Physically-Based Rendering: Yes Collision: Yes, automatic /Partial manual LODs: Yes Engine function Number of Textures: 41 sets Number of Meshes: 50 Number of materials and Instances: 76 Intended Platforms: Desktop, Console, VR Platforms Tested: Windows PC Documentation Included: No
基于物理的渲染:是碰撞:是,自动/部分手动Lod:是引擎功能纹理数:41集网格数:50材质和实例数:76预期平台:桌面、控制台、VR平台测试:Windows PC文档包括:否
Preview: youtube.com/watch?v=ZwE2fJ68ZU4Ancient atmosphere, drawing on China’s famous mountains of feeling, an increase of the temple, and an increase in the atmosphere of wonderland.The stone and mountain is formed by Zbursh engraving, improves the veracity, and details.Made of different sizes of rock, let me fully show the details of the rockThe larger environment, I use the dynamic light, and gave a warm colorThe use of different forms of pineWater flow and cloud and mist to increase the atmospherea dreamy Wonderland
预览: youtube.com/watch?v=ZwE2fJ68ZU4古老的气息,借鉴了中国名山的感觉,增加了寺庙,增加了仙境的气氛。石头和山是由Zbursh雕刻形成的,提高了真实性和细节。由不同大小的岩石制成,让我充分展示岩石的细节在更大的环境中,我用动态的光,给出了温暖的颜色。
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