Triangle Counts:

Rocks: 784-2048 triangles

Trees: 962-13401 triangles

Grass Meshes: 32-58 triangles

Trunks: 1681-5191 triangles

Texture Sizes:

Between 128×512 for small foliage items and 4096×4096 for most of the larger objects (boulders, trees, trunks etc.)

Number of Materials and Instances:

35 Materials, 39 Material Instances, 8 Material Functions

1 Landscape Material with 12 Layers, automatic foliage spawning.

Number of Textures: 141

Ambient Sounds / Cues: 9

Grass Types: 8

Foliage Types: 23

Blueprints: 1

Suitable Platform: PC

Collisions:

“Complex to simple” for most solid objects, “no collision” for grass meshes, nettles, flowers and other non-solid objects. Auto-generated simple collision for trunks.

三角形计数:

岩石:784-2048三角形

树:962-13401三角形

草网格:32-58个三角形

树干:1681-5191三角形

纹理尺寸:

在128×512的小叶子项目和4096×4096的大多数较大的对象(巨石,树木,树干等)之间。)

材料和实例数:

35个材质,39个材质实例,8个材质函数

1景观材料与12层,自动树叶产卵。

纹理数量:141

环境声音/提示:9

草类:8

植物种类:23

蓝图:1

适用平台:PC

碰撞:

对于大多数固体物体来说,”复杂到简单”,对于草网格,荨麻,花朵和其他非固体物体来说,”没有碰撞”。 为中继自动生成简单碰撞。










Video

Homepage: http://stf3d.de/

We’ve released a update for Forest Vol.1. Performance has been increased ~40%.

STF-3D – “3D Scanned, Realistic Forest Pack”, Vol. 1

The STF-Realistic Forest Pack is our newest collection of assets, designed to provide you with the means of creating vivid, photo-realistic and high-quality forest scenarios on UE4.

Once again, we went out into the countryside with our equipment to 3D-scan a lot of items, this time hunting for small and large broadleaf trees, rocks and boulders (overgrown with moss), a twelve-layer-landscape material with additional foliage spawning abilities, wind shaders for grass and tree meshes, ferns, ground-cover plants, bushes, rocks, tree trunks, 9 ambient sounds, and four highly detailed, tessellated spline meshes for various paths and a forest road.

In order to make sure that the content is performing as well as you expect it from our products, we properly retopologized all objects and created LODs for those with higher polygon counts, so that performance is reasonable on average quality contemporary video cards.

Let us know your thoughts, and with your feedback, we can and will further improve this pack!

P.S.: On opening the presentation level, please allow it to load the grass (which will take a short while).

短片

网页: http://stf3d.de/

我们发布了Forest Vol的更新。1. 性能提高了~40%。

STF-3D-“3d扫描,现实森林包”,Vol。 1

STF-Realistic Forest Pack是我们最新的资源集合,旨在为您提供在UE4上创建生动、照片逼真且高质量的森林场景的方法。

我们再次带着我们的设备到农村去3d扫描很多东西,这次我们去寻找大大小小的阔叶树、岩石和巨石(长满苔藓),这是一个十二层景观材料,具有额外的树叶产卵能力,草和树网格的风阴影,蕨类植物,地面复盖植物,灌木丛,岩石,树干,9个环境声音,以及四个非常详细的,镶嵌在各种路径和森林道路上的花键网格。

为了确保内容的性能和您对我们产品的期望一样好,我们正确地对所有对象进行了重新定位,并为多边形数量较高的对象创建了Lod,因此性能在平均质量的当代视频卡上是合理的。

让我们知道您的想法,并与您的反馈,我们可以并将进一步改善这个包!

P.S.:在打开演示文稿级别时,请允许它加载草地(这将需要一小段时间)。

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