Features:

  •  Automatically finds all Materials and compiles
  •  Automatically finds all Niagara Systems and compiles
  •  Loading screen that shows compilation progress

Code Modules:

  •  ShaderCompilationScreen(Runtime)

Number of Blueprints: 3

Number of C++ Classes: 2

Supported Development Platforms: Currently tested with Windows

Supported Target Build Platforms: Currently tested with Windows

Documentation: Youtube playlist

Important/Additional Notes:

特征:

  •  自动查找所有材料和编译
  •  自动查找所有Niagara系统和编译
  •  显示编译进度的加载屏幕

代码模块:

  •  ShaderCompilationScreen(运行时)

蓝图数目:3

C++类数:2

支持的开发平台:目前已通过Windows测试

支持的目标构建平台:目前已通过Windows测试

文件: Youtube播放列表

重要/附加注意事项:


Many people face problem of stutters caused by one time shaders and niagara emitters compilation. It might cause bad first impression about a game. This plugin will resolve this issue in 4 easy steps.

You can easily see the difference by clearing shader cache before starting it using "-clearPSODriverCache"

Marketplace allows only latest 3 engine version to be uploaded. If you need 4.26 and 4.27 versions you can send me email with proof of purchase.

Discord support server

许多人面临着由一次性着色器和niagara发射器编译引起的结巴问题。 这可能会给游戏留下不好的第一印象。 此插件将在 4个简单步骤.

您可以通过在使用”-clearPSODriverCache”启动之前清除着色器缓存来轻松查看差异

市场只允许上传最新的3引擎版本. 如果你需要4.26和4.27版本,你可以给我发电子邮件和购买证明.

Discord支持服务器

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