Features: (Please include a full, comprehensive list of the features of the product)
- 16 Movement Animations (8 on ground. 8 flying)
- 9 Death and Stagger Animations
- 3 Attacks
- 11 Getting Hit
- Crying (Start, Loop, End)
- Mummy (Start, Loop, End)
- 3 Screams/Summons
- 3 Idles with transitions
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Number of Animations: 55
Animation types (Root Motion/In-place): In place
Supported Development Platforms: Windows/Mac
Windows: (Yes)
Mac: (Yes)
特点:(请包括一个完整的,全面的产品功能列表)
- 16运动动画(8在地面上。 8飞行)
- 9死亡和错开动画
- 3攻击
- 11被击中
- 哭泣(开始,循环,结束)
- 妈咪(开始,循环,结束)
- 3尖叫/传票
- 3个带转换的空转
装备史诗骨架:(是的)
如果被装配到史诗骨架上,IK骨骼包括在内:(是的)
动画数量:55
动画类型(根运动/就地):就地
支持的开发平台:Windows/Mac
视窗:(是)
Mac:(是)
Initially used as a static boss fight character that stood still and summoned enemies until killed, The Ghost Entity morphed into it’s own full key-framed character animation set. We added 8 way movement not only for flight but also for ground travel as well as a plethora of hit animations for shaking off damage and a few attacks for when the player is close. A neutral pose into ghost mode is added in case you wanted to turn a regular NPC or the player into The Ghost Entity.
Preview – https://youtu.be/IfKT3-VnVbg
最初用作静止不动并召唤敌人直到被杀死的静态boss战斗角色,幽灵实体演变成它自己的完整关键框架角色动画集。 我们添加了8路运动,不仅用于飞行,也用于地面旅行,以及大量的打击动画,用于消除伤害和一些攻击时,玩家靠近。 一个中立姿势进入幽灵模式是添加的情况下,你想把一个普通的NPC或玩家变成幽灵实体。
预览 – https://youtu.be/IfKT3-VnVbg
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