Features:
- Spline Meshes with point scaling.
- Spline Decals.
- Spline Blueprints(This allows you to use anything in the engine or blueprints).
- Spline Lights.
- Spline Particles(Niagara).
- Spline Sounds.
- Spline Static Meshes.
- Spline Instanced Static Meshes.
- Lots of performance scaling options such as distance culling, spawn amounts on spline, and more.
- Very easy to use, just drag it in your level and set the spline type + values and the spline will do the rest. See documentation for what each value does.
- Supports snapping to the ground and free space splines.
- Extremely performant.
Code Modules:
- Niagara(Runtime)
- UltimateSplineSystem(Runtime)
Number of Blueprints: 2(1 is for demo content)
Number of C++ Classes: 2
Network Replicated: Yes
Supported Development Platforms: Windows, Mac, Linux
Supported Target Build Platforms: Windows, Mac, Linux, iOS, Android
Documentation: Written Documentation
Important/Additional Notes:
特征:
- 样条网格与点缩放。
- 样条贴花。
- 样条蓝图(这允许您使用引擎或蓝图中的任何内容)。
- 样条灯。
- 样条粒子(Niagara)。
- 样条声音。
- 样条静态网格。
- 样条实例化静态网格体。
- 许多性能缩放选项,如距离剔除、样条曲线上的生成量等。
- 非常容易使用,只需拖动它在你的水平和设置样条类型+值和样条将完成其余的。 有关每个值的作用,请参阅文档。
- 支持紧贴地面和自由空间样条。
- 性能极佳。
代码模块:
- 尼亚加拉(运行时)
- UltimateSplineSystem(运行时)
蓝图数量:2(1用于演示内容)
C++类数:2
网络复制:是
支持的开发平台:Windows、Mac、Linux
支持的目标构建平台:Windows,Mac,Linux,iOS,Android
文件: 书面文件
重要/附加注意事项:
🔗 Quick Links
📚 Join the Discord for Support
⚡ Need something custom? Check out our studio services
➡️ Supports Engine Versions 5.1-Current
🤔 Pro Vs Lite, What is the difference?
Lite Includes: Spline Mesh with Point Scaling, Spline Decals, and Spline Point Lights.
Pro Includes: Everything in Lite + Spline Blueprints, Spline Niagara, Spline ISM, Spline Static Mesh, and Spline Sounds.
🔥 About
Expedite your level design process with the Ultimate Spline System, which supports splines for virtually anything in Unreal Engine. The plugin includes many built-in types, such as spline decals, spline meshes (with scaling at spline points), spline particles, spline sounds, spline lights, spline instanced static meshes, and more. You can also extend it with your blueprints, adding game logic like spawners, skeletal meshes, colliders, or anything else you want along a spline. It also supports ground snapping for seamless spline alignment.
Written in C++ and extended to blueprints for high performance, this system avoids the performance drops that can occur with blueprint-based spline systems. It also includes options for draw call optimization, such as culling, instancing, and adjustable spawn and separation amounts.
✅ Features:
-
Spline Meshes with point scaling.
-
Spline Decals.
-
Spline Point Lights.
-
Spline Particles(Niagara).
-
Spline Sounds.
-
Spline Static Meshes.
-
Spline Instanced Static Meshes.
-
Spline Blueprints.
-
Many performance scaling options include distance culling, spawn amounts on the spline, and more.
-
It’s very easy to use, just drag it in your level and set the spline type + values and the spline will do the rest. See the documentation for what each value does.
-
Supports snapping to the ground and free space splines.
-
Extremely performant.
▪快速链接
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支持引擎版本 5.1-电流
🤔Pro Vs Lite,有什么区别?
精简版包括: 具有点缩放、样条贴花和样条点光源的样条网格。
Pro包括: Lite+样条蓝图,样条尼亚加拉,样条ISM,样条静态网格体和样条声音中的所有内容。
🔥约
使用Ultimate Spline系统加快关卡设计过程,该系统支持虚幻引擎中几乎任何内容的样条。 该插件包括许多内置类型,如样条贴花,样条网格(在样条点进行缩放),样条粒子,样条声音,样条灯,样条实例化静态网格体等。 您还可以使用蓝图对其进行扩展,添加游戏逻辑,如生成器、骨架网格体、碰撞器或其他任何您想要的样条线。 它还支持地面捕捉无缝样条对齐.
该系统使用C++编写并扩展到蓝图以实现高性能,避免了基于蓝图的样条系统可能发生的性能下降。 它还包括绘制调用优化选项,如剔除、实例化以及可调节生成量和分离量。
✅功能:
-
样条网格与点缩放。
-
样条贴花。
-
样条点灯。
-
样条粒子(Niagara)。
-
样条声音。
-
样条静态网格。
-
样条实例化静态网格体。
-
样条蓝图。
-
许多性能缩放选项包括距离剔除、样条曲线上的生成量等。
-
这是非常容易使用,只需拖动它在你的水平和设置样条类型+值和样条将完成其余的。 有关每个值的作用,请参阅文档。
-
支持紧贴地面和自由空间样条。
-
性能极佳。
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