• Props scaled to Epic skeleton: Yes • Physically-Based Rendering: Yes • Texture Size: – 12 Textures 512×512 – 4 Textures 512×1024 – 108 Textures 1024×1024 – 141 Textures 2048×2048 – 2 Textures 4096×4096 – 1 Texture 8192×8192 • Collision: Yes • Vertex Count: between 25000 – 150000 • LODs: only grass • Number of Meshes: 86 • Number of Materials and Material Instances: 146 • Number of Textures: 268 • Engine Compatibility: 4.12.5 • Intended Platform: PC, GTX 980ti • Platforms Tested: PC • Documentation Included: No • Important\Additional Notes: Project uses Mesh Distance Fields (long computation time ~1,5h)

*Props scaled to Epic skeleton:Yes•Physical-Based Rendering:Yes•Texture Size:-12Textures512x512-4Textures512x1024-108Textures1024x1024-141Textures2048x2048-2Textures4096x4096-1Texture8192x8192•Collision:Yes•Vertex Count:between25000-1500000•Lod:only grass•网格数:86•材质和材质实例数量:146•纹理数量:268•引擎兼容性:4.12.5•预期平台:pc,gtx980ti•平台测试:pc•文档包括:否•重要\附加说明:项目使用网格距离场(长计算时间~1,5H)











Preview: https://www.youtube.com/watch?v=G0_B3RKGH3w

Features:
• 60 models: 54 trees + stones, bough, trunk and fern models.
• All foliage models are animated.
• Added 12 animated cameras using new sequence editor.
• Trees have vertex paint for Unreal Engine.
• Each model has at least 1k textures for leaves and 2k textures for trunk.
• Average polycount: 80k.
• Grass and grass material are included in the scene.

预览: https://www.youtube.com/watch?v=G0_B3RKGH3w

特征:
•60个模型:54棵树+石头,树枝,树干和蕨类植物模型。
•所有树叶模型都是动画的。
*使用新的序列编辑器添加了12个动画摄像机。
*树具有虚幻引擎的顶点绘制。
•每个模型至少有1k纹理的叶子和2k纹理的树干。
*平均polycount:80k.
•草和草材料包含在场景中。

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