Features:
- Provides Editor Utility Widget capable of finding and highlighting actors on the level with given collision profile preset, collision object type, class type or name
- Supplies ability to easily toggle found actors' visibility in order to quickly spot collision bugs
- Provides methods to change collision preset of previously found on the level actors
Number of C++ Classes: 1
Number of Blueprint Classes: 2
Supported Development Platforms: [Windows 64-bit]
Code Modules: [CollisionPresetFilterPlugin(Editor)]
特征:
- 提供编辑器实用工具小部件,能够使用给定的碰撞配置文件预设、碰撞对象类型、类类型或名称在关卡中查找和突出显示actor
- 提供轻松切换已找到actor的可见性的功能,以便快速发现碰撞bug
- 提供更改先前在关卡actor上找到的碰撞预设的方法
C++类数:1
蓝图类数:2
支持的开发平台:[Windows64位]
代码模块:[CollisionPresetFilterPlugin(编辑器)]
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The main functionality of the plugin is to provide easy to use in editor tool to check collision issues connected with wrong collision preset setup inside the actors placed on the level. Entire plugin’s functionality was implemented as an Editor Utility Widget. EUW comes with a set of functions capable of searching for specified actors, collision setups or simply filtering out suspicious actors by toggling their visibility to conveniently show incorrect setups. The last set of methods supplied by EUW can be used for changing wrong collision settings for previously found actors.
🎬 概览短片
🎓 文件
该插件的主要功能是提供易于使用的编辑器工具来检查与放置在关卡中的actor内部的错误碰撞预设设置相关的碰撞问题。 整个插件的功能是作为一个编辑器工具小部件实现的. EUW带有一组功能,能够搜索指定的actor,碰撞设置或通过切换其可见性来方便地显示不正确的设置来简单地过滤掉可疑的actor。 EUW提供的最后一组方法可用于更改先前找到的actor的错误碰撞设置。
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