Features: Third person roll and dodge animations
Scaled to Epic skeleton: Yes
Rigged to Epic skeleton: Yes
Animated: Yes
Number of Animations: 18 root motion + 18 in-place
Animation types: Root Motion and In-Place
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: N/A
Important/Additional Notes: N/A
特点:第三人称滚动和闪避动画
缩放到史诗骨架:是的
装备史诗骨架:是的
动画:是的
动画数量:18根运动+18就地
动画类型:根运动和就地
支持的开发平台:Windows
支持的目标构建平台:Windows
文件:N/A
重要/附加说明:N/A




This is a set of 18 hand-crafted (not motion capture) third person dodge and roll animations.
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Uses the UE4 Mannequin rig
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Includes in-place and root motion variants of each animation
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Source FBX files are located in the SourceFiles folder
Animation List:
RollForward
RollLeft
RollRight
RollBackward
RollForwardLeft
RollForwardRight
RollBackwardLeft
RollBackwardRight
DodgeForward
DodgeLeft
DodgeRight
DodgeBackward
DodgeForwardLeft
DodgeForwardRight
DodgeBackwardLeft
DodgeBackwardRight
SpinDodgeLeft
SpinDodgeRight
这是一套18个手工制作的(不是动作捕捉)第三人称道奇和滚动动画。
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使用UE4人体模型钻机
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包括每个动画的就地和根运动变体
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源FBX文件位于SourceFiles文件夹中
动画列表:
前滚
滚轮,滚轮
滚轮,滚轮
滚球,滚球
滚轮,滚轮
滚转/滚转/滚转
滚装/滚装
滚装,滚装
鹿DodgeForward
道奇勒夫特
道奇,道奇
躲避球,躲避球
DodgeForwardLeft
DodgeForwardRight
躲避球,躲避球
躲避球,躲避球
[医]纺锤形
N.旋转,旋转

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