Features:
- Loading screen system featuring numerous diverse options.
- Sound pack provided as an example.
- Widget blueprint pack offered for demonstration.
- Two example maps (StartMap, MainMap) fully set up, considering level transitions and more.
Code Modules:
- GmRapidLoadingScreen(Runtime)
- GmRapidStartupLoadingScreen(ClientOnly)
Number of Sounds : 4
Number of Blueprints: 3
Number of C++ Classes: 5
Network Replicated: (No, Not required)
Supported Platforms: (Windows) It has not been tested on platforms other than Windows, but is expected to work smoothly.
特征:
- 加载屏幕系统具有许多不同的选项.
- 作为示例提供的声音包。
- 小部件蓝图包提供演示.
- 两个示例地图(StartMap,MainMap)完全设置,考虑级别转换等。
代码模块:
- GmRapidLoadingScreen(运行时)
- GmRapidStartupLoadingScreen(客户端)
声音数量:4
蓝图数目:3
C++类数:5
网络复制:(不,不需要)
支持的平台:(Windows)它尚未在Windows以外的平台上进行测试,但预计可以顺利运行。
Why Choose the ‘Gm’ Series?(This is important to buyers.)
A highly optimized and modular advanced loading screen system for universal use.
🎮DISCORD INTEGRATED SUPPORT CHANNEL🎮
🎁Another list of assets from the developer
These assets are included fully configured in the ‘Gm Universal UI Framework‘.
This plugin is not just a tool but an investment in your project’s future.
The ultimate goal of this asset is to evolve into a top-quality all-in-one asset in the loading screen category,
enabling the creation and adjustment of all aspects related to loading screens with just this single asset.
The goal of this asset is to NEVER, EVER degrade game performance.
Based on the feedback that many users are looking for an asynchronous loading screen system,
we have updated version 1.0.4 to ensure that the loading screen does not freeze or disappear when using the ‘OpenLevel’ node.
The loading screen no longer relies on level streaming.
Documentation (1.0.0 Release Note)
Documentation (1.0.1 Update Note)
Documentation (1.0.2 Update Note)
Documentation (1.0.4 Update Note)
Documentation (1.0.5 Update Note, Latest)
Includes Widget Templates & Demo Level:
Start immediately with ready-to-use widget templates and a demo level.
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Our approach is to elevate the asset’s quality with each update, which will slightly raise its price over time. Early adopters are thus assured of gaining increasing value from their initial investment, highlighting the compounding benefits of purchasing early.
Our ultimate goal is to foster a dynamic relationship with our purchasers through open communication and feedback.
By doing so, we aim to significantly improve the asset’s quality, thereby offering greater rewards to our early supporters and driving the asset’s development forward.
This direction is aimed at supporting mutual growth and enhancing the value of our asset together.
Join this thriving community now to secure your exclusive advantages as an early adopter.
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Please note that this code plugin is continuously evolving with regular refinements and feature additions.
As we enhance and expand its capabilities, there may be periodic adjustments to the pricing to reflect the added value and functionalities.
Your ongoing support is greatly appreciated as we strive to deliver an even more robust and feature-rich experience.
Your feedback, suggestions, and update requests are highly valued.
Feel free to reach out via Discord for any questions or requests regarding the plugin.
Your satisfaction is our priority!
This plugin includes some basic content assets from ‘Epic Games’.
For version support and inquiries, contact us at dbthdus0723@gmail.com.
为什么选择”Gm”系列?(这对买家很重要。)
一个高度优化和模块化的高级装载屏幕系统的普遍使用.
这些资产包括在’通用UI框架‘.
这个插件不仅仅是一个工具,而是对项目未来的投资。
该资产的最终目标是在加载屏幕类别中演变为最高质量的一体化资产,
仅使用此单一资源即可创建和调整与加载屏幕相关的所有方面。
该资产的目标是 永远,永远 降低游戏性能。
基于许多用户正在寻找异步加载屏幕系统的反馈,
我们已经更新了1.0.4版本,以确保在使用’OpenLevel’节点时加载屏幕不会冻结或消失。
加载屏幕不再依赖关卡流。
文件 (1.0.0发行说明)
文件 (1.0.1更新说明)
文件 (1.0.2更新说明)
文件 (1.0.4更新说明)
文件 (1.0.5更新说明,最新)
包括小部件模板和演示级别:
立即开始使用现成的小部件模板和演示级别。
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我们的方法是在每次更新时提高资产的质量,这将随着时间的推移略微提高其价格。 因此,早期采用者可以从最初的投资中获得越来越多的价值,这突出了早期购买的复合效益。
我们的最终目标是通过开放的沟通和反馈与我们的购买者建立一个充满活力的关系。
通过这样做,我们的目标是显着提高资产的质量,从而为我们的早期支持者提供更大的回报,并推动资产的发展。
这个方向的目的是支持共同增长和提高我们的资产价值。
现在就加入这个蓬勃发展的社区,以确保您作为早期采用者的独家优势。
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请注意,此代码插件不断发展,定期改进和功能添加。
随着我们增强和扩展其能力,可能会定期调整定价以反映附加值和功能。
非常感谢您的持续支持,因为我们努力提供一个更强大和功能丰富的经验。
您的反馈、建议和更新请求受到高度重视。
随时通过Discord联系有关插件的任何问题或请求。
您的满意是我们的优先考虑!
这个插件包括一些来自”史诗游戏”的基本内容资产。
有关版本支持和查询,请与我们联络dbthdus0723@gmail.com…
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