Features a detailed modular kit containing trees, foliage, rocks, comprehensive materials and detailed textures.
Number of Unique meshes: 70
Collision: Yes, Combination of custom and per-poly collisions.
LOD: No
Number of Unique Materials: 16
Number of Material Instances: 35
Number of Textures: 80
Texture Resolution: 4096×4096, 2048×2048
Supported Platforms: Windows, iOS, Mobile, VR and Console
Documentation is included in the root download archive.
具有详细的模块化套件,包含树木,树叶,岩石,全面的材料和详细的纹理。
唯一网格数:70
碰撞:是的,自定义和每聚碰撞的组合。
LOD:没有
独特材料数量:16
材质实例数:35
纹理数量:80
纹理分辨率:4096×4096,2048×2048
支持的平台:Windows、iOS、移动、VR和控制台
文档包含在根下载存档中。





https://www.youtube.com/watch?v=_2LfjZI7GOA
Create a detailed dark fantasy forest! Included is a variety of eerie gnarled trees, foliage, rocks and much more! Perfect for your next fantasy or horror project.
Asset List:
Hero Tree Base
Hero Tree Addon A
Hero Tree Addon B
Roots Modular x5
Branch Modular x6
Complete Branch_1 set for Hero Tree LOD 3 (Distance optimized)
Branch_1 and Leaf variation x12
Branch_3 LOD 1 (Extreme close up, high detail) x3
Branch_2 LOD 1 (Foreground detailed branches) x4
Branch_3 LOD 2 (Cutout of high detail branch for optimization purposes) x4
Rock prop Modular x5
Ivy x6 (Hero Tree Base addon)
Hanging Moss X7
Grass x5
Fern x3 (High Detail)
BYOB Shader Ball
3 particle systems – Fire, Brazer and Rising Dust / Mist
Unreal materials use a variety of comprehensive details ie: Multi material blending via masking, wind manipulation, SSS and world-space blending. Landscape and Custom Terrain materials include detailed parameters by vertex weighted blends ie: wetness, animated water puddles, rain and displacement.
This is a LIVING content pack, I will be providing updates regularly, please let me know if you have any questions!
https://www.youtube.com/watch?v=_2LfjZI7GOA
创建一个详细的黑暗幻想森林! 包括各种令人毛骨悚然的粗糙的树木,树叶,岩石和更多! 适合你的下一个幻想或恐怖项目。
资产清单:
英雄树基地
英雄树插件A
英雄树插件B
根模块x5
分支模块x6
英雄树LOD3的完整Branch_1设置(距离优化)
Branch_1和叶变异x12
Branch_3LOD1(极近,高细节)x3
Branch_2LOD1(前景详细分支)x4
Branch_3LOD2(用于优化目的的高细节分支的切口)x4
岩石道具模块化x5
常春藤x6(英雄树基地插件)
吊苔X7
草x5
蕨x3(高细节)
BYOB着色器球
3种粒子系统-火、火盆和上升的尘埃/雾
虚幻材质使用各种全面的细节,即:通过蒙版、风处理、SSS和世界空间混合进行多材质混合。 地形和自定义地形材料包括顶点加权混合的详细参数,即:湿度,动画水坑,雨和位移。
这是一个活的内容包,我将定期提供更新,请让我知道,如果您有任何问题!

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