Network Replicated: N/A
Supported Development Platforms: Any Platform
Supported Target Build Platforms: Any Platform (If you are interested in building for a platform not listed with official support please contact me)
Plugin Tutorial
Plugin Example Project
If you encounter bugs/issues on any platform, feel free to contact me.
网络复制:N/A
支持的开发平台:任何平台
支持的目标构建平台:任何平台(如果您有兴趣为未列出官方支持的平台构建,请 联系我)
插件 教程
插件 示例项目
如果您在任何平台上遇到错误/问题,请随时 联系我们 我
Dynamic Thumbnail Generator allows you to generate a thumbnail for any actor at runtime, using only one simple blueprint node.
NOTE: PLUGIN IS NOW FREE, READ MORE HERE
List of features:
- Generate the thumbnails at runtime, entirely from blueprint
- Captured in separate scene, no interference with main scene
- Supports custom background scenes
- Includes editor tool for generating thumbnails and saving as uassets or PNGs
- Thumbnail node overhaul
- Auto-framing rework
- Thumbnail Settings rework
- UE5 compilation support
[Update 2.1]
- New (and significantly improved) camera framing algorithm!
- Added some settings to better control the transform of the thumbnail actor.
- Set “Expose On Spawn” properties on the Generate Thumbnail node
- Custom background worlds
- Generate a thumbnail from within the editor by right-clicking on any actor (either in the content browser or in the level editor) and select Generate Thumbnail.
- Dynamic resolution, Texture Width, Texture Height, and Capture Alpha are now dynamically overridable
- New Node – SaveThumbnail (Save your thumbnail as a Texture2D asset)
- Dynamic resolution, Texture Width, Texture Height, and Capture Alpha are now dynamically overridable
动态缩略图生成器 允许您在运行时为任何actor生成缩略图,只使用一个简单的 蓝图节点。
注意:插件现在是FREE,阅读更多 这里
功能一览表:
- 完全从蓝图在运行时生成缩略图
- 在单独的场景中捕获,不干扰主场景
- 支持自定义背景场景
- 包含用于生成缩略图并保存为uasset或Png的编辑器工具
- 缩略图节点检修
- 自动装框返工
- 缩略图设置返工
- UE5编译支持
[更新2.1]
- 新的(和显着改进)相机取景算法!
- 添加了一些设置,以更好地控制缩略图actor的变换。
- 在生成缩略图节点上设置”Expose On Spawn”属性
- 自定义背景世界
- 通过右键单击任何actor(在内容浏览器或关卡编辑器中),从编辑器中生成缩略图,然后选择 生成缩略图。
- 动态分辨率, 纹理宽度、纹理高度和捕获Alpha 现在可以动态复盖
- 新节点 -SaveThumbnail(将缩略图保存为Texture2D资源)
- 动态分辨率, 纹理宽度、纹理高度和捕获Alpha 现在可以动态复盖
声明:本站所有资源都是由站长从网络上收集而来,如若本站内容侵犯了原著者的合法权益,可联系站长删除。
评论(0)