Modules:

• HorizonUI (Runtime)

Intended Platform: All Platforms

Platform Tested: Windows, Android

Documentation and Demo Included: https://github.com/dorgonman/HorizonUIPluginDemo (Follow install note in github, you will be able to download editor build from nuget, so you don’t need to pay for trying this plugin.)

Screenshot Automation Test Result

模块:

*HorizonUI(运行时)

预期平台:所有平台

平台测试:Windows,Android

包括文档和演示: https://github.com/dorgonman/HorizonUIPluginDemo (按照github中的install note,您将能够从nuget下载editor build,因此您无需为尝试此插件付费。)

截图自动化测试结果










Tutorial and Demo: https://www.youtube.com/playlist?list=PL8t82QeLBw4WEXHCnMk8hL2sGtgQ0ZK_H

Discord Support Channel

The goal of this plugin is to help you create and manage rich user interfaces and dialogue systems for your games.

This plugin supports various widgets that can enhance your UI design and functionality, such as flipbook widget, dialogue text block, multi-toggle button, radio button, tile view and more. You can also use rich text features to control text color, shadow, font, size, padding, and alignment for each text block. You can also add images, animations, sounds, and hyperlinks to your text.

This plugin provides easy callbacks for you to implement your own game logic and feedback for each interaction. You can also use different styles and decorators to customize your UI elements and dialogue segments. If you want to add some stylish and interactive elements to your game or project, Horizon UI plugin is a great choice.

This plugin contains various widgets that can enhance your UI design and functionality, such as:

  • HorizonFlipbookWidget: This widget allows you to use PaperFlipbook directly in UMG, creating smooth animations from sprite sheets. (Note: this widget currently only supports sprite sheets with uniform sizes.)
  • HorizonDialogueMsgTextBlock: This widget combines rich text and typewriter text effects in one. You can customize the text color, shadow color, font, font size, and padding for each text block. You can also add images, animations, sounds, and hyperlinks to your text. You can control the dialogue speed and whether it will repeat after finishing.
  • HorizonRadioButtonUserWidget and HorizonRadioButton: These widgets enable the user to select only one option from a predefined list. You can customize the appearance and behavior of the radio buttons to suit your needs.
  • HorizonTileView: This widget is an extension of TileView that helps you set up related functions more easily. The main feature of this widget is that it creates input reroutes for mouse, keyboard, and gamepad, which support item hovered, item unhovered, item pressed, item released and item click events in a more unified way.

***Monthly Unreal Engine Sponsored Content product for September 2020***

Check out horizon-studios' other products here.

教程和演示: https://www.youtube.com/playlist?list=PL8t82QeLBw4WEXHCnMk8hL2sGtgQ0ZK_H

不和谐支持渠道

这个插件的目标是帮助您创建和管理丰富的用户界面和对话系统为您的游戏。

该插件支持各种小部件,可以增强您的UI设计和功能,如flipbook小部件,对话文本块,多切换按钮,单选按钮,磁贴视图等。 您还可以使用富文本功能来控制每个文本块的文本颜色、阴影、字体、大小、填充和对齐方式。 您还可以将图像,动画,声音和超链接添加到文本中。

这个插件为您提供了简单的回调,以实现您自己的游戏逻辑和每个交互的反馈。 您还可以使用不同的样式和装饰器来自定义UI元素和对话段。 如果您想为您的游戏或项目添加一些时尚和互动的元素,Horizon UI插件是一个很好的选择。

此插件包含各种小部件,可以增强您的UI设计和功能,例如:

  • N.HorizonFlipbookWidget:此小部件允许您直接在UMG中使用PaperFlipbook,从sprite工作表创建流畅的动画。 (注意:这个小部件目前只支持统一大小的精灵表。)
  • N.横断面,横断面:这个小部件结合了富文本和打字机文本效果在一个。 您可以自定义每个文本块的文本颜色,阴影颜色,字体,字体大小和填充。 您还可以将图像,动画,声音和超链接添加到文本中。 您可以控制对话速度以及完成后是否会重复。
  • HorizonRadioButtonUserWidget的 和HorizonRadioButton:这些小部件使用户只能从预定义列表中选择一个选项。 您可以自定义单选按钮的外观和行为以满足您的需求。
  • N.地平线视野:此小部件是TileView的扩展,可帮助您更轻松地设置相关功能。 这个小部件的主要特点是它为鼠标,键盘和游戏手柄创建输入重新路由,以更统一的方式支持项目悬停,项目取消悬停,项目按下,项目释放和项目点击事件。

***2020年9月虚幻引擎每月赞助内容产品***

查看horizon-studios的其他产品 这里.

声明:本站所有资源都是由站长从网络上收集而来,如若本站内容侵犯了原著者的合法权益,可联系站长删除。