Features:
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Recording nodes (Start, Pause, Resume and Finish Capture)
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Status nodes (Is Recording, Is Paused and Is Exporting)
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Events (On Export Finish, Event Dispatcher On Export Finished)
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Recording Settings (Filename, OutputDirectory, Framerate, Compression, Sound Submix)
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Record Camera View In Game
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Record Cameras in 360º
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Render a 360º sequence with Movie Render Queue
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Output Formats (MP4, AVI and WEBM)
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Prepare MSC for packing button (Automatically configures project so that MSC Screen Recorder works in a Build.)
Code Modules:
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MSC_Record (Runtime)
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MSC_Record_Editor (Editor)
Number of Blueprints: 3
Number of C++ Classes: 7
Network Replicated: N/A
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Additional Notes:
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Only Camera Recorder and Viewport Recorders support shipping package, Screen Recorder works only in development package.
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Make sure you download Merger (prompted on first launch) otherwise the plugin will not work properly.
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Before packaging, make sure you go to File and press Prepare to Package so that everything works correctly.
特征:
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记录节点(开始、暂停、恢复和完成捕获)
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状态节点(正在录制、暂停和正在导出)
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事件(导出完成后,导出完成后的事件调度器)
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录音设置(文件名、输出目录、帧速率、压缩、声音子混合)
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在游戏中记录相机视图
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在360º内记录相机
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使用电影渲染队列渲染360º序列
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输出格式(MP4、AVI和WEBM)
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准备MSC打包按钮(自动配置项目,以便MSC屏幕记录器在构建中工作。)
代码模块:
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MSC_Record(运行时)
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MSC_Record_Editor(编辑器)
蓝图数目:3
C++类数:7
网络复制:N/A
支持的开发平台:Windows
支持的目标构建平台:Windows
其他注意事项:
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只有相机录像机和视口录像机支持运输包,屏幕录像机只在开发包中工作.
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确保您下载合并(在第一次启动时提示),否则插件将无法正常工作。
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在打包之前,请确保您转到文件并按准备打包,以便一切正常。
This plugin allows you to capture videos of the screen (unreal engine application), from cameras during the game with different points of view from the player, record the vision in virtual reality, and even render videos in 360º. and with all nodes available in blueprint.
这个插件可以让你捕捉屏幕的视频(虚幻引擎应用程序),从相机在游戏过程中与玩家不同的观点,记录在虚拟现实中的视觉,甚至渲染视频在360º。 并与蓝图中可用的所有节点。
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