- Features:
- Automatically arrange graph nodes, including Blueprint, Material, BehaviorTree, and SoundCue nodes.
Code Modules: Graph Formatter (Editor)
Number of Blueprints: 0
Number of C++ Classes: 8
Network Replicated: No
Supported Development Platforms: Win64, Win32, Mac, Linux
Supported Target Build Platforms: None
Documentation: Not provided
Example Project: Not provided
Important/Additional Notes:
- Zoom in function of GraphEditor will change the size of nodes, this will make some nodes “go out” of the comment node. Be careful of this problem when format the graph.
- In order not to conflict with AutoSizeCommentNode, please do not use Alt as a shortcut key.
- 特征:
- 自动排列图形节点,包括Blueprint、Material、BehaviorTree和SoundCue节点。
代码模块:图形格式化程序(编辑器)
蓝图数目: 0
C++类数: 8
网络复制:没有
支持的开发平台:Win64,Win32,Mac,Linux
支持的目标构建平台:无
文件:不提供
示例项目:不提供
重要/附加注意事项:
- GraphEditor的放大功能将改变节点的大小,这将使一些节点”走出”注释节点。 格式化图形时要小心这个问题。
- 为了不与 AutoSizeCommentNode,请不要使用Alt作为快捷键。
This plugin offers you the possibility to arrange graph nodes automatically.
To use it, select nodes you want to arrange, or just deselect all nodes and press “Format Graph”(SHIFT+F) button on the toolbar.
GraphFormatter is open source, you can find the source code on GitHub.
It takes a lot of time to develop, please consider purchasing a copy from the Marketplace to support my development.
If you have any ideas or suggestions, you can open a new Issue on GitHub.
Newly update
- Added strategy for single node selection, format and automatic select all linked nodes.
- Added PCGGraph MetaSoundPath and InterchangeBlueprintPipelineBase as default supported
- Added a restriction on the maximum number of nodes per layer. When this limit is exceeded, the excess nodes will be moved to the next layer, ensuring that a layer does not become too wide.
Usage
- Enable it in more editors
- Parameter grouping
- Enable by default for all project
- The useful Place Block command
- You can find more details in the Wiki.
这个插件为您提供了自动排列图形节点的可能性。
要使用它,请选择要排列的节点,或者只需取消选择所有节点,然后按工具栏上的”格式化图形”(SHIFT+F)按钮。
GraphFormatter是开源的,你可以在上面找到源代码 GitHub.
开发需要花费大量时间,请考虑从Marketplace购买副本以支持我的开发。
如果您有任何想法或建议,您可以打开一个 新一期 在GitHub上。
最新更新
- 增加了单节点选择,格式化和自动选择所有链接节点的策略。
- 添加PCGGraph MetaSoundPath和InterchangeBlueprintPipelineBase作为默认支持
- 增加了对每层节点的最大数量的限制。 当超过此限制时,多余的节点将移动到下一层,确保层不会变得太宽。
使用方法
- 在更多编辑器中启用它
- 参数分组
- 默认情况下为所有项目启用
- 有用的地方块命令
- 你可在 维基.
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