Features:
- Add cables easily with Spline Points
- Blueprint Support
- Advanced Light Pack Integration
- Modular light bulb for creating various light bulbs
- Decorate cables with different meshes
- Easily override materials
- Meshes are grouped via hierarchical instanced static meshes.
- Attach Movable Lights
- Simulated Hanging Lights
- Damping option for cables and lights
- Directional Wind Simulation
- Pause Simulation for best performance and Static Lights
- Optimization options for the simulation
- Simple Collision (One way only)
- Connect different string lights together
- Thoroughly tested on Win64
Code Modules:
- StringLightPluginModule (Runtime)
- StringLightPluginEditorModule (Editor)
Number of Blueprints: 2 (+7 Miscellaneous)
Number of C++ Classes: 20 Classes, 40 Structs, 3 Enums
Network Replicated: No
Supported Development Platforms: Win/Linux/Mac
Supported Target Build Platforms: Win/Linux/Mac
Additional Notes: This plugin does not use CableComponent
特征:
- 使用样条点轻松添加电缆
- 蓝图支持
- 先进的轻型包装集成
- 用于制造各种灯泡的模块化灯泡
- 用不同的网格装饰电缆
- 轻松复盖材料
- 网格通过分层实例化静态网格进行分组。
- 附加可移动灯
- 模拟悬挂灯
- 电缆和灯的阻尼选项
- 定向风模拟
- 暂停模拟以获得最佳性能和静态灯光
- 仿真的优化选项
- 简单碰撞(只有一种方式)
- 将不同的串灯连接在一起
- 在Win64上彻底测试
代码模块:
- StringLightPluginModule(运行时)
- StringLightPluginEditorModule(编辑器)
蓝图数量:2(+7杂项)
C++类数:20个类,40个结构体,3个枚举
网络复制:没有
支持的开发平台:Win/Linux/Mac
支持的目标构建平台:Win/Linux/Mac
附加说明:此插件不使用CableComponent
Add special cables to your scene, decorate them with various hanging lights, add dynamic lights and customize many properties. meshes are grouped via hierarchical instanced static meshes. This plugin Includes a Modular Light Bulb blueprint for creating various light bulbs and can be easily extended from data tables.
Showcase Map 4.26+ (Plugin is Required)
Integration with Advanced Light Pack
New
- Group Instanced Meshes of different String Lights for higher performance.
- Create Static Mesh(es) from String Lights with different merge options.
- Specify Lights to add to strings by Index.
- Distance Based Optimization.
- Improved Directional Wind.
- Segment Collision for String Lights.
- Support Per Particle Force.
- Better Debug View for String Lights.
- More Blueprint nodes.
- More Features, Improvements and Optimizations.
Fixed
- Transform of Attached Light Bulbs
- Socket Transforms of String Light Components.
- Shadow Casting of String Light Components.
- Calculated Bounds of String Light Components.
- Line Trace on Light Bulbs.
- Shadow casting option on sections of static mesh assets.
- Other minor issues.
为您的场景添加特殊电缆,用各种悬挂灯装饰它们,添加动态灯并自定义许多属性。 网格通过分层实例化静态网格进行分组。 该插件包括用于创建各种灯泡的模块化灯泡蓝图,可以从数据表轻松扩展。
展示地图4.26+ (需要插件)
与 高级轻型包装
新的
- 对不同灯串的实例化网格进行分组,以获得更高的性能。
- 使用不同的合并选项从字符串光源创建静态网格体。
- 指定要按索引添加到字符串的灯光。
- 基于距离的优化。
- 改进的定向风。
- 串灯的分段碰撞。
- 每个粒子力的支持.
- 更好的字符串灯调试视图。
- 更多蓝图节点。
- 更多功能,改进和优化。
固定
- 附加灯泡的改造
- 串灯组件的套接字变换。
- 串光组件的阴影投射。
- 串光分量的计算边界。
- 灯泡上的线迹.
- 静态网格体资源部分上的阴影投射选项。
- 其他小问题。
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