Number of Meshes: 45 – (8) Seaweed – (15) Coral – (10) Rock – (2) Starfish – (1) Boat – (1) Fish – (1) Jellyfish – (1) Cave Entrance – (1) Light Shaft – (1) Plane – (1) Plane Turbine – (1) Torch – (1) Shark Body – (1) Shark HeadNumber of Blueprints: 3 – (1) Light Shaft – (1) Torch – (1) ReefKit GamemodeMaterial Masters: 17 Material Instances: 43 Particle Systems: 5 – (1) Bubbles – (1) Fish School – (1) Floating Dust – (1) JellyFish – (4) Sand ScatterTextures: 122 – 1024x1024px or lessPBR: Yes Collision: Yes, Simple LODs: Yes, 4 per mesh Vertex Count: 50 to 1526 Triangles: 2 to 19259

目数:45-(8)海藻-(15)珊瑚-(10)岩石-(2)海星-(1)船-(1)鱼-(1)水母-(1)洞穴入口-(1)光轴-(1)平面-(1)平面涡轮-(1)火炬-(1)鲨鱼身体-(1)鲨鱼HeadNumber Of Blueprints:3-(1)光轴-(1)火炬-(1)ReefKit GamemodeMaterial Masters:17材质实例:43粒子系统:5-(1)气泡-(1)鱼群-(1)浮尘-(1)水母-(4)沙散射图:122-1024x1024px或Lesspbr:是的碰撞:是的,简单的Lod:是的,每个网格顶点数4个:50到1526个三角形:2到19259










Preview: https://youtu.be/8ZAi6Jk4YkM

Fully customizable set of assets for creating an interesting living, breathing underwater scene. Each material instance uses a variety of settings to change the colour based on world location of foliage, wave height, wind speed and weight among other settings to bring your underwater game to life. Containing huge customization of the look of rocks, reaction of foliage on player character interaction and lots of static meshes to prevent repetitive look.

***Monthly Unreal Engine Sponsored Content product for May 2022***

预览: https://youtu.be/8ZAi6Jk4YkM

完全可定制的资产集,用于创建一个有趣的生活,呼吸水下场景。 每个材质实例都使用各种设置来根据植物的世界位置、波浪高度、风速和重量以及其他设置来更改颜色,从而使您的水下游戏栩栩如生。 包含巨大的自定义岩石的外观,树叶对玩家角色交互的反应和大量的静态网格,以防止重复的外观。

***2022年5月虚幻引擎赞助的月度内容产品***

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