Features: (Please include a full, comprehensive list of the features of the product)

  •  16 Movement Animations (8 on ground. 8 flying)
  •  9 Death and Stagger Animations
  •   3 Attacks
  • 11 Getting Hit
  • Crying (Start, Loop, End)
  • Mummy (Start, Loop, End)
  • 3 Screams/Summons
  • 3 Idles with transitions

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Number of Animations: 55

Animation types (Root Motion/In-place): In place

Supported Development Platforms: Windows/Mac

Windows: (Yes)

Mac: (Yes)

特点:(请包括一个完整的,全面的产品功能列表)

  •  16运动动画(8在地面上。 8飞行)
  •  9死亡和错开动画
  •   3攻击
  • 11被击中
  • 哭泣(开始,循环,结束)
  • 妈咪(开始,循环,结束)
  • 3尖叫/传票
  • 3个带转换的空转

装备史诗骨架:(是的)

如果被装配到史诗骨架上,IK骨骼包括在内:(是的)

动画数量:55

动画类型(根运动/就地):就地

支持的开发平台:Windows/Mac

视窗:(是)

Mac:(是)










Initially used as a static boss fight character that stood still and summoned enemies until killed, The Ghost Entity morphed into it’s own full key-framed character animation set. We added 8 way movement not only for flight but also for ground travel as well as a plethora of hit animations for shaking off damage and a few attacks for when the player is close. A neutral pose into ghost mode is added in case you wanted to turn a regular NPC or the player into The Ghost Entity.

Preview – https://youtu.be/IfKT3-VnVbg

最初用作静止不动并召唤敌人直到被杀死的静态boss战斗角色,幽灵实体演变成它自己的完整关键框架角色动画集。 我们添加了8路运动,不仅用于飞行,也用于地面旅行,以及大量的打击动画,用于消除伤害和一些攻击时,玩家靠近。 一个中立姿势进入幽灵模式是添加的情况下,你想把一个普通的NPC或玩家变成幽灵实体。

预览 – https://youtu.be/IfKT3-VnVbg

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