Features:

  •  Easy to use, large building sets
  •  Photo scanned, realistic assets. 
  • Demonstration scene makes use of distance fields, all assets optimized for distance field AO

Texture Sizes:

  •  1024×4096 and 2048×4096 for tree assets, 4096×4096 for others with few exceptions.

Collision: Yes, custom.

Vertex Count: Varied

LODs: 3

Number of Meshes: 71

Number of Materials and Material Instances: 34 Materials, 2 Instances.

Number of Textures: 95

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

特征:

  •  易于使用,大型建筑套件
  •  照片扫描,现实的资产。 
  • 演示场景利用距离场,所有针对距离场AO优化的资产

纹理尺寸:

  •  树形资产为1024×4096和2048×4096,其他资产为4096×4096,但少数例外。

碰撞:是的,习惯。

顶点数:变化

Lod:3

目数:71

材质和材质实例数:34个材质,2个实例。

纹理数量:95

支持的开发平台:Windows

支持的目标构建平台:Windows










Contains easy to use building meshes, rubble, photo scanned rocks and logs, vegetation. Everything you need to start your fantasy landscape.

For better visuals enable "distance field ambient occlusions" for the demo scene (from engine settings)

Video URL:

https://youtu.be/7kHV9dCGDPI

Website URL:

https://www.artstation.com/artist/anilisbilir

包含易于使用的建筑网格,瓦砾,照片扫描的岩石和原木,植被。 一切你需要开始你的幻想景观。

为了获得更好的视觉效果,为演示场景启用”距离场环境遮挡”(从引擎设置)

视频网址:

https://youtu.be/7kHV9dCGDPI

网站网址:

https://www.artstation.com/artist/anilisbilir

声明:本站所有资源都是由站长从网络上收集而来,如若本站内容侵犯了原著者的合法权益,可联系站长删除。