Supported features:

  • Support for parallel missions being active at the same time
  • Multiple quest endings depending on choices
  • Multiplayer and replication
  • Scripted actions can be trigger at any moment (state) – on active, on complete
  • Robust widget systems to present VIEW – five different ways of communication
  • Demo levels with predefined missions
  • Character, obstacles, collectables, mission library and much more

Features:

  • Two types of new assets (Mission, Scripted Action)
  • Five widget systems (Mission Prompt, Missions Log, Objective Prompt, Objective List, Log)
  • Two example levels with easy to follow scripted missions
  • Character setup
  • 12 textures
  • 12 materials
  • Additional world objects

Code Modules:

  •  MissionObjectives (Runtime) – Contains Model (data which are serialized), mission, manager, scripted action logic
  •  MissionObjectivesEditor (Editor) – module responsible for editor node extension and asset definition

Number of Blueprints: 24

Number of C++ Classes: 26 – 7 (runtime) / 19 (editor)

Multiplayer support: Yes

Supported Platforms: Win32, Win64

Documentation: https://docs.google.com/document/d/13NqGlXpkIR72v6j5j0qwcsMWC5y4JLW6hOH7hsyBxOY

支持的功能:

  • 支持并行特派团在同一时间处于活动状态
  • 多个任务结局取决于选择
  • 多人和复制
  • 脚本化操作可以在任何时刻(状态)触发-在活动时,在完成时
  • 强大的小部件系统呈现视图-五种不同的通信方式
  • 具有预定义任务的演示级别
  • 角色、障碍、收藏品、任务图书馆等等

特征:

  • 两种类型的新资产(任务,脚本行动)
  • 五个小部件系统(任务提示,任务日志,目标提示,目标列表,日志)
  • 两个易于遵循脚本任务的示例级别
  • 角色设置
  • 12纹理
  • 12材料
  • 其他世界对象

代码模块:

  •  MissionObjectives(运行时)-包含模型(序列化的数据),任务,管理器,脚本操作逻辑
  •  MissionObjectivesEditor(Editor)-负责编辑器节点扩展和资源定义的模块

蓝图数目:24

C++类数:26-7(运行时)/19(编辑器)

多人游戏支持:是的

支持平台:Win32、Win64

文件: https://docs.google.com/document/d/13NqGlXpkIR72v6j5j0qwcsMWC5y4JLW6hOH7hsyBxOY










Preview Video

Integration Video

Documentation

Support thread

Example project 5.0

Example project 4.27

Example project 4.26

Mission & Objectives plugin is a great Editor extension which provides easy way to design Missions, quests, objectives and events. It comes with many examples and demo maps. It support side quests, multiplayer (replication server-client) and savegames for all players! Every mission gives flexibility to trigger additional conditions at any time. There are no worries of adding extra reward to player when special objective is completed, spawning particles when mission is activated, showing additional messages on Mission start / end.

It’s robust system of delegates connected to widgets. Five of different approaches shows how useful it can be in any time.

  • start / complete notification
  • narration widget to show story line and dialogues
  • objectives list showed on the edge of the screen
  • LOG where mission history can be checked, Ongoing, Succeeded, Failed and all details
  • single objective prompt to show whenever we did something right

Even if plugin is mostly implemented in code it exposes everything to blueprints which makes setting up missions like a child play.

预览视频

集成视频

文件

支持线程

示例项目5.0

示例项目4.27

示例项目4.26

任务和目标插件是一个伟大的编辑器扩展,它提供了简单的方法来设计任务,任务,目标和事件。 它配备了许多例子和演示地图。 它支持所有玩家的支线任务,多人游戏(复制服务器-客户端)和savegames! 每个任务都提供了灵活性,可以随时触发额外的条件。 当特殊目标完成后,玩家无需担心额外的奖励,当任务被激活时产生粒子,在任务开始/结束时显示额外的信息。

它是连接到小部件的强大的委托系统。 五种不同的方法表明它在任何时候都是多么有用。

  • 开始/完成通知
  • 旁白小部件显示故事线和对话
  • 目标列表显示在屏幕边缘
  • 记录任务历史可以检查的地方,正在进行,成功,失败和所有细节
  • 只要我们做了正确的事情,就能显示出单一的客观提示

即使插件主要是在代码中实现的,它也会将所有内容暴露给蓝图,这使得设置任务就像儿童游戏一样。

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