navigate to “Edit” – “Plugins” – “All” – “Installed” – “Editor” – “Editor UI Scale” , check “Enabled” check box and press “Restart Now” if asked.
- Navigate to “Editor Preferences…” – “General”- “UI Scale Settings” and adjust Editor UI Scale to your preference.
Features:
- change UE Editor’s UI Scale (Text size, etc.) through Editor Preferences
- works with both C++ and Blueprint-only projects and is the ONLY way to adjust Editor UI Scale in Blueprint projects, because required API is not exposed to blueprints!
Troubleshooting:
- If you have plugin installed, but don’t see it in Editor Preferences… – General – UI Scale Settings menu make sure the plugin is enabled in Plugins menu (“Edit” – “Plugins” – “All” – “Installed” – “Editor” – “Editor UI Scale” ).
Code Modules:
- EditorUIScale module (Type: EditorNoCommandlet)
Number of Blueprints: 0
Number of C++ Classes: 2
Network Replicated: (No)
Supported Development Platforms: (ALL)
Supported Target Build Platforms: (ALL)
Documentation:
- Website: https://www.gameplay1st.com/ue/
- Plugin Documentation: EditorUIScaleDoc.pdf
Example Project: This is an Editor’s plugin and works with ANY project. No specific example project required.
使用方法:
- 安装插件。
- 打开任何UE项目。
- 导航到”编辑”-“插件”-“全部”-“已安装”-“编辑器”-“编辑器UI缩放”,选中”已启用”复选框,如果询问,请按”立即重新启动”。
- 导航到”编辑器首选项。..”-“常规”-“UI缩放设置”并根据您的喜好调整编辑器UI缩放。
特征:
- 更改UE编辑器的UI比例(文本大小等)。)通过编辑器首选项
- 适用于c++和仅限蓝图的项目,并且是在蓝图项目中调整编辑器UI比例的唯一方法,因为所需的API不会暴露给蓝图!
故障排除:
- 如果您安装了插件,但在编辑器首选项中看不到它…–常规–UI缩放设置菜单确保插件在插件菜单中启用(”编辑”-“插件”-“全部”-“已安装”-“编辑器”-“编辑器UI缩放”)。
代码模块:
- EditorUIScale模块(类型:EditorNoCommandlet)
蓝图数目:0
C++类数:2
网络复制:(否)
支持的开发平台:(全部)
支持的目标构建平台:(全部)
文件:
示例项目:这是一个编辑器的插件,适用于任何项目。 不需要具体的示例项目。
This plugin allows you to scale UE4/UE5 Editor’s User Interface independent on OS DPI settings.
- Making text size smaller helps maximize your screen real estate usage and get bigger viewport while still seeing the same or even greater amount of text informations (number of Outliner rows, lines in Output Log, number of properties in Details tab, etc.).
- Making text bigger helps tune text readability to your liking and not depend on OS DPI settings.
!!! UPDATE V.2 – Versions of the plugin for UE 5.2+ now properly support switching to immersive mode ( F11 ).
该插件允许您独立于OS DPI设置缩放UE4/UE5编辑器的用户界面。
- 使文本大小变小有助于 最大化您的屏幕房地产使用率 并获得更大的视口,同时仍然看到相同甚至更多的文本信息(大纲视图行数,输出日志中的行数,详细信息选项卡中的属性数等)。).
- 使文本更大有助于 调整文本可读性 根据您的喜好,不依赖于OS DPI设置。
!!! 更新V.2-版本的插件为UE5.2+现在正确支持切换到身临其境模式(F11)。
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