Do Materials derive from a Master Material with instances as variation: Yes
Physically-Based Rendering: Yes
Texture Size : from 512 to 4096
Collision: No
Vertex Count: from 9 to 10072
LODs: No
Number of Meshes: 38
Number of Materials and Material Instances: 9 materials and 28 instances
Number of Textures: 23
Engine Compatibility: 4.16 and up
Intended Platform: PC
Platforms Tested: PC
Documentation Included: No
Important\Additional Notes: has proper lightmap UVs for baked lighting.
Contact and support: contact@matima-studio.com
材质是否派生自具有实例作为变体的主材质:是
基于物理的渲染:是
纹理尺寸:从512到4096
碰撞:没有
顶点数:从9到10072
Lod:不
目数:38
材质和材质实例数:9个材质和28个实例
纹理数量:23
引擎兼容性:4.16及以上
预期平台:PC
测试平台:PC
文件包括:否
重要的附加说明:有适当的光照贴图Uv用于烘焙照明。
联络及支援:contact@matima-studio.com
Collection of mountains, buildings, piers and boats to create a vivid backdrop for your level. Intended to be used for a background and not for playable area. Includes 8 mountain meshes that use masks with tileable textures, 9 houses that can use randomized or preset color, low-poly dense vegetation and single trees, simple translucent water surface.
收集山脉,建筑物,码头和船只,为您的水平创造一个生动的背景。 旨在用于背景而不是可玩区域。 包括8个使用具有可倾斜纹理的面具的山地网格,9个可以使用随机或预设颜色的房屋,低聚茂密的植被和单棵树,简单的半透明水面。
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