Features:

  •  Node connections (translation, rotation, scale)
  •  Custom Hierarchical Spline editor for easier usage

Code Modules:

  •  HierarchicalSplines (Runtime)
  •  HierarchicalSplinesEditor (Editor)

Number of Blueprints: 0

Number of C++ Classes: 2

Network Replicated: (Yes)

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

特征:

  •  节点连接(平移、旋转、缩放)
  •  自定义分层样条编辑器,方便使用

代码模块:

  •  HierarchicalSplines(运行时)
  •  HierarchicalSplinesEditor(编辑器)

蓝图数目:0

C++类数:2

网络复制:(是)

支持的开发平台:Windows

支持的目标构建平台:Windows




Description:

Hierarchical Splines is a plugin extending the base splines found in Unreal Engine.

It provides capabilities for creating hierarchical networks, allowing creation for much complex structures such as race tracks, road networks, AI paths, etc.

Usage:

Usage is simple. Create empty blueprint and then add Hierarchical Spline. Then attach more splines. Rest is automated and tool will ensure that the splines are properly attached and aligned.

Blueprint support:

You can use hierarchical splines in blueprints. No knowledge of c++ needed.

Documentation

资料描述:

Hierarchical Splines是一个扩展虚幻引擎中基本样条的插件。

它提供了创建分层网络的功能,允许创建非常复杂的结构,如赛道,道路网络,AI路径等。

使用方法:

用法很简单。 创建空蓝图,然后添加分层样条。 然后附加更多的样条。 休息是自动化的,工具将确保样条正确连接和对齐。

蓝图支持:

您可以在蓝图中使用分层样条。 不需要c++的知识.

文件

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