Features:
- Multiple meshes – you can set multiple different meshes that will automatically align on the spline. The meshes are aligned using their bounds, not the pivot, which means that if you have a mesh, that has some bad pivot, the tool will still align it in a smart way!
- First and Last meshes – you can set up special meshes at the beginning or end of the spline, which allows you to control exactly how your fences or walls begin or end.
- Mesh randomizing – with multiple meshes selected, you can make them appear randomly so that your fences, walls, or even towns are extremely simple to randomize to make them look more natural.
- Ground alignment – the tool allows aligning meshes to the ground using their bounds, which is much more accurate and good-looking than using pivot casting. Also, the ground alignment can be applied to each mesh individually.
- Asynchronous calculations – calculations are by default performed on a separate thread, which allows creating very, very long splines with thousands of meshes without freezing your computer, which improves the level design speed and makes it more comfortable.
Code Modules:
- SimpleInstancedSplineMesh
Number of Blueprints: 1
Number of C++ Classes: 6
Network Replicated: No
Supported Development Platforms: Windows 64
Supported Target Build Platforms: Windows 64
Documentation: DOCUMENTATION
Important/Additional Notes: Currently ground alignment work for Landscape only, but it’s a work in progress, and we are planning on adding support alignment to other surfaces too.
特征:
- 多个网格 -您可以设置多个不同的网格,这些网格将在样条线上自动对齐。 网格是使用它们的边界而不是枢轴来对齐的,这意味着如果你有一个网格,它有一些不好的枢轴,工具仍然会以一种聪明的方式对齐它!
- 第一个和最后一个网格 -您可以在样条曲线的开始或结束处设置特殊网格,这样您就可以精确控制围栏或墙壁的开始或结束方式。
- 网格随机化 -选择多个网格,您可以使它们随机出现,以便您的围栏,墙壁甚至城镇非常简单地随机化,使它们看起来更自然。
- 地面对准 -该工具允许使用边界将网格与地面对齐,这比使用枢轴铸造更准确,更美观。 此外,地面对齐可以单独应用于每个网格。
- 异步计算 -默认情况下,计算是在一个单独的线程上执行的,这允许创建具有数千个网格的非常非常长的样条,而不会冻结您的计算机,这提高了关卡设计速度并使
代码模块:
- N.简单的,简单的
蓝图数目:1
C++类数:6
网络复制:没有
支持的开发平台:Windows64
支持的目标构建平台:Windows64
文件: 文件
重要/附加说明:目前地面对齐工作只为景观,但这是一个正在进行的工作,我们也计划增加支持对齐到其他表面。
I would like to introduce you to the Simple Instanced Spline Mesh plugin.
The plugin provides a simple, lightweight, and robust tool for building Hierarchical Instanced of Static Meshes using splines.
It was built with level design in mind, to make designers' life easier, and iterations faster.
It offers a variety of tools related to meshes placed using spline.
HOW TO INSTALL UE PLUGIN(For Newbies)
I am happy to see what you've made with this. If you encounter any errors or crashes, feel free to contact me, I will do what I can to make it work as well as possible.
我想向您介绍简单的实例化样条网格插件。
该插件提供了一个简单、轻量级和健壮的工具,用于使用样条构建静态网格体的分层实例化。
它的构建考虑了关卡设计,使设计师的生活更轻松,迭代更快。
它提供了各种与使用样条放置的网格相关的工具。
如何安装UE插件(适用于新手)
我很高兴看到你用这个做了什么。 如果您遇到任何错误或崩溃,请随时与我联系,我会尽我所能使它尽可能好地工作。
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